Author Topic: A successful Revolution Launch lineup.  (Read 12179 times)

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Offline Louieturkey

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A successful Revolution Launch lineup.
« on: February 04, 2006, 01:05:13 AM »
I think Nintendo has the potential to have a great launch in both Japan and the US(don't really know about Europe at this point).  They do need some key launch titles though IMO.

For Japan, I think they need at LEAST these three games:

Brain Training Revolution
Super Smash Brothers Online
Animal Forest Online

At least these with Nintendo Wifi Connection already in effect at launch plus a few third party games would ensure a success at launch I think.

For the US, it's a little harder.  I'd say at least:

Super Smash Brothers Online
Mario Revolution
Zelda:TP (I know a GC game but with forwards compatability, it's a near Rev game)
Possibly Metroid Prime 3
At least 15 more third party games
Plus Nintendo Wifi Connection in effect at launch.

It is really hard to predict the US launch with the mood in the country on gaming focused on Xbox360 and PS3, but I still think Nintendo can do it with at least these things.

What do you all think?

Offline KDR_11k

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RE: A successful Revolution Launch lineup.
« Reply #1 on: February 04, 2006, 02:34:43 AM »
I'd say the chance of delivering THAT MANY launch titles is so slim you can simply forget about it.

Offline Magik

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RE:A successful Revolution Launch lineup.
« Reply #2 on: February 04, 2006, 04:02:39 AM »
Quote

Originally posted by: Louieturkey
I think Nintendo has the potential to have a great launch in both Japan and the US(don't really know about Europe at this point).  They do need some key launch titles though IMO.

For Japan, I think they need at LEAST these three games:

Brain Training Revolution
Super Smash Brothers Online
Animal Forest Online

At least these with Nintendo Wifi Connection already in effect at launch plus a few third party games would ensure a success at launch I think.

For the US, it's a little harder.  I'd say at least:

Super Smash Brothers Online
Mario Revolution
Zelda:TP (I know a GC game but with forwards compatability, it's a near Rev game)
Possibly Metroid Prime 3
At least 15 more third party games
Plus Nintendo Wifi Connection in effect at launch.

It is really hard to predict the US launch with the mood in the country on gaming focused on Xbox360 and PS3, but I still think Nintendo can do it with at least these things.

What do you all think?


I have to disagree with your US release titles.

I think it's a very bad idea to release 3 top-franchises all at once.  What happens for the months after?
It's better they spread out those 3 top-franchises instead of releasing them all at once since one or two of the games will for sure get over-shadowed by the other franchises.

Nintendo has to continue to build up hype months after the launch.

Offline Hostile Creation

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RE: A successful Revolution Launch lineup.
« Reply #3 on: February 04, 2006, 08:36:00 AM »
Super Smash Brothers will either be a launch or a near launch like it was on Gamecube.
Metroid Prime 3 will most likely be a launch title.
Brain Training is likely, in Japan.  Zelda will of course be available.
There's never been a launch without Mario or Luigi.
Animal Crossing is too soon, and that's too many third party games.

However, this list is more reasonable than most I see, so kudos to that
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Offline Epitaph

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RE:A successful Revolution Launch lineup.
« Reply #4 on: February 04, 2006, 09:46:37 AM »
Quote



I have to disagree with your US release titles.

I think it's a very bad idea to release 3 top-franchises all at once.  What happens for the months after?
It's better they spread out those 3 top-franchises instead of releasing them all at once since one or two of the games will for sure get over-shadowed by the other franchises.

Nintendo has to continue to build up hype months after the launch.



On the contrary nintendo has to release alot of great games on launch simply to pique the interest of people who would otherwise ignore the consol. Then after a big launch there has to be 1 big hit every month from either their own lisense or a 3rd party to keep people interested. After the first year they should be ok but the first year is crucial and so is a solid launch.

Offline BlackNMild2k1

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RE:A successful Revolution Launch lineup.
« Reply #5 on: February 04, 2006, 09:56:17 AM »
Mario within 4-6 months of launch
Metroid at launch
SSB to fill the gap inbetween

TLoZ:TP w/ Rev unlocked features (already available)
Virtual Console downloadable to your DS/Lite

and atleast 2 "non-games" & 2 puzzle games in the first 2 months
+ 10-15 3rd party games available in the first 2 months

that is how I think the US launch should go  

Offline Dirk Temporo

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RE:A successful Revolution Launch lineup.
« Reply #6 on: February 04, 2006, 11:19:28 AM »
Iwata already said he was aiming for SSBR to be a launch title though. =/
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Offline BlackNMild2k1

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RE:A successful Revolution Launch lineup.
« Reply #7 on: February 04, 2006, 11:26:07 AM »
And I'm "aiming" to have $1million by the time I'm 30, doesn't mean its gonna happen

Offline stevey

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RE: A successful Revolution Launch lineup.
« Reply #8 on: February 04, 2006, 02:35:19 PM »
I thing SSBO will be and is must a launch game, MP3 will be at or very near to launch, and Mario 128 ... well if it's show at E3 than with in a year, or if it's GDC than just a few month after launch, or if it at D.I.C.E then at launch of revolution. And for 3rd party 3-6 game might make it for launch 10-15 in a few months following and a lot with in a year kind like the ds 3rd party games but less of a summer daught since it's coming out in the summer.  
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Offline Smash_Brother

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RE: A successful Revolution Launch lineup.
« Reply #9 on: February 04, 2006, 06:02:58 PM »
SSBO is necessary for launch. Everything else is optional.

However, an online MP3 with excellent multiplayer would go a long way toward convincing players that Nintendo will be gunning for the older market (no pun intended).

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Offline TrueNerd

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RE:A successful Revolution Launch lineup.
« Reply #10 on: February 04, 2006, 09:05:56 PM »
Quote

Originally posted by: BlackNMild2k1
Mario within 4-6 months of launch
Metroid at launch
SSB to fill the gap inbetween

TLoZ:TP w/ Rev unlocked features (already available)
Virtual Console downloadable to your DS/Lite

and atleast 2 "non-games" & 2 puzzle games in the first 2 months
+ 10-15 3rd party games available in the first 2 months

that is how I think the US launch should go


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Offline KDR_11k

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RE: A successful Revolution Launch lineup.
« Reply #11 on: February 04, 2006, 09:11:38 PM »
On the contrary nintendo has to release alot of great games on launch simply to pique the interest of people who would otherwise ignore the consol. Then after a big launch there has to be 1 big hit every month from either their own lisense or a 3rd party to keep people interested.

Nintendo couldn't even produce one big hit a month for the Gamecube during its height, what makes you think they can do that with a newly released console?

Offline Nephilim

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RE: A successful Revolution Launch lineup.
« Reply #12 on: February 04, 2006, 09:21:32 PM »
I think it will be more like
Smash brothers online, Metroid prime 3, warioware/cheap sparkling innovation game
4-5 3rd party games noone cares about
1 half decent 3rd party game

Offline Ghisy

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RE:A successful Revolution Launch lineup.
« Reply #13 on: February 04, 2006, 10:31:06 PM »
Quote

Originally posted by: Hostile Creation
There's never been a launch without Mario or Luigi.

I agree with that!
I see:
- a still unknown game including Mario and/or Luigi (remember Luigi's Mansion? )
- SSBMO, of course,
- MP3 the following month after launch or so,
- as said before, they could use Zelda TP for the launch too with Rev exclusive features.
- a bunch of third-party titles (sports games and such).
I don't think big N will release more than 2 franchises at launch. I don't think players want to buy more than 2/3 titles with the system. And yeah, you gotta keep some games "in the oven", just in case the following months don't have a lot of titles coming out.
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Offline wandering

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RE: A successful Revolution Launch lineup.
« Reply #14 on: February 04, 2006, 10:43:48 PM »
I think the flagship game will be the new Miyamoto IP.

And, much as I hate to say it, I think they will have a mario game, but it will be one of the 'lesser' efforts, ala Luigi's Mansion or Mario 64 DS.

SSB is almost a lock.

A fps seems likely.

Then, we'll probably have a couple of whacky Japanese games that show off the remote, and a couple of crappy american 3rd party ports.

And maybe a demo or 2 will be included with the system to show off the control's possibilities.  
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Offline Magik

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RE:A successful Revolution Launch lineup.
« Reply #15 on: February 05, 2006, 05:34:58 AM »
Quote

Originally posted by: Epitaph
Quote



I have to disagree with your US release titles.

I think it's a very bad idea to release 3 top-franchises all at once.  What happens for the months after?
It's better they spread out those 3 top-franchises instead of releasing them all at once since one or two of the games will for sure get over-shadowed by the other franchises.

Nintendo has to continue to build up hype months after the launch.



On the contrary nintendo has to release alot of great games on launch simply to pique the interest of people who would otherwise ignore the consol. Then after a big launch there has to be 1 big hit every month from either their own lisense or a 3rd party to keep people interested. After the first year they should be ok but the first year is crucial and so is a solid launch.


What makes you think Nintendo can even make 1 big hit every month when they couldn't even do that during the entire existence of the GC?

Nintendo needs at least one big franchise, most likely Mario, and two or three other games that really show off the unique abilities of the REV.  They are going to have to show, and prove to people that the controller should be the next generation in gameplay and not just a bunch of hot air.

Offline Dirk Temporo

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RE:A successful Revolution Launch lineup.
« Reply #16 on: February 05, 2006, 09:57:30 AM »
Quote

Originally posted by: Smash_Brother
SSBO is necessary for launch. Everything else is optional.


QFE. SSB would attract more people than any other single game could at launch.

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Offline Smash_Brother

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RE: A successful Revolution Launch lineup.
« Reply #17 on: February 05, 2006, 10:08:17 AM »
I think we NEED a FPS or another type of game which proves the controller is a concept which can appeal to the general public and gamers alike.

I think a swordfighting game would solidify this nicely, using the controller as the handle of a bladed weapon: it's a concept everyone can grasp (no pun intended) and it's not rocket science to figure out how to play.

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Offline Hostile Creation

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RE: A successful Revolution Launch lineup.
« Reply #18 on: February 05, 2006, 10:55:13 AM »
Thing is, we have no idea how long anything been in production.  It was suggested that SSBR didn't get started until just last year, but we don't know if that's complete fact.  And even if it is, that doesn't mean they didn't have a layout prior to actual production.
Who knows how long EAD has been working on things.  They started development on the Rev as soon as Gamecube came out, and EAD hasn't put that much out these last few years.
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Offline IceCold

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RE:A successful Revolution Launch lineup.
« Reply #19 on: February 05, 2006, 11:14:01 AM »
All I'm worried about is that the last time we heard about it, Miyamoto said he was still "experimenting" with Mario 128. That is the single most important title on the Rev to me, and Mario has always led Nintendo into the next generation (well, not for GameCube, but still..). The Rev needs him the most; to show off the NRC and start off its life with a bang.
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Offline Talon

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RE:A successful Revolution Launch lineup.
« Reply #20 on: February 05, 2006, 01:44:46 PM »
Quote

Originally posted by: IceCold
All I'm worried about is that the last time we heard about it, Miyamoto said he was still "experimenting" with Mario 128. That is the single most important title on the Rev to me, and Mario has always led Nintendo into the next generation (well, not for GameCube, but still..). The Rev needs him the most; to show off the NRC and start off its life with a bang.



You don't need Mario per se!! You just need a big name franchise that is easily assosiated with Nintendo.  Therefore we need at least one launch title that has a big name franchise in it like: Donkey Kong, Luigi, Bowser, Peach, Toad, Fox, Link, Zelda, Pikachu...etc.

If nintendo seriously wanted to move units they would launch a true next gen Pokemon game.  Unfortunately though the ramifications of that would be the tiku tiku tiku!  stigma again but they could easily appeal to the older gamer with a brand new FPS IP and have a big foccus on that ala Halo.   Besides a good launch line up would consist of variety something for everyone.  Thats why you need 3rd parties to fill in the holes.
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Offline Requiem

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RE: A successful Revolution Launch lineup.
« Reply #21 on: February 05, 2006, 05:54:53 PM »
You guys are focusing on the franchises. What you need to do instead is focus on the genres.

Nintendo needs a wide variety of genres in order to launch successfully.

This would be IDEAL...

Mario - Platformer
Mario Paint - Nongame
Ubisoft FPS - FPS
SSBO - fighting
Camelot RPG - RPG
WaveRace - Racing
EA Sports, especially Fight Night - Sports
Zelda TP with REV controls - Action Adventure

And so on and so forth...

Hopefully with third parties they can go over all the genres twice except for maybe sports...
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Offline KDR_11k

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RE: A successful Revolution Launch lineup.
« Reply #22 on: February 05, 2006, 07:32:44 PM »
I'd be happy enough if Nintendo managed to get two great games out for launch (first or third party, as long as it's not racing or sports).

Offline Bill Aurion

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RE: A successful Revolution Launch lineup.
« Reply #23 on: February 05, 2006, 07:56:04 PM »
I've already said this more than enough times: NINTENDO WILL NOT LAUNCH WITH MORE THAN THREE FIRST PARTY TITLES, PERIOD!  The more titles you put out at one time, the less you will profit from each one!
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Offline PaLaDiN

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RE: A successful Revolution Launch lineup.
« Reply #24 on: February 05, 2006, 07:57:05 PM »
I'm treating this launch the same way I treated the GC launch, which is the same way I treated the DS launch. Once at least two great exclusive games come out for the system, I buy it. Not before.
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