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TalkBack / Re: ESRB Posts Rating For
« Last post by Luigi Dude on Today at 02:30:56 PM »
This has the potential to be pretty sweet depending on how many games are included, what types of challenges are in it and whatever online support they include.  Also wonder if they might get some third parties to include some of their games in this as well.
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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by M.K.Ultra on Today at 10:55:21 AM »
Bloodstained, on the other hand, suffers from being on the Switch, or at least, that console not having a great deal of priority/optimization. The instrumentation of a lot of the background music was also a bummer.

I believe it was really bad at launch and a an update made it much better. I think I waited for that and it seemed to be functional. I actually just got an email from Igarashi and Company that the final update for the game is expected soon. I might go back and try some of these new modes this summer.
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TalkBack / Re: ESRB Posts Rating For \
« Last post by M.K.Ultra on Today at 10:52:15 AM »
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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by Evan_B on Today at 08:28:06 AM »
Sayonara Wild Hearts is a near-perfect experience. I think it doesn’t do a great job of explaining its mechanics, but it honestly doesn’t have to- every action is so straightforward and simple to execute, the game’s overwhelming amount of visual and auditory information is made interactive with ease.

I do question the structure of a first playthrough. Each Heartbreak does make sense as an isolated level and experience, but the way that battles are broken into multiple stages and the relative shortness of each sometimes makes me wish they were a bit longer. Because the game is relatively consequence-free, you can complete each stage with ease, and the way they are broken up does make sense for score chasing and mastery. But, I don’t think many people are aiming for either of those things on a first playthrough, and the full-play mode seems like a better fit for a first time around than the way it’s currently presented. This is an incredibly minor critique that is largely based on my own preferences.

The game is widely appreciated for good reason. It doesn’t take its rhythm roots too seriously (except when it does), nor is it highly punitive in the same way as other score chasers.


Bloodstained, on the other hand, suffers from being on the Switch, or at least, that console not having a great deal of priority/optimization. The instrumentation of a lot of the background music was also a bummer.
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TalkBack / Re: Endless Ocean Luminous Tech and Gameplay Impressions
« Last post by M.K.Ultra on Yesterday at 12:56:28 PM »
This seems like it would be a cool VR game. I might pick it up on a deep discount. The metacritic average is 63 right now which is not that bad considering the low score that IGN gave it. Looking forward to a full review from NWR.
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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by M.K.Ultra on Yesterday at 10:00:30 AM »
Well, I only ended up finishing Oom and Sayonara Wild Hearts. In my defense, I tried giving Signalis, Frogun, and Bloodstained on Switch a fair shake before throwing in the towel.

What did you think of Sayonara Wild Hearts?

What made you give up on Bloodstained?
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Podcast Discussion / Re: Episode 872: Pack Me Like One of Your Fabergé Girls
« Last post by KDR_11k on Yesterday at 04:12:28 AM »
Dropsy is an affliction, it's a term for edema.
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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by Evan_B on May 01, 2024, 11:19:21 PM »
Well, I only ended up finishing Oom and Sayonara Wild Hearts. In my defense, I tried giving Signalis, Frogun, and Bloodstained on Switch a fair shake before throwing in the towel.
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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by Luigi Dude on April 30, 2024, 03:38:23 PM »
Well I got two more done by the end of the month, so I got 4 all together for the month after all.

Raging Blasters

Well this is an indie vertical scroll shmup, that's clearly based off of older titles from the early 90's.  Not much to say, since it was a pretty short game that doesn't really do anything different from other vertical shmup's, but it was still a fun game.  If you like shmup's, then I'd recommend it.  It's actually on the easy side of shmup's , since I was actually able to beat the hardest difficulty, which is something I'm almost never able to do in these kind of games.

I find it kind of funny how when I beat the game on Normal mode my final score got me in the 600's on the online leaderboard.  When I beat it on Hard mode by top score was in the top 200's.  Then when I beat it on Expert mode I'm rank at 48.  Goes to show that most people really don't play games on the higher difficulty settings.  Beating the game on Normal mode made my score nothing too special, but just beating it on the highest difficulty makes me one of the top 50 players in the world in that difficulties rank.


Vengeful Guardian: Moonrider

Now this game is awesome.  It's like if you combined the Shinobi games with the Mega Man X/Zero games.  If you're a fan of either of those series, this game is filled with call backs to both.  The one negative is it's kind of on the easier side and I wish it had a Hard mode like Joymasher (the developer of this games) previous titles all had.  The game took me less than 5 hours to beat and that was with finding 100% of items, so it's a pretty short titles as well.  But like I said earlier, if you're a fan of the older Shinobi games, the Mega Man X/Zero games or both, the game has more then enough stuff going on to give you a good time during those few hours.
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Born in a world of strife!
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