Regarding the Virtual Console/piracy discussion: back in the N64 days I was really big into the SNES ROM Scene. My family was (and still is) poor, so I had to sell off my SNES to get the N64. This was a move I mostly regretted for most of the N64's lifespan, so as I got more into the internet I started replaying the old favorites via emulator. That didn't last too long since the emulators didn't work all that great back then and the experience just wasn't the same without the SNES controller, and any scraps of those files bit the dust when the Virtual Console was announced (I was naive enough to think back then that all my old favorites would get re-released there). Flash-forward to today and the Virtual Console is a real mixed-bag that has turned into a mockery of late. We've gotten a lot of the old favorites (hell maybe even most of the well-known ones by now), but the support for the two consoles I was most looking forward to on the service (the SNES and N64) have had a comparatively pitiful showing so far. Instead of rounding out the quality software on those systems, we get games I don't think most people care about on consoles I don't think most people care about anymore like the Master System and Commodore 64. For whatever reason Nintendo won't officially announce, we're not getting Earthbound; until very recently nearly anything Square-Enix wasn't coming; etc. I'm more than happy to have a big family of consoles on the service, but not at the expense of beloved games on the consoles we already have on it.
I don't understand why Nintendo won't go all-out on Virtual Console, as it's pretty obvious they've been stockpiling while trying to drive up WiiWare. The thing is, they keep treating the service like it's the same market as WiiWare, and somehow I don't see the big "old-school", "hardcore" gamers who really want Virtual Console getting big into WiiWare (especially when most of it is garbage). Likewise, I don't see the casual, Blue-Ocean demographic of WiiWare jumping into the "old school" Virtual Console. Why not just release big on both services and let the chips fall where they may? At least try it for a few weeks with quality titles on both services and see how the sales figures go.
Now, the Virtual Console does look like it could improve in the future if the Super Star Wars trilogy is any indication, but if not I can't blame people if they jump into the whole ROM piracy thing as the alternative. Nintendo hasn't pushed me back into that, but it's getting rather frustrating knowing that there's a large collection of old games I would gladly buy at Nintendo's arguably-inflated prices to have in my Virtual Console collection...but for reasons only known to Nintendo they just won't release. They longer Nintendo holds back on the VC, the worse this whole retro-piracy thing will get.