Author Topic: Rabbids Go Home - New Rayman game w/o Rayman  (Read 30469 times)

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Offline BlackNMild2k1

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Rabbids Go Home - New Rayman game w/o Rayman
« on: April 01, 2009, 05:49:53 PM »
http://gonintendo.com/?p=77613

It is not a mini-game fest.

- action/adventure game
- Rabbids have decided they want to go home, but they don’t know where home is. For whatever reason, they decide that the Moon is their destination
- Rabbids goal is to collect enough junk to build a tower to reach the moon
- control two Rabbids at once: one sits inside a shopping cart, another pushes
- push cart into various junk to collect it
- some items require extra steps to collect
- use ‘BWAH!’ attack to scare clothing off of NPCs, then collect to add to your tower
- other items are used to give rabbids new abilities, power-ups for their cart

Is anybody gonna check this one out or have you all givien up on Rayman and his rabbid problems?
« Last Edit: April 01, 2009, 05:55:38 PM by BlackNMild2k1 »

Offline NinGurl69 *huggles

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #1 on: April 01, 2009, 06:14:09 PM »
Yeah I'll check it out just to make Ancel cry.
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Offline NWR_pap64

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #2 on: April 01, 2009, 06:17:49 PM »
Is this legit? Sorry, but I am paranoid due to the holiday.

But if this is true, I know fans hate Ubisoft, but this seems like a very creative game and its a new take on the Rabbids.

I hope it turns out good, I would love to play this game.
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Offline TJ Spyke

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #3 on: April 01, 2009, 06:29:52 PM »
Any thing announced today should be taken with a grain of salt. I will wait to see if this is real before commenting.
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Offline NWR_pap64

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #4 on: April 01, 2009, 07:27:14 PM »
You know what I find funny? Publishers know that today is the day people make up some insane bullcrap and try to pass it off as real, meaning that anything announced today will not be taken seriously.

Yet, it seems that they use April 1st as the day to make big announcements and for people to post big exclusives from magazines.

A few years back Square announced that they had bought Enix and had become "Square-Enix". In 2007, Sega and Nintendo announced that Mario and Sonic would appear in a game about the Olympics.

Its like the joke is that these announcements are real.
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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #5 on: April 01, 2009, 07:29:12 PM »
Core games for Wii this E3

AHAHAHAHAHHAHAHAHAHA
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Offline Stratos

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #6 on: April 01, 2009, 08:35:27 PM »
I'm thinking it is legit because why would GoNintendo have two April Fools Day articles? Unless they are doing that to make them more believable.
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Offline BlackNMild2k1

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #7 on: April 15, 2009, 01:23:24 PM »
New information coming from the latest issue of ONM…

- 6 hub worlds, 20 environments, over 50 missions
- roughly 100 different humans, all based on various stereotypes
- main enemies are the Verminators and Vermi-dogs
- Verminators set traps to catch Rabbids, but they are actually scared of Rabbids
- levels hide various collectibles
- collect target items for new abilities: use a hospital patient’s oxygen bed to float
- new game mechanics added in roughly every 20 minutes
- target items can help you progress in other environments
- chase, battle, time attack, boss missions
- 15 hours of gameplay
- cutscenes explain missions
- crazy music and slapstick comedy…and fart jokes
- each mission ends with you flushing your goodies down a toilet
- multiplayer, but details not yet revealed
- locations: Airport, Builders’ Yard, Graveyard, Museum, Office, Pile, Supermarket (may be more)
- games of inspiration: Mario Kart and Super Mario Galaxy
- motion-control for opening doors and other context-sensitive events
- took almost a year to decide what direction to go with the game

Offline Stratos

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #8 on: April 15, 2009, 09:04:11 PM »
- games of inspiration: Mario Kart and Super Mario Galaxy

OMG! It's the next Diddy Kong Racing!
Kart racing + explorable overworld = DKR

Now I'm really curious.
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Offline nickmitch

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #9 on: April 15, 2009, 09:08:50 PM »

- new game mechanics added in roughly every 20 minutes
- 15 hours of gameplay
That's a lot of mechanic.
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Offline ShyGuy

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #10 on: April 16, 2009, 02:31:31 AM »
Marios Bros. - New Donkey Kong game w/o Donkey Kong

Offline KDR_11k

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #11 on: April 16, 2009, 05:05:20 AM »
I have a bad feeling about this. There's a good chance that one of the mechanics will be stealth.

Offline Peachylala

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #12 on: April 16, 2009, 11:09:39 AM »
Quote
OMG! It's the next Diddy Kong Racing!
Kart racing + explorable overworld = DKR
Do not want.
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Offline Flames_of_chaos

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #13 on: April 16, 2009, 11:42:34 AM »
Quote
OMG! It's the next Diddy Kong Racing!
Kart racing + explorable overworld = DKR
Do not want.

After playing the monstrosity known as Diddy Kong Racing DS I do not want to hear Diddy Kong Racing again. However I have faith with Michel Ancel and the Beyond Good and Evil team.
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Offline BlackNMild2k1

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #14 on: April 16, 2009, 12:28:35 PM »
SO Micheal Ancel is directing this game & he is working with the BG&E team on the Wii.
So the BG&E team is getting plenty of Wii programing experience before they get back to pre-production of BG&E2.
Does this make the chances of BG&E2 coming to Wii any better?

Offline Peachylala

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #15 on: April 16, 2009, 12:52:24 PM »
I'd rather have an original Ancel IP (not Rabbids, even though I like em'), built ground up for the Wii. While having BG&E2 would be nice, I'm still bitter they ignored the Wii. X360 and PS3 version of BG&E2 will have nice graphics, that I will admit, but part of me wants to see the game massively fail. Why? I highly doubt the HD crowd will get fired up over a game thats: 1) not a hardcorez FPS shooter 2) is colorful (though the BG&E2 trailers have me worried it's going to be Real-BROWN) 3) doesn't have DoA boobie phsyics.

Where's Pro to mock this current discussion when you need him?

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Offline Flames_of_chaos

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #16 on: April 16, 2009, 01:07:06 PM »
SO Micheal Ancel is directing this game & he is working with the BG&E team on the Wii.
So the BG&E team is getting plenty of Wii programing experience before they get back to pre-production of BG&E2.
Does this make the chances of BG&E2 coming to Wii any better?

I believe I read somewhere it's running on the same tech that BG&E2 is running on, and BG&E2 is on hold(still in the pre-production phase) until this game is done.
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Offline Stratos

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #17 on: April 16, 2009, 04:32:39 PM »
Did people really hate DKR that much? I loved it on the N64.

Maybe if this sells well they'll consider making a Wii version of BG&E
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Offline NinGurl69 *huggles

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #18 on: April 16, 2009, 04:45:16 PM »
Rabbids Go Home looks like it's going to do well, since Ancel & Co will do such a good job on it.

It's going to do SO WELL that Ubisoft will realize BG&E2 is too risky a project being a non-casual game, and will be promptly cancelled.  The Rabbids Go Home Engine (formerly the BG&E2 engine) will be dispersed through the rest of Ubisoft development for all platforms, since it's obviously a success.

The world doesn't need a high-def 3-dungeon non-Zelda.

Jade is dead.  We're more likely to see Shenmue III for DSi than BG&E again.
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Offline Peachylala

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #19 on: April 16, 2009, 05:24:48 PM »
Quote
Did people really hate DKR that much? I loved it on the N64.
It's either a love it/hate it game. I loved it as a kid on the N64. Now? Not so much. Mario Kart Wii is where the racing is at (unless Excitebots takes it crown, which it might...maybe).

The hate towards the DS version is valid because Rare added in a bunch of useless **** and that AWFUL speed boost mechanic. It's multi-tasking done horribly wrong.

Quote
Jade is dead.  We're more likely to see Shenmue III for DSi than BG&E again.
Shenmue? Sorry Pro, we're more likely to see another Monkey Ball game on DSi then a new Shenmue.

And Jade isn't dead, she's just going through HD plastic surgery.

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Offline KDR_11k

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #20 on: April 16, 2009, 05:26:14 PM »
Rabbids > Jade anyway.

Offline BlackNMild2k1

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #21 on: April 16, 2009, 05:42:31 PM »
quack quack quack
what? i don't think i understood you.

Offline NinGurl69 *huggles

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #22 on: April 16, 2009, 06:24:45 PM »
aflack!
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Offline KDR_11k

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #23 on: April 17, 2009, 03:12:15 AM »
quack quack quack
what? i don't think i understood you.

DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

Offline DAaaMan64

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Re: Rabbids Go Home - New Rayman game w/o Rayman
« Reply #24 on: April 17, 2009, 03:20:58 AM »
DKR is good game. Much nostalgia.
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