Author Topic: Super Mario Kart Mafia: Results. Winner's podium and ending credits.  (Read 24090 times)

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Offline Plugabugz

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #25 on: July 01, 2009, 04:11:59 PM »
..and now my flash drive (containing everything) just started to disintegrate. *sigh*

Offline Plugabugz

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #26 on: July 01, 2009, 05:06:19 PM »
The POW block was used. At two votes, stevey is dead. He is blue.

The POW randomised everything except green votes and actions.
Drew was hit with a red shell and mystery box, killing him. He is blue.
GP was hit with a red shell, losing one point.

Only GP, Khush and Vudu remain. Green victory.

Online Khushrenada

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #27 on: July 01, 2009, 05:07:10 PM »
So, it should be Drew that gets the Red shell, not Vudu.

Interesting ....

Also worth noting is that your votes were randomized, too.  It just so happened that stevey lost the randomized vote, too.

How can four people be near death if 2 have them have 2 points? Why does 1 person's 2 points make them closer to death than another person's 2 points? The worse thing is, I let that information change my vote.

I can answer that one.  I lied about my points.  I only had 1 point at the time.  But since my item was a mystery box (which I could not use to defend myself) I didn't want you to know that one strike and I was kaput.

I thought you might have been lying about your points but that's why I depended on Plugabugz daily tally of who was near death to straighten things out. Unfortunately, that failed me as well.
Whoever said, "Cheaters never win" must've never met Khushrenada.

Offline stevey

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #28 on: July 01, 2009, 05:20:43 PM »
The POW block was used. At two votes, stevey is dead. He is blue.

The POW randomised everything except green votes and actions.
Drew was hit with a red shell and mystery box, killing him. He is blue.
GP was hit with a red shell, losing one point.

Only GP, Khush and Vudu remain. Green victory.

You can't do that! You never said it randomizes votes in the sign up thread and latter deleted it. Two, you didn't redo the random vote. Three, you never answer why blue didn't win on day 7.


I call shenanigans!
« Last Edit: July 01, 2009, 05:24:11 PM by stevey »
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Offline Plugabugz

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #29 on: July 01, 2009, 05:22:48 PM »
*bangs head on desk*

Offline stevey

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #30 on: July 01, 2009, 05:34:01 PM »
Quote
If we find ourselves in a position where we have an even number of red/blue players that are below the threshold, ..
[rule change]

If for some reason several groups wind up below the threshold all at once, then i will open the game up to eliminating the other team(s) entirely.


.. Green is free to do as they please at this point, as they are unable to win.

Day7
Blue 60% 5 points
Red 40% 2 points
Green 50% 3 points

We had player and point advantages!
« Last Edit: July 01, 2009, 05:36:38 PM by stevey »
My Demands and Declarations:
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Your PM box will be spammed with Girl Link porn! NO EXCEPTION!
Wii want WaveBirds

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Offline vudu

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #31 on: July 01, 2009, 05:34:58 PM »
MULLIGAN!!  LETS REDO THE WHOLE GAME.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Plugabugz

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #32 on: July 01, 2009, 05:37:22 PM »
Quote
If we find ourselves in a position where we have an even number of red/blue players that are below the threshold, ..[rule change].. Green is free to do as they please at this point, as they are unable to win.

Day7
Blue 60% 5 points
Red 40% 2 points
Green 50% 3 points

We had player and point advantages!

I carried it on as some people wished to continue rather than finish there. As it stands currently there is no way vudu can win against 2 other players on the same team.

Offline stevey

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #33 on: July 01, 2009, 05:39:56 PM »
But you said it was for if everyone was below the 50% mark.

Blue wasn't!
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Offline that Baby guy

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #34 on: July 01, 2009, 05:47:39 PM »
Stevey, do you really want to argue that the game was unfair toward your disadvantage.  You had essentially a red team free pass.  Let it go, we'll play another game, and we'll see what happens.

It's your own fault for killing me instead of Khush, anyways.  I knew GP was the next most likely green player at that point, for what it's worth.

Offline Mop it up

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #35 on: July 01, 2009, 09:06:06 PM »
Hooray GoldenPhoenix! I knew you could do it!

Though this might mean I owe one to DrewMG, unfortunately...

Stevey is just upset because he feels he played a good game and he still didn't win. I can understand that because I know that feeling. It happens a lot in the real Mario Kart.

Also, I really am starting to get annoyed by the people in the dead thread.  I feel like they're talking too much and hurting the players who are still alive.  I know Khush saw that I made the last-minute vote switch last night, but if he had missed it he certainly wouldn't have missed the fact that people in the dead thread were announcing it to the world.
I'd just like to say that I wouldn't have even noticed that if somebody else hadn't pointed it out. But you're right, I do need to be more careful about what I say.

Offline Dasmos

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #36 on: July 02, 2009, 01:16:05 AM »
what is happening here?
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Offline Mop it up

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #37 on: July 02, 2009, 01:19:53 AM »
There was a little confusion over the rules but that's over now.
All you need to know is, there were three players still alive today.

Khushrenada = Green
GoldenPhoenix = Green
Vudu = Red

And so Green wins by majority.



Offline Dasmos

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #38 on: July 02, 2009, 05:34:56 AM »
Yeah, but I don't understand how we (green) won when Pluga said it was impossible after I had died.
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Offline Stratos

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #39 on: July 02, 2009, 08:27:24 AM »
Poor Plugabugz. Try not to be too harsh on him. He feels like crap as it is already.

Hey, I appreciate the work you did to pull off this game, Plugz :)
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Offline Mop it up

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #40 on: July 02, 2009, 06:30:09 PM »
Yeah, but I don't understand how we (green) won when Pluga said it was impossible after I had died.
The original win conditions involved were that only half of a team would need to be eliminated in order for the other to win. But as things turned out, every team reached half or less on the same day. So Plugabugz decided that the game would continue until one team was completely eliminated. Because of this rule change, the Green team was able to win if they became the last one standing.

Or something like that.

Offline stevey

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #41 on: July 02, 2009, 08:19:56 PM »
Yeah, but I don't understand how we (green) won when Pluga said it was impossible after I had died.
The original win conditions involved were that only half of a team would need to be eliminated in order for the other to win. But as things turned out, every team reached half or less on the same day. So Plugabugz decided that the game would continue until one team was completely eliminated. [/color]Because of this rule change, the Green team was able to win if they became the last one standing.

Or something like that.

Blue didn't!
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Offline Mop it up

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #42 on: July 02, 2009, 08:42:46 PM »
You sure about that?

In any case, the game was too close to call with so many players remaining. It didn't seem fair to end the game there, and these results show that to be true. The whole "eliminate half of a team" thing was dubious from the beginning.

Online Khushrenada

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #43 on: July 02, 2009, 11:32:38 PM »
Yeah, but I don't understand how we (green) won when Pluga said it was impossible after I had died.
The original win conditions involved were that only half of a team would need to be eliminated in order for the other to win. But as things turned out, every team reached half or less on the same day. So Plugabugz decided that the game would continue until one team was completely eliminated. [/color]Because of this rule change, the Green team was able to win if they became the last one standing.

Or something like that.

Blue didn't!

Oh stevey. You whine and fuss now that you've lost but it's too late to complain. If you argued the game should be over back when you had this advantage of 2 v 2 v 3, you'd have had a legitimate point. But you didn't complain about it then and you planned on eliminating the whole red team yourself. When it was announced that we would be playing to eliminate teams, you never complained then either. If you didn't like it, you should have said something then. Waiting until you have lost is poor sportsmanship and makes you look hypocritical.
Whoever said, "Cheaters never win" must've never met Khushrenada.

Offline stevey

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #44 on: July 03, 2009, 08:43:24 AM »
Yeah, but I don't understand how we (green) won when Pluga said it was impossible after I had died.
The original win conditions involved were that only half of a team would need to be eliminated in order for the other to win. But as things turned out, every team reached half or less on the same day. So Plugabugz decided that the game would continue until one team was completely eliminated. [/color]Because of this rule change, the Green team was able to win if they became the last one standing.

Or something like that.

Blue didn't!

Oh stevey. You whine and fuss now that you've lost but it's too late to complain. If you argued the game should be over back when you had this advantage of 2 v 2 v 3, you'd have had a legitimate point. But you didn't complain about it then and you planned on eliminating the whole red team yourself. When it was announced that we would be playing to eliminate teams, you never complained then either. If you didn't like it, you should have said something then. Waiting until you have lost is poor sportsmanship and makes you look hypocritical.

My laptop broke that day, I didn't have time to change my move or to point it out...
My Demands and Declarations:
nVidia is CRAP!!!
BOYCOTT Digest mode and LEGEND OF OO!

Your PM box will be spammed with Girl Link porn! NO EXCEPTION!
Wii want WaveBirds

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Offline Spak-Spang

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #45 on: July 04, 2009, 09:16:49 PM »
I loved this mafia.  I read all the results, not necessarily the pages.  What was interesting is that you never know what is going to happen in these type of mafias even after the vote ends. 

Other mafia's you are waiting to see who was voted out...almost always a townie and then who the mafia killed.  This game crazy things happened. 

I can understand Plugabugz stress in trying to correct everything, which is why I had a limit the first action stays.  It was also interesting how the game switched very quickly, and Red team quickly fell to last place.  Amazing.

Good fun. 



Offline Plugabugz

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #46 on: July 05, 2009, 09:57:33 AM »
I enjoyed it, but it got very very difficult towards the end. One person even complained i wasn't replying to their PM's, when at the time i was in bed.

Offline vudu

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #47 on: July 05, 2009, 11:34:56 AM »
One person even complained i wasn't replying to their PM's, when at the time i was in bed.

That was me.  And I stand by it.  It sucks that not only did you never explain how the Star works but you're not around to answer any questions about it.

What am I supposed to do?  PM Khush?  Hey buddy, I'm thinking about screwing you over.  Can you explain how the Star works so I know what to do?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Plugabugz

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #48 on: July 05, 2009, 12:47:56 PM »
One person even complained i wasn't replying to their PM's, when at the time i was in bed.

That was me.  And I stand by it.  It sucks that not only did you never explain how the Star works but you're not around to answer any questions about it.

What am I supposed to do?  PM Khush?  Hey buddy, I'm thinking about screwing you over.  Can you explain how the Star works so I know what to do?

I did my best to answer everyone's PM's as fast as i saw them, and in a couple cases i got up at 6 & 8AM GMT to deal with them to stop the backlog getting too big.

Offline Spak-Spang

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Re: Super Mario Kart Mafia: Results. Winner's podium and ending credits.
« Reply #49 on: July 05, 2009, 08:02:43 PM »
True, until you host a game...and a game with different rules you have no idea what it is like.  (Vudu you may have hosted a game and I just don't know it.)

But you create a single new role, you can create confusion and lots of questions.  You try to design a game, but sometimes you can't foresee every outcome.  Like everyone losing 50% of their team.  Personally, I think that win condition should of only been opened up once one of the 3 teams was completely eliminated anyway...so perhaps the original win condition was flawed and Plugz actually corrected it.

As for asking about an item...if you knew someone on your team you could have asked, or if you didn't get the answer in time, you could have just made an educated guess.

I only bring this up because I really enjoy the special different games of mafia.  However, almost every game with a new role or new twist on mafia brings about confusion and protest and then people don't play those games as much. 

I do believe we need a good solid run of some traditional mafia games soon though.  With Mario Paintball and Mario Kart mafia back to back, a nice traditional game would be great.

« Last Edit: July 05, 2009, 08:51:30 PM by Spak-Spang »