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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by Luigi Dude on Today at 05:03:09 PM »Yooka Laylee and The Impossible Lair
So I must have been really tired when I first played this years ago because this game was pretty awesome. It's basically a new Donkey Kong Country game, except you play as a Chameleon instead of an Ape. Even the first few levels that I said bored me to sleep, were actually pretty fun when replayed and levels kept getting better as I went on.
I liked it for the most part. I was getting frustrated because I'd keep getting to the end of the 2nd section, with only a few bee's left, and when I saw I was only about 50% done with it, thought the remainder would be just has hard if not harder, so I get replaying the 2nd section until I could finish it with at least over half of my bee's still on me. Eventually I was able to beat the 2nd section with 26 Bee's still left, and then I finally did the rest of it and it turns out I didn't even need anywhere close to that many because the 2nd half of the Impossible Lair was much easier then the first half. So I found that like 90% of the Impossible Lairs challenge is in the 2nd section because it had quite a few BS area's that are almost impossible to avoid damage, while the 1st, 3rd and 4th were pretty fair.
I was disappointed that the reward for collecting all the medals in each level just unlocks a pointless 4th Tonic slot. Collecting things like that are what would unlock the hidden levels in DKC 2 and 3. Feels like such a downgrade to not offer some final hidden level for collecting all of them.
So I must have been really tired when I first played this years ago because this game was pretty awesome. It's basically a new Donkey Kong Country game, except you play as a Chameleon instead of an Ape. Even the first few levels that I said bored me to sleep, were actually pretty fun when replayed and levels kept getting better as I went on.
I am curious to hear your thoughts after you finish the final level.
I liked it for the most part. I was getting frustrated because I'd keep getting to the end of the 2nd section, with only a few bee's left, and when I saw I was only about 50% done with it, thought the remainder would be just has hard if not harder, so I get replaying the 2nd section until I could finish it with at least over half of my bee's still on me. Eventually I was able to beat the 2nd section with 26 Bee's still left, and then I finally did the rest of it and it turns out I didn't even need anywhere close to that many because the 2nd half of the Impossible Lair was much easier then the first half. So I found that like 90% of the Impossible Lairs challenge is in the 2nd section because it had quite a few BS area's that are almost impossible to avoid damage, while the 1st, 3rd and 4th were pretty fair.
I was disappointed that the reward for collecting all the medals in each level just unlocks a pointless 4th Tonic slot. Collecting things like that are what would unlock the hidden levels in DKC 2 and 3. Feels like such a downgrade to not offer some final hidden level for collecting all of them.