Nintendo explains what limitations have been imposed in regards to controllers, regions, and purchases.CVG had a brief interview with Nintendo to get some specifics on Virtual Console capabilities and limitations. Nintendo solidified several earlier comments while passing on a few new details.
Virtual Console games are downloadable to the 512MB of internal Wii storage as well as to SD cards and include a digital instruction manual. The console stores a history of all games downloaded and will allow games to be redownloaded if they are lost. However, downloaded games are tied to the console in which they were downloaded on and cannot be played on another console. In the unfortunate case that the system breaks, Nintendo will offer support to recover lost downloaded games.
Games on the Virtual Console can be played with the classic controller as well as GameCube controllers. The Wii remote can also be used to play NES Virtual Console games. However, the classic controller is not compatible with GameCube games; only GameCube controllers will work while the system is in GameCube mode. In Virtual Console mode, Wii controllers take priority over any plugged in GameCube controllers.
Games available for download for Virtual Console is based on the region of the system. For example, a US console, no matter where it is physically located in the world, can only access the US catalog. This means that an imported Wii could access the Virtual Console games from the region it was imported from, though Nintendo stresses that this would void the warranty.
Initially, only 2,000-point Wii Points cards will be offered for sale. Wii Points can also be purchased with a credit card via the Wii Shop. Each Wii account can hold up to 10,000 points at a time.