Author Topic: Sonic Generations and New Shinobi Coming to 3DS  (Read 3217 times)

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Offline Penguin_Of_Thyme

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Sonic Generations and New Shinobi Coming to 3DS
« on: May 24, 2011, 10:19:56 PM »

The blue hedgehog will be rolling through green hills on the 3DS and a Shinobi game is very likely on its way.

http://www.nintendoworldreport.com/news/26393

Update: The Nintendo Power article on Shinobi confirms that the new entry in the series is for 3DS.

Sonic Generations is definitely coming to 3DS, and a Shinobi revival is also on the way to a Nintendo system, the upcoming issue of Nintendo Power confirms.

The new Sonic adventure, which is also heading to Xbox 360 and PlayStation 3, will feature the modern Sonic teaming up with his 16-bit iteration to battle Eggman (Dr. Robotnik) through new takes on classic stages.

While the cover of the new Nintendo Power only reveals that the Shinobi franchise is being revived, a resume for Griptonite Games artist Branden Brushett listed Shinobi for 3DS as a title he had worked on (the resume has been updated and no longer mentions Shinobi). It is not a 100 percent confirmation that the new Shinobi title is heading to 3DS, but it lends strong support to the idea. Past titles in Sega’s Shinobi series let players take on the role of an acrobatic ninja who used weapons like throwing knives to take out foes.

The Nintendo versions of Sonic Generations and Shinobi are likely to make an appearance at E3 2011, and NWR will be there to bring you all the latest information.

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Offline Enner

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Re: Sonic Generations and New Shinobi Coming to 3DS
« Reply #1 on: May 25, 2011, 12:05:34 AM »
Oh, goody. Nice to have this cleared up.

Offline BlackNMild2k1

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Re: Sonic Generations and New Shinobi Coming to 3DS
« Reply #2 on: May 25, 2011, 07:32:04 AM »
Shinobi Teaser
http://www.youtube.com/watch?v=Ly200T_o41A&feature=player_embedded
It cuts off before you see game play

http://www.vg247.com/2011/05/25/shinobi-3ds-video-gets-out-more-info-this-week/
Quote
Asked about the video, Sega told VG247 it had no comment to make on it, but added: “Keep your eyes open for something official coming your way later this week.”

Offline Jonnyboy117

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Re: Sonic Generations and New Shinobi Coming to 3DS
« Reply #3 on: May 25, 2011, 08:49:35 AM »
That NP cover is quite nice. Also, I am excited for a new Shinobi, especially if Griptonite are involved. Loved the PS2 game.
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Offline ShyGuy

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Re: Sonic Generations and New Shinobi Coming to 3DS
« Reply #4 on: May 25, 2011, 08:13:55 PM »
I heard there were scans of this Shinobi game online? I take it they are from Nintendo Power? may have to check it out at a newstand near me.

Offline BlackNMild2k1

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Re: Sonic Generations and New Shinobi Coming to 3DS
« Reply #5 on: May 25, 2011, 11:46:47 PM »
Shinobi 3DS details
http://nintendoeverything.com/index.php/65256/
Quote
- 2.5D
- Side-scroller
- New ninja hero
- SEGA won’t say what the hero’s name is yet
- Katana strikes
- Combo attacks juggle your foes in the air
- Take on enemies from afar with an auto-recharging supply of kunai
- Blast foes with fire, water, lightning, shadow magic
- Double jumps and evasive slide attacks
- Grappling hook allows the hero to reach high places
- Wall-jump and swing hand-over-hang from the ceiling
- Press R to parry enemy attacks
- Defend against attacks that come at you from behind or while you’re jumping
- Game kicks off when Oboro Village falls under attack by mysterious enemy forces
- This village is your home
- While you’re running through burning temples and cross-collapsing bridges, you’ll take on ninjas and a samurai while buildings crumble n the background and explosions rock the landscape
- You’ll then fight on horseback while running through a forest
- Survive an ambush while riding a raft down a raging river
- Climb a waterfall by jumping from falling logs
- Explore caves and snowcapped mountains
- Battle a female warrior who can disappear in a puff of black smoke
- The events above take place in the first level of the game
- Later stages: Fight on the back of a moving jet (homage to SEGA’s Afterburner), duel a giant cyborg megalodon shark
- 3D shuriken-throwing minigame (inspired by the original game)
- Unlock bonus content by completing in-game challenges
- Save your level playthroughs, share them with other players
- StreetPass support
- Griptonite Games confirmed as the developer


Sonic Generations Details
http://nintendoeverything.com/index.php/65249/
Quote
- Classic Sonic: Simplified platforming-heavy approach
- New enemy (mysterious lifeform) erased time and space
- This sends modern-day Sonic back to the past
- Modern-style Sonic gameplay is comparable to the Sonic Rush/Sonic Colors DS titles
- This is different than the 3D gameplay for the console versions
- Sonic taps his foot impatiently and will lie down if you leave him idle too long
- Different levels than console version
- One such stage is casino Night Zone from Sonic the Hedgehog 2
- Gameplay faithful to the Genesis era
- Physics feel more authentic than Sonic 4
- Only move is Spin Dash (besides running and jumping)
- All environments come from previous titles
- Stages themselves are brand new in terms of layout
- Modern Sonic: Action more kinetic than in the classic stages
- Full set of moves available for Modern Sonic
- Grind rails, slide under obstacles, jump off walls, use a homing attack, collect rings to fill boost gauge
- Extra “gimmicks” including ziplines and pads
- No major aesthetic differences between both versions of Green Hill Zone
- Modern Sonic stage has a jazzy remix of the original tune
- Modern remixes of classic tracks
- Big Arm boss: controlled by Dr. Robotnik
- Robotnik appears in his form from the Genesis games
- Robotnik controls the robot a bit differently now: rotates into the background and thrusts Big Arm’s fist towards you
- All unique bosses for 3DS version
- Unlock special challenges with StreetPass or Play Coins
- Two-player race mode via local wireless
- Some story differences between the 3DS version and the console versions, but they’re basically the same
- Directed by Tetsu Katano (Sonic and the Black Knight director)
- Co-developed by Sonic Team and Dimps
- Physics made from scratch
- 3DS version will only have characters who are integral to the story

they also have scans from Sonic Generations too.
« Last Edit: May 25, 2011, 11:49:55 PM by BlackNMild2k1 »

Offline Ceric

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Re: Sonic Generations and New Shinobi Coming to 3DS
« Reply #6 on: May 26, 2011, 09:41:03 AM »
Shinobi 3DS details
http://nintendoeverything.com/index.php/65256/
Quote
- 2.5D
- Side-scroller
- New ninja hero
- SEGA won’t say what the hero’s name is yet
- Katana strikes
- Combo attacks juggle your foes in the air
- Take on enemies from afar with an auto-recharging supply of kunai
- Blast foes with fire, water, lightning, shadow magic
- Double jumps and evasive slide attacks
- Grappling hook allows the hero to reach high places
- Wall-jump and swing hand-over-hang from the ceiling
- Press R to parry enemy attacks
- Defend against attacks that come at you from behind or while you’re jumping
- Game kicks off when Oboro Village falls under attack by mysterious enemy forces
- This village is your home
- While you’re running through burning temples and cross-collapsing bridges, you’ll take on ninjas and a samurai while buildings crumble n the background and explosions rock the landscape
- You’ll then fight on horseback while running through a forest
- Survive an ambush while riding a raft down a raging river
- Climb a waterfall by jumping from falling logs
- Explore caves and snowcapped mountains
- Battle a female warrior who can disappear in a puff of black smoke
- The events above take place in the first level of the game
- Later stages: Fight on the back of a moving jet (homage to SEGA’s Afterburner), duel a giant cyborg megalodon shark
- 3D shuriken-throwing minigame (inspired by the original game)
- Unlock bonus content by completing in-game challenges
- Save your level playthroughs, share them with other players
- StreetPass support
- Griptonite Games confirmed as the developer


Sonic Generations Details
http://nintendoeverything.com/index.php/65249/
Quote
- Classic Sonic: Simplified platforming-heavy approach
- New enemy (mysterious lifeform) erased time and space
- This sends modern-day Sonic back to the past
- Modern-style Sonic gameplay is comparable to the Sonic Rush/Sonic Colors DS titles
- This is different than the 3D gameplay for the console versions
- Sonic taps his foot impatiently and will lie down if you leave him idle too long
- Different levels than console version
- One such stage is casino Night Zone from Sonic the Hedgehog 2
- Gameplay faithful to the Genesis era
- Physics feel more authentic than Sonic 4
- Only move is Spin Dash (besides running and jumping)
- All environments come from previous titles
- Stages themselves are brand new in terms of layout
- Modern Sonic: Action more kinetic than in the classic stages
- Full set of moves available for Modern Sonic
- Grind rails, slide under obstacles, jump off walls, use a homing attack, collect rings to fill boost gauge
- Extra “gimmicks” including ziplines and pads
- No major aesthetic differences between both versions of Green Hill Zone
- Modern Sonic stage has a jazzy remix of the original tune
- Modern remixes of classic tracks
- Big Arm boss: controlled by Dr. Robotnik
- Robotnik appears in his form from the Genesis games
- Robotnik controls the robot a bit differently now: rotates into the background and thrusts Big Arm’s fist towards you
- All unique bosses for 3DS version
- Unlock special challenges with StreetPass or Play Coins
- Two-player race mode via local wireless
- Some story differences between the 3DS version and the console versions, but they’re basically the same
- Directed by Tetsu Katano (Sonic and the Black Knight director)
- Co-developed by Sonic Team and Dimps
- Physics made from scratch
- 3DS version will only have characters who are integral to the story

they also have scans from Sonic Generations too.
I be more excited if it was Yojiro Ogawa who did Sonic and the Secret Rings.  Though Black Knight isn't terrible, especially by Sonic game standards, I wasn't to fond of the control changes.
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Offline BlackNMild2k1

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Re: Sonic Generations and New Shinobi Coming to 3DS
« Reply #7 on: May 26, 2011, 11:39:17 AM »
I just want to say that Shinobi 3DS looks like a DS game shaded with a comic look (Think Samurai Jack). The screenshots are likely to hurt any impression you have of the game before actually seeing it in action.


http://blogs.sega.com/europe/2011/05/26/a-sega-legend-returns-on-nintendo-3ds/
Quote
LONDON AND SAN FRANCISCO – (May 26th, 2011) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced Shinobi™ exclusively for Nintendo 3DS™.  Developed by Griptonite Games, Shinobi is the long anticipated return of the fan favourite series and includes the classic side-scrolling action gameplay players have loved since the original. Coming to stores in September  2011, Shinobi introduces several exciting new features such as StreetPass™ and a large assortment of achievements and challenges to unlock.

That probably explains why it was delayed and up-ported. (did we already know that 3DS had achievements?)

Screenshots!! :(
http://i.imgur.com/HaKye.jpg

and a gameplay trailer (Santas is bag is just full of goodies <figuratively speaking of course> today)
http://www.youtube.com/watch?v=ONs8UvZswg
« Last Edit: May 26, 2011, 11:41:21 AM by BlackNMild2k1 »

Offline leahsdad

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Re: Sonic Generations and New Shinobi Coming to 3DS
« Reply #8 on: May 26, 2011, 05:40:00 PM »
I'm just glad the Shinobi won't be like that crappy pS2 game.  That was enjoyable for 3 minutes, and then I got tired of getting killed by dogs.  Dogs!
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Oh yeah, I know I have 2 sealed copies of that game.   1 is for trading.  But people who collect Amiibos?  They really have a problem!