Author Topic: New Zelda Game Heading to 3DS  (Read 17605 times)

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Offline Patchkid15

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New Zelda Game Heading to 3DS
« on: November 05, 2011, 10:25:08 PM »

Aonuma explains what is next for the series.

http://www.nintendoworldreport.com/news/28337

In a recent interview with the Portuguese website MyGames, Eiji Aonuma revealed that a brand new Legend of Zelda game is being developed for the Nintendo 3DS.

While discussing The Legend of Zelda: Skyward Sword, Aonuma explained "we are now preparing a new game, a game in the series for the Nintendo 3DS". Aonuma went on to say that the game is not a direct sequel to the previous Zelda titles, but that it is going to feature a lot of what has already been done on previous consoles.

Aonuma also told the site that he has talked to Miyamoto about remaking The Legend of Zelda: Majora's Mask. He revealed that the idea was seriously considered, but they did not want to release a remake directly after another remake.


Offline Mataata

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Re: New Zelda Game Heading to 3DS
« Reply #1 on: November 05, 2011, 10:39:05 PM »
I can understand the remake-after-a-remake thing. I wonder what this "Zelda 3DS" will be like? Must not be very far in development.
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Offline Chocobo_Rider

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Re: New Zelda Game Heading to 3DS
« Reply #2 on: November 06, 2011, 12:59:57 AM »
I have yet to get tired of a Zelda game, new ones or previous entries.

There are only 2 things I hope Nintendo implements going forward:

1. Full voice acting, INCLUDING LINK.  I know, I know, it's never gonna happen.  Samus opened her mouth and the bowels of hell shook with rage.

2. The series starts owning up to what it really is... a few clusters of connected titles in an otherwise disconnected series.  This prequel after prequel thing is unnecessary and will eventually result in some kind of cave-man Link flying on a dinosaur ...

hmmm
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Offline SilverQuilava

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Re: New Zelda Game Heading to 3DS
« Reply #3 on: November 06, 2011, 04:43:01 AM »
I hope they make another game kinda like Windwaker, but with enhanced gameplay and better graphics of course. Like with the Brawl detailed Toon Link.

Offline Xero!

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Re: New Zelda Game Heading to 3DS
« Reply #4 on: November 06, 2011, 08:25:51 AM »
(I made an error with the earlier post, see below for how it was intended to be posted)
« Last Edit: November 06, 2011, 08:30:45 AM by Xero! »

Offline Xero!

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Re: New Zelda Game Heading to 3DS
« Reply #5 on: November 06, 2011, 08:27:39 AM »
I have yet to get tired of a Zelda game, new ones or previous entries.

There are only 2 things I hope Nintendo implements going forward:

1. Full voice acting, INCLUDING LINK.  I know, I know, it's never gonna happen.  Samus opened her mouth and the bowels of hell shook with rage.



You know... I'm getting tired of how much human beings (ESPECIALLY gamers) hate change. It's pathetic. Samus talks and everyone hates on a great game. What's worse, many people don't know this but Charles Martinet gave a 'tour' of the 3DS features as Mario. In other words, it was a 3 to 4 minute video of Mario saying MUCH more than just Yahoo and Here we go. The acting on the video was quite good in my opinion. It was definitely no Megaman 8 that's for sure. Thankfully the majority of the comments I read liked it but there were persons who said they never wanted to hear it again and blah blah blah as if it was the worst thing they had ever heard. If Nintendo wants to start implementing voice acting for their top stars, there is NOTHING wrong with that. Embrace change, ppl!

Offline GoldenPhoenix

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Re: New Zelda Game Heading to 3DS
« Reply #6 on: November 06, 2011, 08:28:13 AM »
I have yet to get tired of a Zelda game, new ones or previous entries.

There are only 2 things I hope Nintendo implements going forward:

1. Full voice acting, INCLUDING LINK.  I know, I know, it's never gonna happen.  Samus opened her mouth and the bowels of hell shook with rage.

2. The series starts owning up to what it really is... a few clusters of connected titles in an otherwise disconnected series.  This prequel after prequel thing is unnecessary and will eventually result in some kind of cave-man Link flying on a dinosaur ...

hmmm
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Also with the voice acting, the 3DS carts are limited in memory, so it may not be possible for a full blown Zelda game to include voice to any degree. Most Zelda games have been sequels as well, not prequels, the only emphasized prequels were OOT and now Skyward Sword. I'm not sure you can go back much farther then the Master Sword.
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Offline Adrock

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Re: New Zelda Game Heading to 3DS
« Reply #7 on: November 06, 2011, 08:52:24 AM »
Metal Gear Solid had full voice acting back in 1998 and it shipped on 2 CDs (remember those?) which was about 1GB if storage. Its remakes, Twin Snakes, shipped on 2 GameCube optical discs which was like 3GB and right now the largest 3DS card is Resident Evil Revelations clocking in at 4GB and the game probably has full voice acting as well. I believe 3DS can handle up to an 8GB card, not that many or any games on the platform will ever needs that much. Point being, Nintendo absolutely can include full voice acting in Zelda even on 3DS; they will just likely continue to choose not to. At the same time, Miyamoto relented on including an orchestral soundtrack so you never know what his team might be able to push for next time.
« Last Edit: November 06, 2011, 08:54:03 AM by Adrock »

Offline NWR_Lindy

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Re: New Zelda Game Heading to 3DS
« Reply #8 on: November 06, 2011, 09:06:06 AM »
Really not a surprise to anybody, but good to hear it confirmed nonetheless.
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Offline GoldenPhoenix

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Re: New Zelda Game Heading to 3DS
« Reply #9 on: November 06, 2011, 09:33:43 AM »
I am still not sure why anyone wants voice acting in a Nintendo game, every instance they have it has been average to subpar. Terrible voice acting can take you out of an experience really quick, or at the very least turn what should be a serious game into a joke. Nintendo would need to demonstrate to me they can handle serious voice acting before I want them to even hint at putting it in a series like Zelda that doesn't come around every day.
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Offline Ceric

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Re: New Zelda Game Heading to 3DS
« Reply #10 on: November 06, 2011, 09:54:31 AM »
Frankly, I rather just read the text most of the time.  I find extensive voice acting not to really ever enhance a game.  A lot of that I normally have to read the subtitles anyway.
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Offline Adrock

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Re: New Zelda Game Heading to 3DS
« Reply #11 on: November 06, 2011, 09:58:19 AM »
I am still not sure why anyone wants voice acting in a Nintendo game, every instance they have it has been average to subpar. Terrible voice acting can take you out of an experience really quick, or at the very least turn what should be a serious game into a joke. Nintendo would need to demonstrate to me they can handle serious voice acting before I want them to even hint at putting it in a series like Zelda that doesn't come around every day.
How can they demonstrate that they can handle serious voice acting if they don't use voice acting in more of their games?

Eternal Darkness had excellent voice acting if you count that. Metroid Prime 3 was above average though nothing spectacular. Voice acting isn't difficult to get right. Hire better people, spend a bit more money. Having someone from Nintendo of America phone in some lines (specifically referencing Leslie Swan as Princess Preach here), isn't going to cut it.

I advocate the use of voice acting in video games because I don't like reading during cutscenes. If I'm going to be inconvenienced with long movies when I should be playing, I'd rather they go the extra mile and make the cutscenes as engrossing as possible. Reading subtitles pulls me out of the experience just as much as shitty acting because i'm only half-paying attention to the action. This is worse when in a videogame because in addition having to read text, I'm already bothered by the fact that I'm not playing the game. If I wanted to read, I'd pick up a book, not a videogame.

Offline NintendoFanboy

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Re: New Zelda Game Heading to 3DS
« Reply #12 on: November 06, 2011, 10:42:59 AM »
Yea, voice acting, in Other M i didnt think was bad, they made a bad ass bounty
hunter a frightened little girl.
as for Zelda, games, like generally doesnt have dialog does he?
so do it half life style, gorgen doesnt talk, and the cut scenes u have player bmovement in.
In half like u can wqalk away from the story cut scene if u like, awesome.
Now to finish OoT and replay Twilight princess before skyward sword come out.

Offline broodwars

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Re: New Zelda Game Heading to 3DS
« Reply #13 on: November 06, 2011, 11:12:19 AM »
To be fair, various incarnations of Nintendo have either farmed out really good dubs or done them themselves at some point in the last 10 years.  I'm currently playing Xenoblade right now, and so far Nintendo of Europe seems to have turned out a very good English dub.  Baten Kaitos Origins had a great dub, and Nintendo of America farmed that one out to people who knew what they were doing.  As already mentioned, Eternal Darkness had great voice acting as well.

If Nintendo is so woefully inept and lazy that they couldn't manage to craft a good dub, they merely need to outsource the dub to someone who can.  There are at least half a dozen English dubbing studios around the world (if not more) that are more than capable of performing that task well.  But having an iconic character voiced by someone not owned by Nintendo means relinquishing just a bit of control over an IP and paying the actor what the performance is worth, and Nintendo stubbornly won't do that.
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Offline SupaKirb

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Re: New Zelda Game Heading to 3DS
« Reply #14 on: November 06, 2011, 12:41:06 PM »
I feel like a majority of these comments are expressing that they actually WANT voice acting in Zelda. I really thought there was a bit more skepticism in that area of Nintendo games, especially Zelda. I guess I'm wrong though..

But regarding the voice acting, here's what's wrong with that, (not everyone's opinion, but the idea itself) people are going to bitch. Whether you like it or not, you know this to be true. Don't forget about Other M.

Now, where do I stand on voice acting in one of Nintendo's most iconic series? Well allow me let you down softly. I personally, do NOT want Link to be voiced by anyone. Not even someone that was handpicked by Miyamoto-san himself.

Now, before any of you reply in rage, please let me explain myself. I genuinely feel like there is so much mystery to the character that is Link, and that the mystery is a good thing. And I never want that taken away, nor do I want someone to say, "Hey, here's who link is, here's what WE say he should sound like, and any particular view or characterization you might of had of him, is irrelevant now."

I don't know about you, but I would politely tell that person to F' off. As gamers, I feel we are entitled to our own artistic license. In other words, we should be able to imagine something in the way WE want to, not the way we are instructed to. Don't tell me how Link "should" sounds like, because he's never not had a voice to me.

Now as far as the world Link explores, and the people he interacts with. I am not against that. Some people might use the same argument I expressed above for the supporting cast of Zelda, but for me personally, I wouldn't mind those people being voiced. It would solve one problem discussed above "reading while cut-scenes are happening." You wouldn't have to worry about that anymore. Because A. Those people would have voice acting, and B. Link wouldn't be talking anyways.

That is one option I see as a possible win for both sides. Anything else seems unfair, and an insult to us as fans. "You're not smart enough to imagine the character of Link, so hey! We'll do it for you!"

Don't want to be a kill joy, but no thank you.

Offline NWR_insanolord

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Re: New Zelda Game Heading to 3DS
« Reply #15 on: November 06, 2011, 01:05:32 PM »
They wouldn't have to give a voice to Link, because he pretty much never speaks in the game now anyway; it's all NPCs doing the talking.
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Offline DanielM

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Re: New Zelda Game Heading to 3DS
« Reply #16 on: November 06, 2011, 02:03:32 PM »
To me, I don't think they made Samus sound like a whining girl. Adding voice over gave Samus emotion, up until then, all Samus was is a super soldier, but in other m, she was given a voice. A voice that made her a person and not just just robot like thing that all she did was take orders and didn't care what happened. I hope the next Metroid game has voice acting as well. I'm a huge Metroid fan and other m was by far the best one.
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Offline Bman87301

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Re: New Zelda Game Heading to 3DS
« Reply #17 on: November 06, 2011, 02:55:24 PM »
Personally, I think all of you people pushing for fully voice-acted dialog don't know what you want until you get it and don't like it. I frankly applaud Nintendo for sticking to their guns and not giving in to the pressure. Let's not forget that Zelda games have toyed with it in the past and the public was overwhelmingly unhappy with the results-- Hey! Look! Watch out! Listen!

Granted, just because Navi's voice in OoT didn't work out doesn't mean it necessarily couldn't have ever worked if done right... But it does prove how bad it can be when it's done wrong.

As tempting as the idea of voice acting will always be, the previous installments have clearly demonstrated it's not needed... Besides, too much time has passed and tradition for modern Zelda games has already been set-- There may have been a point when it could have been done and worked, but that time has passed. If they started adding it now, it would messing with the established Zelda formula and would take away from that "Zelda feel", instead feeling like just a generic run-of-the-mill adventure game.

You people can complain all you want, it's not going to make you right. Nintendo IS doing the right thing by excluding it.

Offline NWR_insanolord

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Re: New Zelda Game Heading to 3DS
« Reply #18 on: November 06, 2011, 03:06:22 PM »
None of those are good reasons not to do it. As has been pointed out in this thread, Nintendo-published games have done voice acting very well, and I doubt they'd skimp on something as big as Zelda. Also, sticking too closely to tradition is, in my opinion, a really bad move. The series needs to keep moving forward.
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Offline Ceric

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Re: New Zelda Game Heading to 3DS
« Reply #19 on: November 06, 2011, 03:33:59 PM »
IF I'm watching an FMV then yes I want it voice acted.  Why, because I'm watching a movie that happens in a game.  When I'm running around the game do I want people talking to me?  No, I don't.

Bioware does this with there games and frankly it gets to me because 95% of the time I'm either annoyed its so slow or I've already read the text and moved on before the voice acting is done.

Its also an immersion thing as well.  Selecting choices for text that I'm reading, feels naturally.  Talking to people who voice responses and I don't feels like I'm a mute and really takes me out of the experience. 

The moment I can start talking to the NPC's using my Voice is the moment I want them all to have voices.
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Offline Mop it up

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Re: New Zelda Game Heading to 3DS
« Reply #20 on: November 06, 2011, 05:56:58 PM »
I thought they said something similar the last time they mentioned a possible remake of Majora's Mask, but I forget. Too bad they didn't apply the remake policy to the GBA...

As far as this spontaneous discussion about voice acting, I've never been a fan of it. I don't mind it if it exists as long as it isn't bad, it just doesn't add anything for me. In the case of Zelda, I have an active imagination, so I like to come up with my own voices for the characters. Having them all be voiced would ruin some of the charm for me.

Offline Adrock

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Re: New Zelda Game Heading to 3DS
« Reply #21 on: November 06, 2011, 06:09:06 PM »
Besides, too much time has passed and tradition for modern Zelda games has already been set-- There may have been a point when it could have been done and worked, but that time has passed. If they started adding it now, it would messing with the established Zelda formula and would take away from that "Zelda feel", instead feeling like just a generic run-of-the-mill adventure game.
What Zelda tradition? In the past 10 years, the series has seen motion controls, stylus controls, multiplayer where you could only carry ONE item, infinite sailing, a magic railroad track and an orchestral soundtrack. Oh, and Link is now right handed. Nintendo just does whatever the hell they want with the series. It evolves with each new game and that's the way it should be.

Offline Mop it up

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Re: New Zelda Game Heading to 3DS
« Reply #22 on: November 06, 2011, 06:12:27 PM »
I've always thought Link is ambidextrous, since in some games like Ocarina of Time he uses certain tools like the Hookshot with his right hand. So maybe he just decided to start holding his sword in his right hand to fit in with everyone else.

Offline Adrock

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Re: New Zelda Game Heading to 3DS
« Reply #23 on: November 06, 2011, 06:27:44 PM »
I thought Link uses the hookshot with his right hand because he holds the sword in his left so when locked onto an enemy, he puts his sword away at the same time as he pulls out the hookshot.

On second thought, I'm not entirely sure. He also holds his shield up. I could check this with OoT 3D but I'm far too lazy. I thought he was officially left-handed until they had to mirror Twilight Princess for the Wii.
« Last Edit: November 06, 2011, 06:30:07 PM by Adrock »

Offline Xero!

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Re: New Zelda Game Heading to 3DS
« Reply #24 on: November 06, 2011, 07:17:59 PM »
Oh, and Link is now right handed.


Link is NOT right handed. The tradition of Link was that every incarnation of Link is left handed. Yes I said every incarnation. There are multiple Links. Now unfortunately that tradition was officially broken with Skyward Sword (no left hand mode). So yeah, one COULD say that he is left handed now...