Author Topic: IMPRESSIONS: Picross 3D  (Read 1285 times)

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Offline MegaByte

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IMPRESSIONS: Picross 3D
« on: February 27, 2010, 06:07:15 AM »
It's Picross.  It's 3D.  It's Picross 3D. (Video included).
 http://www.nintendoworldreport.com/impressionsArt.cfm?artid=22651

 In 2D Picross, each row and column of a grid has a corresponding list of numbers that denote how many blocks in the grid are part of the picture.  Since doing the same in 3D would be unwieldy, various faces of the blocks have a number written on them denoting how many blocks in the column under it are part of the solution.  Circles surrounding the number mark the fact that those blocks are not contiguous.      


To break a block, players must press up and tap on it.  Press right while tapping to mark it to keep.  Without pressing a button, the stylus is used to rotate the puzzle in 3D.  The control is simple and easy.  Attempting to break an incorrect block will warn the player, and five incorrect attempts will result in a restart of the puzzle.  As in the 2D version, upon finding the solution, the puzzle becomes colorized to better represent object it represents.    


The demo was very simple and short, but if difficulty ramps up like it has in the traditional 2D iterations, Picross 3D should be a fun twist on the classic puzzler.  The game will come with over 350 puzzles, downloadable puzzles, time challenges, and no-miss challenges.  Check out a video of the demo below:    


Aaron Kaluszka
Contributing Editor, Nintendo World Report

Offline Azagthoth

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Re: IMPRESSIONS: Picross 3D
« Reply #1 on: March 04, 2010, 01:12:33 AM »
Nice Vid. It looks like I'll be struggling through the later levels of another Picross game very shortly.
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