Author Topic: Radio Free Nintendo - Episode 9  (Read 7329 times)

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Offline Bloodworth

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RE: Radio Free Nintendo - Episode 9
« Reply #25 on: July 24, 2006, 06:00:22 PM »
I really don't agree with this notion that written communication will be superseded by podcasts, etc.  Paper may be replaced by pixels, but people are always going to want to read, and more importantly, skim.  Skimming an audio file is a pain in the butt.  You are at the mercy of whoever's talking, you can't intuitively jump a couple paragraphs ahead when it starts to get slow.  Plus, a person who may be a fast-paced quick witted writer, may be slow, stuttering, and horrible with their delivery.
Daniel Bloodworth
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Offline Bloodworth

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RE: Radio Free Nintendo - Episode 9
« Reply #26 on: July 24, 2006, 06:04:22 PM »
LOL,  you called Navis in MMBN6 a reference to OoT.  Navi = short for Navigation.  It wasn't really much of a fairy name, just an indication of her function in the game.  The same term is rather common in Japanese games, comics, etc.
Daniel Bloodworth
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Offline Pryopizm

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RE: Radio Free Nintendo - Episode 9
« Reply #27 on: July 24, 2006, 06:29:34 PM »
That was all Karl.  If you listen closely you can hear me say, "navigator."
"Bullets, my only weakness.  How did you know?"