So James doesn't like the Metroid design?
I'll admit that backtracking can get tiresome, but I welcome it in Metroid because as you get new abilities, you look at and traverse the world in different ways. I think Jonny mentioned this in regards to Blaster Master: Overdrive, and that's really why backtracking works. It's not for everybody, but it works for some/most.
Also, while backtracking was effectively done in the prime games, I prefer it in the 2d games because in general traversing the map is much faster. The 2d games also generally have you going constantly back and forth between areas for the most part (except maybe not so much in fusion). The Prime games in general like to have you concentrate on single areas a lot more before going back somewhere.
I know this is not the thread for this, but I had to comment-- Hated Echoes when I first played it. But when I played it as part of the trilogy, I have to admit that I think I might have liked it best of all. Don't know if it was the Wii controls, the fact that I had just come off Prime I, or muscle memory from my first time through, but I really bought what Retro was selling in Echoes the second time around.
I played Prime 1 and Echoes both only in the trilogy and I also found that I may like echoes the best of the three, so maybe that has something to do with it. Prime 1 and 2 are very close for me in my mind, but Echoes really grew on me over time. It could also be because Echoes in many ways was very different than the first game. Beats me. Still love the first one also though.
And as far as something a little more on topic, a lot of people seem to be picking melee because of massive appeal and longevity of its multiplayer since it was released. This is true, but as someone who didn't own a gamecube and had a lot of friends who bought wiis and brawl that same experience that many of you have described applies just as much to that game. Just as many of you have logged over 1000 hours of gameplay into melee, I easily have over 1000 is brawl. I can't see myself picking melee when the same applies to brawl and it is arguably the better game. You could argue that melee in many ways lays the foundation for brawl, but then by that logic there goes half of the games on the list.
Edit: Also as another side note, I also have not played Majora but I just bought Ocarina and will start playing through that for the first time. I have 700 points left, so I will also probably wind up playing that game in the near future. Damn points system conned me into buying more games!