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« on: July 24, 2006, 10:05:09 AM »
The requirements of a MMORPG for the PC can't really be applied directly to a console. 90MB of Ram compared to 128 could easily be enough. PC Ram requirements are always in powers of two, so a requirement of "128" doesn't mean it's using all of that. It just means it needs more than 64. Not only does the OS hog a lot of memory, but PC users often have a lot of other things running as well. The difference between 128MB on the PC and 90MB on the console (if there is a difference) wouldn't be more than a few MB, and developers can easily compensate for that.
As for the HD space requirement, PC games have always been installed long-term to the Hard Drive, while console games have always streamed from the cartridges or disks. The only thing that would have to be stored on the HD in both cases would be player-specific data, which probably takes up only a few MB even for modern PC MMORPGs. (And this is ignoring the possibility for most of the player data to be stored server-side).
After having said all that, there may be specific games for the PC that have requirements that would make them difficult to squeeze onto the Wii, but still that is in no way indicative of how well the genre would work on the Wii.