I hate games with slow text scrolling. Like Zelda Ocarina of Time. Especially when I've died 100 times, and I want to skip the dialogue, but the game forces you to s-l-o-w-l-y re-read the same old stuff. I prefer the games with adjustable text speeds.
I DON'T like games that allow you to change direction in mid-air (Mario). Okay yes I like Mario, but that aspect has always bothered me. You're a humanoid character, not a bird. In the real world when you jump off a cliff, you can't just turn around in mid-air. You drop to your death. Realistic jumps should be like Pitfall-style jumps...when you leave the ground, you're committed.
POWERSLIDES:I also don't like racing games that claim to be recreating reality (Daytona USA), but allow you to "slide" around corners. On dirt, yes, but on macadam? No Way. When the car loses traction, and the tires are squeeling, you're screwed. Time to kiss the wall.
ENDINGS: Games could end like many movies and novels do: Half survive. Half die. I'd be happy with that. One thing I liked about FF10 is that it was NOT a happy ending. 3 key characters ended up dead (okay ghosts).
STUPID PUZZLES: I'm in the middle of playing Wild Arms 3, fighting monsters, exploring, enjoying the story. And suddenly I have to stop all that, and go find a stupid cat. I've literally wasted HOURS on this damn cat, and it has *nothing* to do with the *reason* I bought the game (fighting/exploring/story). STUPID PROGRAMMERS. I don't buy RPGs to waste time chasing a stupid pussy around... so why the helll did you put it there?!?!? STICK TO THE CORE GAME. Don't add dumbass kiddie stuff like "chase the kitty" or "dress Cloud like a girl". I want battles/exploration/story. That's what I paid for. Save that other trash for the next Sims game.
TOO MUCH REALISM:
Get out of bed.
Dress.
Eat.
Work.
Repeat.
That's not a game. That's my boring life. I don't play games to live *another* boring life. I play games to escape it, experience excitement, and do stuff I can't do for real (like race NASCAR).
And finally: RESIDENT EVIL: S-L-O-W-L-Y OPENING DOOR/LADDER/STAIRS:
I agree this was a good solution to "disguise" the PS1's slow loading times, but why do they dontinue using this on the N64 carts and PS2/GameCube DVDs??? The room-to-room loading times are virtually non-existent with modern media.
This "style" should die. It just wastes the player's time. (And looks cheesy.)