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TalkBack / Re: Sega: MadWorld a
« on: April 07, 2010, 03:38:13 PM »
I think if the wii had a trophy/achievement system like the 360/ps3, it could have gone a long way to increasing replay value as well as getting players to try more exotic attacks and combos in the game. It's easy to spam the same attacks over and over, but there is a decent amount of variation for a player willing to explore.
All the more so with a point system. I don't think it's just an age thing, it's also the lack of an online community and shared gameplay experience that hurts a game like madworld.
All the more so with a point system. I don't think it's just an age thing, it's also the lack of an online community and shared gameplay experience that hurts a game like madworld.