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91
Nintendo Gaming / Re: Boredom and Nintendo
« Last post by Dinar87 on April 01, 2024, 12:29:49 PM »
I think that extra power for the GameCube might be another reason why it gets more fondly remembered for that era. 

It's the entire reason.  Most people get hung up on the fact that the Gamecube was comparable to the competitors while Nintendo has been a generation behind since.  But completely ignored Nintendo's decision to use mini Disc instead of the standard DVD's like Sony/Microsoft combined with the systems lackluster sales made many third parties completely ignore the system because it wasn't worth the hassle.

The Switch on the other hand despite being a generation behind, was designed to handle the various game engines that most developers were using, so they could scale their games to run on the Switch much easier.  So even before the Switch gained the massive sales it did, many third parties where able to have games ready for the system even if they didn't have much faith in it because it was easier to port games for it then they could back in the Gamecube era.  And then when the Switch gained the massive sales it did, we started seeing ports of some of the more popular titles from the PS4 era because the hardware once again allowed for such a thing.

This is why when I've seen comments from some Gamecube fans saying the Gamecube was the last Nintendo system to have good third party support I have to roll my eyes so hard they literally fall out of my head.  The Gamecube was still Nintendo designing hardware for their own developers without a thought to third parties.  The Switch on the other hand was the first Nintendo system actually designed with third party support in mind and as a result, has by far the best third party support in Nintendo history.

I don't mind people saying the Gamecube is their favorite Nintendo system, but I do mind when they make stuff up.  Saying the Gamecube had better third party support then the Switch is just factually incorrect, when the actual data shows the complete opposite.


Oh and Gamecube fans are complete fucking hypocrite when you praise games like Luigi's Mansion 1, Wind Waker, Paper Mario TTYD, but then turn your nose at the recently released Princess Peach Showtime.  Quite a few of these highly praised Gamecube titles were incredible easy game, and yet the same people we now praise these games, say they have no interest in the recent Princess Peach Showtime because it looks too easy.  Give me a fucking break.

Seriously, this is why I have no respect for opinions like this.  This are the very definition of peak nostalgia blinding people.  Seriously, if Princess Peach Showtime was released on the Gamecube 20 years ago, the same people who refuse to play it now because it's an easy looking game, would be praising it as a masterpiece like they do to many of these extremely easy Gamecube era games.

Nintendo definitely got deservedly punished with the mini discs and cartridges, fucking over developers in an evil attempt to stop piracy (which is morally correct). But the games themselves were amazing.

You might be right about nostalgia, but even then the princess peach game would probably run better back then in 60fps as opposed to 30. Hell the REMAKE of TTYD seems to be running at 30fps when the 20+ year old original ran better.
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Nintendo Gaming / Re: Boredom and Nintendo
« Last post by Dinar87 on April 01, 2024, 12:24:30 PM »
Then of course you can always come to the darkside and start playing Sony software. Some of my favorite games from last gen were never released on Nintendo consoles.

Banned! Banned! Banned! Banned! Banned! Banned!!!!  ;)

There's a lot of GC software that hasn't quite been surpassed or is iconic.

Quality over quantity for the gamecube IMO. Pokemon Colosseum and XD gale of darkness are the best pokemon games and put the likes of scarlet and violet to shame. Paper Mario TTYD is the best one in that series too. Sonic Adventure 1 and 2 both on the gamecube were amazing. Metroid Prime 1 and 2. Pikmin 1 and 2. Luigi's mansion 1 was actually creepy unlike the sequels.

And there it is. The same point I was making in my earlier post. 20 years on and a lot of fans now see the GameCube had a lot of significant entries and high points for quite a few of Nintendo's franchises. It's like a film franchise. For instance, James Bond. There are certain movies that are considered the best, the worst and others that are good and ok yet even some of those entries can be a person's favorite for whatever reason. When looking at series like Metroid or Paper Mario or Smash Bros (or, heck, Sonic too, as mentioned by me and Dinar87), software released on the GameCube for various Nintendo franchises often ranks on the high side or top of the Best Games list for those franchises.

And to add a little bit more context to something and my perspective:

Especially in recent years where there's suddenly been all this Gamecube nostalgia and Nintendo fans declaring the Gamecube the greatest system ever made and how the Gamecube era was the best time, when it's like, are you fucking kidding me.

Recent years? The GameCube nostalgia was already happening after a couple of the Wii years. I know. I've been here and I've been part of it!  ;) ;D

I've mentioned it before but I'll bring it up again. During the N64 years, I was falling out of gaming love. First, it took a long time before I even got an N64. It was basically around the time DK64 came out. There was some stuff that I liked to play or enjoy but I was finding myself interested in other things. My brother played a lot more N64 than me. He'd rent games and I wouldn't even bother to play them once unlike all the years with our Super Nintendo. I can think of quite a few games in which I'd check in on him and watch him play a little bit of something and then go off and pursue other hobbies. Years later, I found myself wanting to track down and try some of that software that I missed out. When the GameCube was released, we ended up getting it early compared to the N64. Feburary 2002. The GameCube really reignited my love of gaming. I loved the controller way more than the N64 one and the level of graphics and what game design had learned from going into 3D just seemed so much more refined at that time. It took awhile to acquire software for it but I would replay a lot of the games I had for it over and over because I just enjoyed them. You can say that it might also be that I had more free time to play games on the GameCube as it was during that time I would graduate high school and begin working but I'm not sure how true that it is. I had a lot of time also while growing up to play SNES and N64 but GameCube software just spoke to me more.

It was that passion for GameCube stuff that led me to PlanetGameCube and posting on these forums. I remember back then how the community was despairing at Nintendo's shrinking market share. How Sony had the lion's share of 3rd party support and XBox was making waves with Halo and online multiplayer while Nintendo was choosing to sit out online for the Cube. How every decision Nintendo made was being scrutinized and if they could ever reclaim the market. I do think a big part of that is because of the passion a lot of us GameCube users felt from feeling that the actual product, the software and the hardware, were really great. It was the idea that if people would get past the "kiddy" label or the "purple lunchbox" dismissal then they would find that there was terrific software on it that was top class compared to what the other companies had. I mean, take away Halo and what other software are people reminiscing about for the original XBox? Most of it is practically forgotten while much more GameCube software, both third party and Nintendo, have withstood the time.

I'll also say that the GameCube is the system in which I've easily played the most multiplayer gaming on. Perhaps that's a factor in my continued love for it. There's definitely some added appeal when you can play software in-person with friends but that was also what Nintendo was focused more on. In-person multiplayer over online multiplayer and a lot of titles were and still are great for that.

Even with the Nintendo criticism on these forums, there was still a lot of excitement over what the next games in a series could be like for a Nintendo franchise and also a lot praise for software that was being released for the Cube. People were often quite happy with what they were playing and talking about it here. Despite the negativity people might feel about Nintendo's future, I was very happy with pretty much everything I was playing for the system at the time even janky stuff like Sonic Adventure 2 or Sonic Heroes. Maybe I was less cynical or less experienced with gaming so it made a difference with things still seeming new and fresh. I'm not sure. Yet, it feels like a lost time in game development when Sony and MS went HD and suddenly everything had to be a huge software seller to afford the development of a title and the market changed in how it made and released games.

When the Wii came out, I found myself disappointed somewhat with Nintendo's software for it and despite Nintendo's goal of trying to win back lapsed gamers, it actually made me a lapsed gamer as I just wasn't liking the system as I did the GameCube and my gaming time went very low and almost non-existent for a few years. At least for console gaming. DS was still keeping me a bit more active. The next time I felt like I had during the Cube year was actually with the 3DS and its early years. It got me reignited again and I really enjoyed a lot of the early software on it. The design of games and their length somewhat reminded me of games developed during the time of the Cube and PS2. Now, I find it comes in waves. If I play something really great like BotW or Hollow Knight then that can get me excited about gaming again and I'll start playing a bunch of other software. Yet, since a lot of other software can be middling then that enthusiasm can wane.

As mentioned earlier in this thread, I've found that Nintendo Directs can sometimes act as a way of reigniting that enthusiasm. Just from watching a trailer of a game that might be a favorite entry of mine or looks like a sure winner, that can get me going to get back at playing games as I wait for that title to release. When that isn't there, which has been the case for over half a year then I feel the boredom that Dinar87 mentions. My gaming time has been very low these past six months. There was a bit of time in mid-February when I wanted to get back to gaming and finish up some titles I'd been working on and start up some new stuff and was playing my Switch a bit more regularly but that enthusiasm soon faded away. It's this vibe that there is nothing pressing to play right now. I'm not missing out on anything. There's nothing announced that's coming out soon where I feel I should catch up on a past title. With all the retro games I seem to be playing on Switch like N64 games or ports like Final Fantasy or Ori and the Blind Forest, it just seems like I can get to those whenever. I've waited this long to play them, they can wait some more before I get to them. Meanwhile, there can be new movies or TV Shows or books that I want to see now and don't want to be spoiled on or don't want to fall behind on. So, these things end up winning my time because the current offerings, particularly from Nintendo, don't seem as fresh or exciting.

There was a great quote from Miyamoto about how games have become these consumables that folks just try once and then discarded but like a great book or movie, they can sometime not be fully enjoyed until they are experienced repeatedly.

TLDR: replay an older game you enjoyed or try out a multiplayer game.

On the subject of time, there are a lot of games I'd like to replay and I have been returning to things slowly like stuff on the Switch apps or in my personal gaming collection. The problem is that I often feel guilty about doing so because there's so many games I've acquired that I've yet to play so why am I now returning and spending more time on something I've already played and finished. Usually, though, replaying a game doesn't take as long as the first time as you know more what to do and how to play it but it also makes me more aware of past games that do things which can waste a player's time which is why I love the save state or rewind feature with the Switch app titles to help speed a replay along. Sometimes I wonder why I'm buying new stuff if I just want to replay the games I already have. Gamers - We're Never Satisfied!

Damn that sounded like a good time to be a passionate fan. Sure nintendo wasn't as popular but the games were all extremely fun. I wish I'd grown up with forums instead of youtube. Modern youtube is an insult to what the site used to be.
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Nintendo Gaming / Re: Boredom and Nintendo
« Last post by Dinar87 on April 01, 2024, 12:19:51 PM »
I remember getting a little bored in the Wii U days and I think I was just buying and playing the big first party releases. Then I started trying out third party games, replaying games, buying other nintendo systems (3DS), and eventually buying non-nintendo consoles. Now I have way too much to play (link to backloggery is in my signature) and even if there were no new games forever I would have enough to play. I am guessing that some of these options won't float with others as buying other systems takes extra money, so my advice would be to replay some older games. I get so much enjoyment out of replays either going for 100% completion, trying a harder difficulty, using different settings, or going for a speedrun. There was a great quote from Miyamoto about how games have become these consumables that folks just try once and then discarded but like a great book or movie, they can sometime not be fully enjoyed until they are experienced repeatedly. For Switch in particular I have put 50 hours into Mega Man 11 which can be beat in just an hour.

Another option is to get hooked on a game that never ends like Splatoon. I sometimes feel like I could just play Splatoon and nothing else and be happy. Of course there are a ton of great multiplayer games on switch that offer such extended replayability because of the online multiplayer. Some other great ones on Switch include the Mario Sports games and Mario Maker 2.

Then of course you can always come to the darkside and start playing Sony software. Some of my favorite games from last gen were never released on Nintendo consoles.

TLDR: replay an older game you enjoyed or try out a multiplayer game.

I used to be a huge sony fan as well as nintendo, before the ps4 era when suddenly every game had to be a "cinematic masterpiece" like the last of us. Series like ratchet and clank lost their edgy humor. Jack and daxter, sly cooper, etc.. all dead.
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TalkBack / Re: Late Era 3DS Remake Hatch Tales Delayed Again, Now Due In Summer
« Last post by M.K.Ultra on April 01, 2024, 09:44:23 AM »
Chicken Wiggle has always been on an uphill battle. I am playing through the Limited Run collection on 3DS and this one is next on the queue. If I can ever finish Etrian Odyssey that is.
Funfact: That version of Chicken Wiggle has a gamebreaking bug.
Just the Limited Run collection version? Is it avoidable?
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Nintendo Gaming / Re: Boredom and Nintendo
« Last post by Evan_B on March 31, 2024, 10:41:46 AM »
Maybe it’s just me, but industry trends are so depressing and Nintendo’s technical issues on the Switch are so baffling that I find myself defaulting to indie titles instead. It’s why my library has ballooned (well, many review copies, too) and honestly so much more enjoyable. Not every game needs to be a 60-70 dollar 500-hour nightmare with bad industry practices baked in, and indie releases usually put some degree of effort into optimizing for platforms in the hopes of making a good impression.

It’s likely why I’m not qualified to participate in this discussion, but also why I find these takes on the Switch so baffling. I mean, yes, the hardware construction/design and overall UI is embarrassing and it will take some considered effort on Nintendo’s part to convince me of an upgrade if they’re going to use the same design philosophy as the Switch, but aside from the toppest of tiers in Nintendo’s library (and not even that sometimes), I’ve found the system to be best for portable, reasonably-sized games.
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Nintendo Gaming / Re: Boredom and Nintendo
« Last post by broodwars on March 30, 2024, 10:08:48 PM »
The Switch is an odd system for me. I don't actively hate it like I did the Wii & Wii U, and I have a decently-sized library of exclusives on my shelf for it...but it's not a system I ever want to actually play. Part of it's the controller. If the GamePad was so ridiculously huge it was annoying to us, the Joycons feel like the exact opposite: they're so ridiculously small and the buttons feel so cheap to press that I never want to use them. I have a 3rd party controller that's reasonably sized, but the thing has no rumble capability and it just devours batteries.

The Switch's technical drawbacks have been a severe problem for me. I'm not a graphics snob by any means, but watching even cheap 1st party efforts like Princess Peach (or at least the demo) clearly struggle to even hit 30 FPS makes playing Switch games so much less inviting than my PS5 library. It's also really hard to get used to long load times again. About a month ago, I took advantage of an eShop sale to scoop up that Portal 1 & 2 collection for < $5, and I had a decent time replaying those games for the first time in a long time...but every time the games had to pause for lengthy load times every few minutes as I cleared test chambers, it was hard to not feel disheartened. Hell, part of the reason I bailed on Fire Emblem 3 Houses was just how extraordinarily poorly it ran (the other big reason being how repetitive it was).

The Switch is an enigma for me. I've enjoyed plenty of games on the thing, but as someone who doesn't enjoy the portal game experience, it's really hard to argue it should get the gaming time when my PS5 is right there.

When Nintendo puts out their next console, the big thing I'd like them to focus on is performance, because games on the Switch have run poorly pretty much since launch.
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TalkBack / Re: Late Era 3DS Remake Hatch Tales Delayed Again, Now Due In Summer
« Last post by pokepal148 on March 30, 2024, 02:43:26 PM »
Chicken Wiggle has always been on an uphill battle. I am playing through the Limited Run collection on 3DS and this one is next on the queue. If I can ever finish Etrian Odyssey that is.
Funfact: That version of Chicken Wiggle has a gamebreaking bug.
98
Nintendo Gaming / Re: Boredom and Nintendo
« Last post by Luigi Dude on March 30, 2024, 09:23:50 AM »
I think that extra power for the GameCube might be another reason why it gets more fondly remembered for that era. 

It's the entire reason.  Most people get hung up on the fact that the Gamecube was comparable to the competitors while Nintendo has been a generation behind since.  But completely ignored Nintendo's decision to use mini Disc instead of the standard DVD's like Sony/Microsoft combined with the systems lackluster sales made many third parties completely ignore the system because it wasn't worth the hassle.

The Switch on the other hand despite being a generation behind, was designed to handle the various game engines that most developers were using, so they could scale their games to run on the Switch much easier.  So even before the Switch gained the massive sales it did, many third parties where able to have games ready for the system even if they didn't have much faith in it because it was easier to port games for it then they could back in the Gamecube era.  And then when the Switch gained the massive sales it did, we started seeing ports of some of the more popular titles from the PS4 era because the hardware once again allowed for such a thing.

This is why when I've seen comments from some Gamecube fans saying the Gamecube was the last Nintendo system to have good third party support I have to roll my eyes so hard they literally fall out of my head.  The Gamecube was still Nintendo designing hardware for their own developers without a thought to third parties.  The Switch on the other hand was the first Nintendo system actually designed with third party support in mind and as a result, has by far the best third party support in Nintendo history.

I don't mind people saying the Gamecube is their favorite Nintendo system, but I do mind when they make stuff up.  Saying the Gamecube had better third party support then the Switch is just factually incorrect, when the actual data shows the complete opposite.


Oh and Gamecube fans are complete fucking hypocrite when you praise games like Luigi's Mansion 1, Wind Waker, Paper Mario TTYD, but then turn your nose at the recently released Princess Peach Showtime.  Quite a few of these highly praised Gamecube titles were incredible easy game, and yet the same people we now praise these games, say they have no interest in the recent Princess Peach Showtime because it looks too easy.  Give me a fucking break.

Seriously, this is why I have no respect for opinions like this.  This are the very definition of peak nostalgia blinding people.  Seriously, if Princess Peach Showtime was released on the Gamecube 20 years ago, the same people who refuse to play it now because it's an easy looking game, would be praising it as a masterpiece like they do to many of these extremely easy Gamecube era games.
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Nintendo Gaming / Re: Boredom and Nintendo
« Last post by Khushrenada on March 30, 2024, 03:02:34 AM »
And another thing. This is sort of hearsay as I've done no real research on it but I had read a comment from an old poster that used to frequent this site (Professional666 or NinGurl69 *huggles* if you prefer) that "the gap between ps4/nsw is smaller than ps2/gcn." That surprised me as we often think of PS2/GC being comparable around that time as it was afterwards when PS3 and XBox 360 went HD while Wii stayed SD that people associate a big difference in power between the competition and Nintendo. I think that extra power for the GameCube might be another reason why it gets more fondly remembered for that era. 
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Movies & TV / Re: Khushrenada's Annual Oscar Thread. 2024 Edition.
« Last post by Khushrenada on March 30, 2024, 02:23:07 AM »
Lily Gladstone was great, but she didn't say much in the movie, and her lines weren't very memorable. I have not seen Poor things. Gladstone's character was integral to the plot, but she was more of a supporting role than a lead. Even if she had been shifted to supporting actress instead she still would have been beaten by Da'Vine Joy Randolph from Holdovers because she was great. I was thinking Paul Giamatti and her were gonna bang in the movie. But it wasn't that type of movie.

Lily was (or seemed to be) neck and neck with Emma Stone for Best Actress. Putting her in Supporting would have meant she'd have been neck and neck with Da'Vine Joy instead but it does create a scenario in which Da'Vine may have faced more competition for the Supporting Actress Oscar as basically she won it at every awards ceremony leading up to the Oscars and it was a walk/sweep for her. If Lily is there, it might have been that it seemed like an easy slam dunk for Emma Stone to get that second win during the lead up to the Oscars. Not sure if she could have won in either category at this point but if I was voting I'd have put her ahead of Da'Vine Joy for Supporting.

Killers of the Flower Moon was an odd movie experience where partway through or closer to the end, I thought to myself I'd like to read the book this is based on because I didn't like the way the movie was handling the story and details. There were jumps in time that would leave one confused in how much time was actually passing between scenes and characters and motives that were hardly explained and left me confused about while so much time was spent on other stuff like the whole diabetes suffering. In a way, I almost saw the movie twice. I first started watching it through Apple near the end of January streaming it off Apple TV. I was bugged because as it streamed it would sometimes freeze/clip or the picture would render kind of fuzzy or less detailed at times. Then I thought I'd try downloading the movie but even the downloaded version I was watching still seemed to suffer in showing detail at times and made me wonder if it was just recorded while the person was streaming it on their end. I happened to check what was playing at the movie theatres for the first week of February because they were doing a promotion that tickets were $5.00 every Tuesday for any movie that month. I saw there was a theatre that was going to play Killers on that first Tuesday so I decided to watch the movie that way. At this point, I'd already seen the first two hours but went and saw it on the big screen. Watching those first two hours again, it just reinforced my impression that something just wasn't translating well from book to screen. Like perhaps it all made sense and seemed great because Scorcese and the writer(s?) had read the book and recognized all the details these scenes had or knew the background for or the time they were convey but couldn't see the difference for someone without that extra knowledge and how it was not always that clear.

I'll also mention that, unlike what seems to be a majority of movie critics, I feel Scorcese is overpraised and most of his works overrated. He's made some absolute classics. I'm not denying that. But on the whole, I just haven't cared for most of his stuff. I've seen 15 of the 26 films he has directed. Four of them I'd absolutely recommend to check out. Three more I'd say are pretty good / have their moments and the rest I'd all say to skip. When it comes to his 21st century work, the only one I'd absolutely recommend is The Wolf of Wall Street. The Aviator is one of the three I consider as being pretty good but part of me wonders if I should rewatch it again after almost 20 years and see if I still feel that way but there's a lot from that movie I still remember and sticks in my head. Now, I've still yet to see Shutter Island or Silence but when looking at the past 23/24 years, he's only made one really great film to me. Yet, all of his films have been highly rated and praised by critics through this current century and I just don't get it. He just seems like more of an average director to me so maybe there is a bit of bias as I might come in with more of a "hold my breath" attitude when watching something of his now but I feel my opinion is justified based on what I've seen.
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