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« on: April 30, 2015, 07:48:25 AM »
This is going to be a rather detailed description of my own predicament, but bear with me.
After moving to Japan, I went a long time without getting any new games, because the language barrier intimidated me. But as I improved my Japanese and even decided to use games to practice, I dove in sometime last year with a used J-Wii and a bunch of cheap used games. Rediscovered the Virtual Console and downloaded classic N64 games for the very first time. Played Majora's Mask for about half an hour before realizing that I somehow straight up sucked at it. Like bad. Like "how do I swing the sword, hurrr" levels of incompetence. Slowly it dawned on me. These buttons were mapped wrong. Not like A and B were switched. The whole layout was rotated a mindboggling 90 degrees counterclockwise. I confirmed it with Kirby 64: I can't do this. I can't continue to suck air at holes I meant to jump over. I can't continue to run into bosses I meant to attack. I can't go on accidentally throwing away my element power ups, like...
WHO DESIGNED THIS?! Whose bright idea was it that just because the names of the buttons on a Wii classic controller happen to match a right-side oriented SNES instead of the left-side oriented N64 that they would have to map A to a and B to b. Like, okay, the button names are the same now, but the thumb has to completely relearn 20+ years of controller standards. I was flabbergasted.
What was even more amazing was that when I searched the net for people's opinions on this, I could find literally one post mentioning a complaint in passing. How did the whole userbase possibly overlook this? Do they have superhuman muscle memory retrainability? Did very few people purchase the games?
Well, then of course I used my Gamecube controllers exclusively for the task. It works... okay. The Dpad is not great, and the A and B buttons are still the wrong diagonal orientation, but at least they are located on the left side. But trying to do a split second long jump in Mario 64 with a deep analog trigger is pretty bad. I'm always accidentally butt stomping because A is pressed before I can fully depress L.
All this led me to ask. "Why can't I freaking remap this mess?" I long for the days when you could tell Super Metroid anything you wanted for controls, like if you want Select to be shoot, go for it. Total customization.
Thus... when... I ... saw... that... glorious... Nintendo... Direct... in which Iwata-sama casually described Wii U N64 button remapping I literally stood up out of my chair, clapped my hands and bellowed out loud like the 800 pound gorilla with a red tie I suddenly decided was worth downloading.
I had my Wii U Xenoblade bundle already reserved at that point, but this was complete peace of mind. You see, I wasn't sure whether I would ever want to transfer my data from my Wii. Because you can't just plug in a GC controller and use it on Wii U Virtual Console. (I don't have the GC controller adapter, but even if I did, would it really work with DK64? Open question, seriously. I would like to know.) But now I had peace of mind that I wouldn't need to worry about losing functionality by putting my N64 titles on Wii U... In fact, it would be all pure gain!
Ladies and gentlemen, boys and girls. Forum goers everywhere.
I have not yet performed the system transfer... I have just bought DK64.
皆さん。発表します。
The Japanese Wii U does not have button remapping.
...
It does not have button remapping.
I want to cast your mind back to the early 90s. You are a kid. So far you have found 90 exits in Super Mario World. One day, when you pick it up, spin jump has inexplicably and permanently become regular jump. Jump has become fireball. Have a nice game.
Now it is the later 90s. Ocarina of Time. You have just arrived in Ganon's Tower. Suddenly in order to roll you have to use C-down which is not for items anymore. Have a nice game.
It is the 2000s. Super Smash Brothers Melee. Middle of a Tournament. Lol, let's attack with a bean-shaped X from now on. Have a nice loss.
I am not quite able to describe in words how intensely disappointed I am. The worst part about it is that no one in this country will complain because... they won't even know to... Sigh, full confession. --> I actually did watch the Japanese version of the Nintendo Direct after the English one, and no, Iwata-san did NOT mention remapping at all. It got me nervous, but I held out hope. No one in Japan even knows about it. So what incentive will the big N even have. No one will bring it up. Such a seemingly minor detail like this is likely to go unnoticed.
As a last resort, could someone please tell/show me a picture of what specifically I am supposed to see in the Wii U home menu during N64 play just in case? I will give you all my internet affections if you can help me actually find it after all.
Do people really not care much about this issue? Google seemed to think so. Seriously, crazy_pills.gif here.
The end. Thank you for your patience. 今度からよろしくお願いたします。