Author Topic: Xenoblade Chronicles X Development Nearing Completion  (Read 5871 times)

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Offline alexosborn

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Xenoblade Chronicles X Development Nearing Completion
« on: November 20, 2014, 01:39:23 PM »

It looks like Wii U owners may not have to worry about a delay to 2016 after all.

http://www.nintendoworldreport.com/news/39069/xenoblade-chronicles-x-development-nearing-completion

Xenoblade Chronicles X, the upcoming Japanese role-playing game from developer Monolith Soft, is nearly complete.

According to executive director Tetsuya Takahashi, development on the Wii U exclusive is almost finished, despite the team having to overcome a few hurdles along the way. "The development [of Xenoblade Chronicles X] did have its twists and turns, but we were able to finish up (just a little more until it’s complete) Xenoblade Chronicles X in the sci-fi world we aimed for from the beginning in a seamless open-world with online play, and I feel that we were able to overcome several obstacles as far as game development goes," he said on Twitter.

"With the vast world that was shown when Iwata-san introduced the game in the Nintendo Direct the other day, it would bring me great pleasure to have you folks get to thoroughly explore it," Takahashi added.

Xenoblade Chronicles X is set to release in Japan this coming spring and sometime in North America and Europe before the end of 2015.


Offline Leo13

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #1 on: November 20, 2014, 10:11:12 PM »
AWESOME!!! I can't wait. Xenoblade became my favorite all time game I really hope this is close to as good.


He mentioned online play...I hope he means more than just Miiverse

Offline Enner

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #2 on: November 21, 2014, 04:04:52 AM »
Relieving to read that the Japan release target of Spring 2015 isn't a wild guess. I can only hope a worldwide localization isn't too far behind.

Offline Triforce Hermit

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #3 on: November 21, 2014, 05:37:12 AM »
It has online play? Since when was that a thing? Whatever, don't care, I'm buying this for single player.
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Offline ObbyDent

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #4 on: November 21, 2014, 08:43:25 AM »
It has online play? Since when was that a thing? Whatever, don't care, I'm buying this for single player.


Since the first time it was announced? And don't bother, the single player and multiplayer seemed to be joined at the hip, a la Dark Souls or Monster Hunter.

Offline Leo13

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #5 on: November 21, 2014, 08:45:59 AM »
I'm just hoping the online play actually used voice chat DURING gameplay unlike Mario Kart and Smash

Offline Ceric

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #6 on: November 21, 2014, 11:54:47 AM »
Online play could be really cool if the developer played and learned the lessons from Diablo 3.
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Offline Triforce Hermit

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #7 on: November 21, 2014, 12:03:29 PM »
It has online play? Since when was that a thing? Whatever, don't care, I'm buying this for single player.


Since the first time it was announced? And don't bother, the single player and multiplayer seemed to be joined at the hip, a la Dark Souls or Monster Hunter.
First of heard of it or maybe I'm just forgetting. Eh, doesn't concern me too much. Unless they have like superbosses you and five other people can fight at once. Then I am vastly interested.
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Offline laolunsi

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #8 on: November 21, 2014, 12:28:07 PM »
Multiplayer has always been a thing since the first trailer when you see the dolls flying around that big creature. There you see your allies have the names payer 2, 3 and 4. Here is a link for proof ---->https://www.youtube.com/watch?v=pKus0sOPEHo#t=82

Offline Leo13

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #9 on: November 21, 2014, 01:06:59 PM »
I really can't wait for the Xenoblade X specific Nintendo direct which is when I assume they'll spell out the details like this

Offline Ceric

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #10 on: November 21, 2014, 01:42:04 PM »
I really can't wait for the Xenoblade X specific Nintendo direct which is when I assume they'll spell out the details like this
Yes now with Balance Board support you can take your walking to the next level with friends.
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Offline Leo13

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #11 on: November 21, 2014, 01:55:41 PM »
I really can't wait for the Xenoblade X specific Nintendo direct which is when I assume they'll spell out the details like this
Yes now with Balance Board support you can take your walking to the next level with friends.

What?!? Are you implying you didn't like the exploration of the huge open world in Xenoblade Chronicles? If that's an issue for you just use the teleportation option it's super convenient.

Offline Ceric

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #12 on: November 21, 2014, 02:44:59 PM »
I really can't wait for the Xenoblade X specific Nintendo direct which is when I assume they'll spell out the details like this
Yes now with Balance Board support you can take your walking to the next level with friends.

What?!? Are you implying you didn't like the exploration of the huge open world in Xenoblade Chronicles? If that's an issue for you just use the teleportation option it's super convenient.
Long running joke about all the trailers for this game.
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Offline Mop it up

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #13 on: November 21, 2014, 06:32:23 PM »
I didn't think online multiplayer was officially announced, just that it seemed to be there from what we have seen. Looks like it's coming but I'd like more details on how it works.

Offline famicomplicated

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #14 on: November 21, 2014, 07:45:51 PM »
Release dates prediction:

Japan: April 2015
Europe: November 2015
America: operationrainfall.com

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Offline Leo13

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #15 on: November 21, 2014, 07:56:18 PM »
Release dates prediction:

Japan: April 2015
Europe: November 2015
America: operationrainfall.com

Amiibo support: Shulk figure makes your character's clothes fall off
If we have to go through another operation rainfall I just might sell my Wii U.

Actually I'll want to and I'll be really made just like I was when they postponed Rayman Legends and then I'll get over it just like I did with Rayman Legends

Offline NWR_insanolord

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #16 on: November 21, 2014, 08:00:03 PM »
I severely doubt there's any issue regardig an American release, given how much they've showed it, but worst case scenario it'd be digital only. The Rainfall games would have come to NA digitally if the infrastructure had been there (assuming they could have pared them down to 40 MB).
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Offline Leo13

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #17 on: November 21, 2014, 08:29:22 PM »
I severely doubt there's any issue regardig an American release, given how much they've showed it, but worst case scenario it'd be digital only. The Rainfall games would have come to NA digitally if the infrastructure had been there (assuming they could have pared them down to 40 MB).

You never know. Europe has all 3 donkey Kong country games on Wii U VC. We don't even have them on Wii VC

Offline NWR_insanolord

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #18 on: November 21, 2014, 08:35:16 PM »
Those are coming I'm sure, Nintendo's just holding off to avoid giving me DDP credit for them, probably.
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Offline famicomplicated

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Re: Xenoblade Chronicles X Development Nearing Completion
« Reply #19 on: November 21, 2014, 08:36:54 PM »
I severely doubt there's any issue regardig an American release, given how much they've showed it, but worst case scenario it'd be digital only. The Rainfall games would have come to NA digitally if the infrastructure had been there (assuming they could have pared them down to 40 MB).


I'd have loved to have seen 40MB versions of the Rainfall games! They would have probably been 2D platformers that you could finish in 2 hours.
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