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  • RE Darkside Chronicles release: November 17, 2009

Author Topic: Resident Evil: Darkside Chronicles  (Read 108844 times)

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Offline Stratos

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Re: Resident Evil: Darkside Chronicles
« Reply #200 on: May 11, 2009, 07:08:17 PM »
Amazon has a 39.99 pricetag for the game.
If you buy it now and the price changes later, will they honor the price you bought it at?

Yes, you do lock in the price when you pre-order. And if the price goes lower then you get that lower price instead. You win either way unless you wait and don't pre-order before the price goes back up.
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Offline BlackNMild2k1

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Re: Resident Evil: Darkside Chronicles
« Reply #201 on: May 11, 2009, 07:23:08 PM »
I'm contemplating a purchase.... contemplating... contemplating.... contemplating

Offline Stratos

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Re: Resident Evil: Darkside Chronicles
« Reply #202 on: May 11, 2009, 07:23:53 PM »
I'm contemplating a purchase.... contemplating... contemplating.... contemplating

I've already decided I'm getting it. It's more a question of picking it up at launch or a few month(s) later. I could hold out for the inevitable discounted game bundle with UC.
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Offline BlackNMild2k1

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Re: Resident Evil: Darkside Chronicles
« Reply #203 on: May 11, 2009, 07:41:13 PM »
I already have UC, for me its more of adding yet another game to my ever growing backlog of Wii games that I start and never get around to finishing. I already plan on buying GST. TW2010, WSR & The Conduit all when they come out. Do I really need any more games right now?
I just bought MadWorld and barely played it, & Orange Box for the PC & only started HL2. I'm still working on MP2 & WindWaker on GC, I really don't think I need to pre-commit $40 to another game right now.

But if I'm gonna buy it eventually, should I just buy it now while I have the money?

Offline Louieturkey

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Re: Resident Evil: Darkside Chronicles
« Reply #204 on: May 11, 2009, 07:48:46 PM »
I say wait.  It'll eventually get down to $20.  No point wasting that extra $20 up front when you won't really play the game for a year.

Offline Peachylala

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Re: Resident Evil: Darkside Chronicles
« Reply #205 on: May 11, 2009, 10:05:05 PM »
Capcom can't afford discounts. RE:UC is STILL at full price here in Canada-land. STILL.

>=/
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Offline Caliban

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Re: Resident Evil: Darkside Chronicles
« Reply #206 on: May 12, 2009, 12:02:36 AM »
Capcom can't afford discounts. RE:UC is STILL at full price here in Canada-land. STILL.

>=/
Check your local FS if they have it in stock: http://www.futureshop.ca/catalog/proddetail.asp?logon=&langid=EN&sku_id=0665000FS10095125&catid=

Offline Peachylala

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Re: Resident Evil: Darkside Chronicles
« Reply #207 on: May 12, 2009, 01:00:21 PM »
Doesn't matter, I bought it FULL PRICE. >=( not that it's bad though
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Offline BeautifulShy

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Re: Resident Evil: Darkside Chronicles
« Reply #208 on: May 29, 2009, 12:40:13 AM »
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Offline ShyGuy

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Re: Resident Evil: Darkside Chronicles
« Reply #209 on: May 29, 2009, 01:43:54 AM »
That actually looks better than Dead Space too me right now. I think it's the fact that the RE:Chronicles games have so much history and back story you can fill in the lulls of the slow paced rail shooter with your knowledge of the series.

Offline DAaaMan64

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Re: Resident Evil: Darkside Chronicles
« Reply #210 on: May 29, 2009, 04:21:03 AM »
They both look great. I need to get overkill.
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Offline broodwars

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Re: Resident Evil: Darkside Chronicles
« Reply #211 on: May 29, 2009, 04:24:28 AM »
Some Code Veronica gameplay

What, they couldn't be bothered to show anything other than footage of walking around Code: Veronica locals?  Still, the game is looking promising.
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Offline BeautifulShy

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Re: Resident Evil: Darkside Chronicles
« Reply #212 on: May 29, 2009, 04:50:42 AM »
Some Code Veronica gameplay

What, they couldn't be bothered to show anything other than footage of walking around Code: Veronica locals?  Still, the game is looking promising.
Sigh. Has there been any confirmation of Code Veronica up to this point. That trailer was just to show that that Code Veronica was in the game!
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Offline broodwars

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Re: Resident Evil: Darkside Chronicles
« Reply #213 on: May 29, 2009, 04:54:38 AM »
Some Code Veronica gameplay

What, they couldn't be bothered to show anything other than footage of walking around Code: Veronica locals?  Still, the game is looking promising.
Sigh. Has there been any confirmation of Code Veronica up to this point. That trailer was just to show that that Code Veronica was in the game!

Yeah, Game Informer magazine confirmed the presence of Code Veronica content in the game a couple issues ago, but this is the first footage I've seen of it.  I just wish they had shown more than a couple very shaky camera sequences of it and would have appreciated seeing the new Alfred/Alexia models and maybe an enemy like the Bandersnatches.  I did like that quick shot they had in the trailer of the doll, which was suitably disturbing.
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Offline BeautifulShy

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Re: Resident Evil: Darkside Chronicles
« Reply #214 on: May 29, 2009, 05:00:43 AM »
Some Code Veronica gameplay

What, they couldn't be bothered to show anything other than footage of walking around Code: Veronica locals?  Still, the game is looking promising.
Sigh. Has there been any confirmation of Code Veronica up to this point. That trailer was just to show that that Code Veronica was in the game!

Yeah, Game Informer magazine confirmed the presence of Code Veronica content in the game a couple issues ago, but this is the first footage I've seen of it.  I just wish they had shown more than a couple very shaky camera sequences of it and would have appreciated seeing the new Alfred/Alexia models and maybe an enemy like the Bandersnatches.  I did like that quick shot they had in the trailer of the doll, which was suitably disturbing.

I guess we can wait on other trailers for that content.:)


Anyway I don't know if has been posted yet but there is gonna be a new trailer on the 2nd of June. It is gonna be on the offical site.
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Quote by Khushrenada in Safe Words 15.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline BeautifulShy

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Quote by Khushrenada in Safe Words 15.
Quote
I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline broodwars

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Re: Resident Evil: Darkside Chronicles
« Reply #216 on: June 03, 2009, 05:18:17 AM »
IGN posted some impressions of the game from the E3 build, and as I suspected the Shaky Cam is a major, major problem:

http://wii.ign.com/articles/990/990357p1.html

One can hope that Capcom would fix it, but we're really far along at this point and I have to wonder if they have the time.  This demo is probably about a month old, maybe 2.  This game releases in what...September/October?  Fixing that now would be a tight order...
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Offline NinGurl69 *huggles

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Re: Resident Evil: Darkside Chronicles
« Reply #217 on: June 03, 2009, 12:45:40 PM »
So I guess the shaky cam reflects how panicked the characters really were.  Of course it's hard to aim during these moments.  Journalists and non-casuals can't handle the realism they crave?
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Offline broodwars

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Re: Resident Evil: Darkside Chronicles
« Reply #218 on: June 03, 2009, 02:39:05 PM »
So I guess the shaky cam reflects how panicked the characters really were.  Of course it's hard to aim during these moments.  Journalists and non-casuals can't handle the realism they crave?

I think there's a middle-ground between this extremely shaky cam we have right now and what we had in Umbrella Chronicles.  The specific goal of a light-gun shooter is to shoot enemies, preferably killing them, and the goal of every game is and should be to be "fun".  The further you get away from these two things, the worse the game gets so yeah if I can't aim with anything approaching accuracy due to that shaky cam half the game they need to tone it down.  If you really want to go all-out on the shaky cam, make it a cutscene or Quick Time Event or something.  Just don't expect me as a mere mortal to be scoring headshots when my field of view keeps veering every other second.
« Last Edit: June 03, 2009, 02:41:44 PM by broodwars »
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Offline EasyCure

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Re: Resident Evil: Darkside Chronicles
« Reply #219 on: June 03, 2009, 03:20:19 PM »
They should just make this game super casual and go back to the way the original RE games handled shooting;

point in the general direction and pull the trigger and boom, enemy hit!

I mean seriously, accuracy is no fun but seeing zombies get blowed up is!
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Offline Stratos

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Re: Resident Evil: Darkside Chronicles
« Reply #220 on: June 03, 2009, 10:38:22 PM »
Isn't the game not coming until 2010? there should be enough time in there to fix the camera a bit.
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Offline Smoke39

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Re: Resident Evil: Darkside Chronicles
« Reply #221 on: June 04, 2009, 12:42:07 AM »
I hope they do tweak it (and hopefully smooth the framerate).  I want moar rail shootar action, and Ded Space looks amazingly dull from what's been shown of it.
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Offline BeautifulShy

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Re: Resident Evil: Darkside Chronicles
« Reply #222 on: June 04, 2009, 01:47:56 AM »
Isn't the game not coming until 2010? there should be enough time in there to fix the camera a bit.
Stratos it is gonna come out sometime this Winter.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline Stratos

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Re: Resident Evil: Darkside Chronicles
« Reply #223 on: June 04, 2009, 02:13:04 AM »
IGN had it listed as TBA 2010.

I always assumed Holiday was before new years and Winter was after new years.
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Offline ShyGuy

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Re: Resident Evil: Darkside Chronicles
« Reply #224 on: July 02, 2009, 11:38:27 PM »
Say what you will about CRAPcom (hurrrr) They do know how to do textures better than most:



http://media.wii.ign.com/media/143/14328873/imgs_2.html