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Originally posted by: Pale
To be honest, I kind of expect them to all be free. Trying to manage downloadable games is a complete and total headache that I wouldn't want to take up. I mean... I can't just see the phone calls from angry people who want to redownload a game they already paid for. Also, knowing Nintendo's stance on piracy, making these games downloadable to a card that can be easily read by a computer sounds like a bad idea if they are intending to make people pay for them.
It'll be tough to manage, but the potential profit margins are staggering. Having the same guy who talked to all the people who ruined their GBA by improperly installing an Afterburner talk to the same people who accidentally formatted their SD card when they were trying to get their Windows PC to read it is probably good enough. Keeping an account with a record of what they've paid for and allowing them to redownload it isn't that big a problem, and probably worthwhile too.
Plus an encrypted SD Card is not easily read by a computer. Its actually quite a pain in the ass.
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The good thing about making something free is that it really requires no tech support at all. If people screw something up and/or can't figure out how to download what they want, its not like they are going to get THAT angry, knowing that they are getting it for free.
True, but if its done properly, its a chance to really cash in on those titles once and for all. If you had a reasonable pricing scheme, you're going to make hundreds of dollars off of a lot of people with almost zero delivery costs. There's no reason tech support should be so high it makes the system unworkable.
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Boy, if this is true it would sure be a big change for Nintendo though. I also think they would sell a TON of Revs. I would be a little bit worried about this lowering there game to system sales ration quite a bit though, but is that a bad thing if it happens because system sales are going up rather than game sales going down?
That's why I more picture this as a "beat Metroid Prime 3 in under 20 hours, get a unique code to download 2 free SNES titles" kind of situation. Their profitability depends on selling software, so any giveaway scheme has to be designed not to cut into that.