Author Topic: Radio Free Nintendo: Episode 69  (Read 3671 times)

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Offline Karl Castaneda #2

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Radio Free Nintendo: Episode 69
« on: September 12, 2007, 08:00:01 PM »
The show in which Obi hates Metroid, Jonny loves the The Fugees, and Karl is denied his "90s cred."
 http://www.nintendoworldreport.com/newsArt.cfm?artid=14373

 Episode 69: The War-Torn Episode    


Mike, get off your freaking computer.    


 
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After a couple of rough patches in the last couple of episodes, we're back in full form for an effortlessly crafted RFN. Both Mike Sklens and myself jump back in the game, and it seems like it was just in time, too, since this week was host to a ton of news, including the new information surrounding the Wii Zapper, Iwata's vow that Nintendo won't become arrogant, and that Harvey Birdman is going to rock the Wii.    


There's a heck of a lot more, though. Mike and Jonny debate on whether or not Metroid Prime 3 is really as good as everyone says, and for the feature segment, we take war games to task on their historical and moral value.    


Once you're done listening, be sure to shoot us an email, whether it's for Mike's Crazy Mailbag or a regular question. You may just hear your email on-air! Also feel free to subscribe to and review us on iTunes, and if you're still feeling jolly after all that, a digg via the link above would sure be appreciated.    


And with that, see you next week!    


Credits:    


This podcast was edited by Karl Castaneda.    


Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can also purchase their album directly from the iTunes Music Store

I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline Darkheart

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RE: Radio Free Nintendo: Episode 69
« Reply #1 on: September 13, 2007, 03:09:00 AM »
Guys I was touched by the end of the podcast.  That was one of the most insightful beautifully said discussions about video games and war I have ever heard.  Johnny was just on top of the game the whole podcast.

Bravo guys Bravo I hope for many more that end up like this.

/standingovation

Offline Entroper

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RE: Radio Free Nintendo: Episode 69
« Reply #2 on: September 13, 2007, 03:58:31 AM »
I got the Zero Punctuation reference.

The other "multitap" for the NES was the NES Satellite, which did use infrared.  You plugged your four controllers into the satellite normally, but it transmitted via infrared to a box plugged into the controller ports on the Control Deck.  The Four Score was just your basic 4-way multitap with no wirelessness.  I mentioned this in the Virtual Console Mondays thread.  

Duck Hunt is in Wii Play!  There's duck shooting (and the dog barks to let you know they're about to come), clay pigeon shooting, and even a bonus barrel juggling level from Hogan's Alley.

Offline ShyGuy

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RE: Radio Free Nintendo: Episode 69
« Reply #3 on: September 13, 2007, 04:05:41 AM »
You too good for the forums Obi? Won't associate with us lowly forum goers who enjoy Metroid Prime 3? You think your better than me?  YEAH.  

Offline Karl Castaneda #2

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RE: Radio Free Nintendo: Episode 69
« Reply #4 on: September 13, 2007, 06:44:10 AM »
Just for fun, I went ahead and checked out the episode count for the various people who've been on the show. The results may surprise you:

In Descending Order

1. Karl Castaneda: 53 Appearances
2. Mike Sklens: 38 Appearances
3. Jonathan Metts: 30 Appearances
4. Evan Burchfield: 19 Appearances
5. Steven Rodgriguez: 16 Appearances
6. Stan Ferguson (Staff Alumnus): 11 Appearances
7. Michael "TYP" Cole: 6 Appearances
8. Jon Lindemann: 4 Appearances
9. Dan Bloodworth (Staff Alumnus): 4 Appearances
10. Chris Kohler (Special Guest): 3 Appearances
11. Mike Gamin: 2 Appearances
12. Ty Shughart: 1 Appearance
13. Lasse Pallesen: 1 Appearance
14. Mike Thomsen: 1 Appearance
15. Billy Berghammer (Special Guest): 1 Appearance
16. Ken Chan (Special Guest): 1 Appearance

There's a lost episode that features Rick Powers and Aaron Kaluszka, but it was never edited/released. The premise ended up being used again for Game Marketing 101, featuring Stan, Obi, and Ken Chan.
I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline ShyGuy

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RE: Radio Free Nintendo: Episode 69
« Reply #5 on: September 13, 2007, 07:06:52 AM »
Billy isn't Alumnus?

Offline Karl Castaneda #2

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RE: Radio Free Nintendo: Episode 69
« Reply #6 on: September 13, 2007, 07:10:37 AM »
Well, yes, but unlike the others, when he came on the show, he wasn't on the staff. Dan and Stan were both Content Editor and Sports Editor, respectively, for their appearances.
I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline vudu

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RE: Radio Free Nintendo: Episode 69
« Reply #7 on: September 13, 2007, 07:29:25 AM »
Kohler's been on RFN three times?  I can only remember once (talking about SPM).

Also, I'm really surprised by Windy's count; it seems like he was on much more than that.  Which reminds me--where's he been lately?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Jonnyboy117

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RE: Radio Free Nintendo: Episode 69
« Reply #8 on: September 13, 2007, 07:57:40 AM »
I can't believe Obi has been on more times than me.  This will not stand.
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Offline tacky fad

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RE:Radio Free Nintendo: Episode 69
« Reply #9 on: September 13, 2007, 03:46:07 PM »
That WW2 thing had to be the stupidest video game related thing I have heard or read since JB117 tried to pitch the inane idea of a Retro-made first-person football game where you play a lineman and spew profanities and threaten to eat other players' kids a few years back on GAF. Seriously.

Offline Jonnyboy117

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RE: Radio Free Nintendo: Episode 69
« Reply #10 on: September 13, 2007, 06:28:34 PM »
I think you're combining two or maybe three ideas I've had over the years.  And it would be nice if you contributed more than "it's stupid".
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Offline vudu

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RE:Radio Free Nintendo: Episode 69
« Reply #11 on: September 14, 2007, 08:27:42 AM »
Quote

Direct quote by: Karl
I have to beat Mike off ....
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Mashiro

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RE: Radio Free Nintendo: Episode 69
« Reply #12 on: September 14, 2007, 11:10:23 AM »
Another good podcast.

The discussion at the end was far from "stupid" and actually quite relevant and I found myself agreeing with your assessment of war games.

I am proud to say I have never purchased any of those god forsaken war games =)

Edit: Though I was severely disappointed with the lack of knowledge on the Sonic 3 / Sonic and Knuckles games.

Here's the story: Sonic 3 and Sonic and Knuckles are actually meant to be one big game (Sonic 3) but they could not fit all the data onto a single cart. Hence they made the whole "lock on" system and released Sonic and Knuckles. So, really, Sonic and Knuckles with Sonic 3 locked on is the FULL Sonic 3 experience as it becomes the full game that was intended to be released. This is why S&K starts right where Sonic 3 leaves off =).

Offline Djunknown

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RE:Radio Free Nintendo: Episode 69
« Reply #13 on: September 15, 2007, 08:36:46 AM »
Mashiro hit it on the nose with Sonic and Knuckles. S&K would be considered Sonic 3.5

Playing with Knuckles or Tails makes the difference. With Sonic, he got to use the shields to their full extent. He'd get a fire dash with the flame shield, the double jump with the electric shield, and the bouncing effect with the water shield.  The other two can't do that, only use its passive abilities.

Tails could fly and swim to areas that Sonic alone couldn't go. Even then, Tails couldn't carry Sonic in the water. Knuckles couldn't jump as high, making a few bosses a little tricky. Also, his gliding abilities gave him some extra offense since his knuckles could pierce some enemies, making him a real airborne threat in comparison to Tails, who had to watch where he was going. Climbing up walls made for some interesting strategies (especially when locked on to Sonic 2), try it some time!

I haven't completed MP3 yet, but what I can say is that with this title, Retro has completed in assimilating this franchise as their own. They did things that Yunpei and the old R&D 1 wouldn't even consider. The single act of making Samus a part of an overall conflict, interacting with non-hostile people is a 'Prime' example (no pun intended.)

The last segment is definitely one of the best this year. I'll save my other comments for the other thread.
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Offline nickmitch

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RE:Radio Free Nintendo: Episode 69
« Reply #14 on: September 15, 2007, 08:12:40 PM »
For the record: Fugees always equate to awesomeness.

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Offline Pale

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RE: Radio Free Nintendo: Episode 69
« Reply #15 on: September 18, 2007, 07:28:14 AM »
Man.  I was bummed about Crossbow training.  Then I listened to you guys bash on it and talk about possibilities.

Then I was like... wow, I can't wait for this game.  
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