So, let me get this straight. The game that will be packed-in with millions of WiiUs over the course of the next few years- THE game that is supposed to showcase how badass this console is, will not have a simple on-line mode?Does anyone remember when the Gameboy launched, how important it was to Nintendo that they showcase the link cable that was included? They thought, what a better way to showcase multiplayer on the Gameboy than to make the game that is packed in with the console multiplayer.Nintendo isn't doing it because they don't want to. That is the only reason. You don't showcase local MP or Miiverse interactions by purposefully taking away an option that every single WiiU owner with an internet connection wants.
Actually, Nintendo gets it just fine. YOU DON'T GET IT.
Nintendo is all about asymmetric game play this generation. But asymmetric game play isn't anything new really in the online world. You could easily create a character or game that plays and feels different. Team Fortress 2 says Hi.
But Nintendo is banking on asymmetric gameplay at home...playing with friends, and people having different control methods. This is radically different. However, it only works offline...or at least it works better offline.
If you were to have this game online, the modes would not be unique or special...the gimmick would fair, and in the end that is not a good thing for Nintendo. Now, Black Ops being online day one, and other 3rd party efforts are what is important.
Which is why Nintendo Land does exactly what you said is so important to Nintendo...showing new optimal game play the new gimmick in the method that Nintendo feels explores it the BEST. Hence, Nintendo Land being designed with no online play.