Author Topic: INTERVIEWS: Tony Hawk's Downhill Jam Wii Interview  (Read 800 times)

0 Members and 1 Guest are viewing this topic.

Offline WindyMan

  • It was the dog.
  • Score: 0
    • View Profile
INTERVIEWS: Tony Hawk's Downhill Jam Wii Interview
« on: August 11, 2006, 07:53:48 AM »
This is the Talkback thread for our Tony Hawk's Downhill Jam Wii interview.  Discuss!
Steven "WindyMan" Rodriguez
Former Director
Eternal Legend

Offline Pale

  • Staff Layton Hat Thief
  • NWR Admin
  • Score: 4
    • View Profile
    • PaleHour
RE: INTERVIEWS: Tony Hawk's Downhill Jam Wii Interview
« Reply #1 on: August 11, 2006, 08:16:11 AM »
It's interesting the way they threw "punching pedestrians" into the game.  Do skaters often punch pedestrians?
:: Pale : Community Manager
---------------------
:: PaleHour :: Twitter @PaleZer0 :: Backloggery

Offline KnowsNothing

  • Babycakes
  • Score: 2
    • View Profile
RE: INTERVIEWS: Tony Hawk's Downhill Jam Wii Interview
« Reply #2 on: August 11, 2006, 09:20:48 AM »
Not sure if skaters punch pedestrians, I'm too busy pushing them off cliffs.
kka wakka wakka wakka wakka wakka wakka wa

Offline vudu

  • [applaud] [smite]
  • Forum Moderator
  • Score: -15
    • View Profile
RE: INTERVIEWS: Tony Hawk's Downhill Jam Wii Interview
« Reply #3 on: August 11, 2006, 09:23:10 AM »
The skaters or the pedestrians?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline KnowsNothing

  • Babycakes
  • Score: 2
    • View Profile
RE: INTERVIEWS: Tony Hawk's Downhill Jam Wii Interview
« Reply #4 on: August 11, 2006, 10:14:21 AM »
sk8erz whoops lol pronouns
kka wakka wakka wakka wakka wakka wakka wa

Offline NinGurl69 *huggles

  • HI I'M DAISY
  • Score: 0
    • View Profile
    • Six Sided Video
RE: INTERVIEWS: Tony Hawk's Downhill Jam Wii Interview
« Reply #5 on: August 11, 2006, 11:43:26 AM »
WII HAS BUMP MAPS

OMG MEGATON
:: Six Sided Video ~ DivX Wii Media :: Pietriots.com ::
BEGIN E3 - BEGIN THE END TIMES

Offline ShyGuy

  • I'M BAMTAN!
  • Score: 0
    • View Profile
RE:INTERVIEWS: Tony Hawk's Downhill Jam Wii Interview
« Reply #6 on: August 11, 2006, 12:33:15 PM »
Quote

The ability to use bump maps to textures and anti-aliasing effects has made a big difference and the extra memory has allowed us to add more things to the screen - pedestrians, animations, destructibles, etc. – all the stuff that makes the game feel more alive.



Interesting way he has this phrased. "big difference" and "extra memory has allowed us" It sounds like he is comparing the system to another platform. Now, since the only other platform this new game is being released on (so far) is the DS, I would assume he is referring to the first devkits they started making the game on, which were purported to be cubes with the wiimote wired in.

So there you have it, defenitive proof that the Wii is going to have more horsepower than the Cube.

BTW, I see Rawmeat linked to this interview over at GoNintendo, hope it's driving a lotta traffic.