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Episode 629: Public Estrangement

by James Jones, Greg Leahy, and Guillaume Veillette - June 30, 2019, 7:03 pm PDT
Total comments: 3

Who needs PR when you can get PE?

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Jon's off this week, so we carry on with just the three of us. Thanks to time zones, Greg has some early impressions of Super Mario Maker 2, which was set to come-out as we finished recording this episode. James has been taking advantage of the Xbox Game Pass upgrade with impressions of Doom, Sea of Thieves, and NHL 19. He's not great at any of the above. Guillaume closes the book on Xenoblade Chronicles 2, and remains indecisive on if he likes it or not.

After the break, we take a stab at a trio of emails. This week we: figure out why Final Fantasy V isn't more of a thing, talk about the legacy of the 3DS, and provide an impromptu RetroActive on The Conduit. Did we replay it? Hell no! You can send us an email here.

This episode was barely touched by Guillaume Veillette. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Perry's SoundCloud. The Radio Free Nintendo logo was produced by Connor Strickland. See more of his work at his website.

This episode's ending music is Fillmore from ActRaiser. It was selected by Greg. All rights reserved by Square Enix Holdings Co., Ltd.


Evan_BJuly 04, 2019

I'm glad Gui's only takeaway from my comments is "this game hates the player so much."

Great episode guys, it's the first I've listened to in a while. Glad to hear the gang's still at it.

adadadJuly 04, 2019

Good stuff guys. Now I need to hear you discuss your favourite chatterpieces from the Xenoblade series, excluding the obvious Mor Ardain soldiers :P . My XC2 faves are from Rex: "'S'a new day everyone!" "And arrived." "I'm all... outta juice".

Xenoblade X had an ultramemorable/ultrabad one from the same voice actress who brought us Fiora that I will neither forget ("don't forget") nor forgive: "Have a biscuit!" Because that is an entirely appropriate comment to make when firing a nuke in an oversized mech.

As far as visually impressive 3DS games special mention has to be given to Monster Hunter 4 Ultimate when played on a new 3DS. On a regular 3DS the game has a nice soundtrack, incredible sound design, and a pretty strong 3D effect but the new 3DS offers the game an uncapped framerate that usually hovers around 40ish frames a second (It cannot be overstated how much that little bit of extra fluidity adds to the game) and some rather impressive higher res texture work.

Xenoblade 3D is also really impressive on the 3DS. I mean shocker, the Wii game that launched with character models that looked like they came from an early 3DS game looks pretty decent on a 3DS, especially combined with Xenoblade's sense of scale, but it's honestly still nothing short of impressive.

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