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Episode 448: Accurate Portrayals of Baboons in the Media

by James Jones, Greg Leahy, Jon Lindemann, and Guillaume Veillette - October 11, 2015, 5:05 pm EDT
Total comments: 5

Don't believe Nintendo, baboons are horrifying.

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Radio Free Nintendo has two special episodes coming up. Next week is the show's first RetroActive in a metaphorical "Land of Oz." The following week is episode 450. How do you do an episode before those kinds of major events? The answer: you start it with New Business!

Greg has an update on Rare Replay, touching on Rare's early games before focusing on the connection between N64-classic Blast Corps and N64-also-a-game-I-guess Jet Force Gemini. Guillaume reports on the creeping Amiibo infection that has befallen RFN, Swedish mythological horror game Year Walk, and PlayStation Zelda-inspired, and anti-baboon propaganda, Alundra. Jon, recording from a drive-thru at the bottom of Ganymede's subterranean ocean, was apparently stranded there after finally deciding that that Galaxy 2 thing might be worth a few of his invaluable seconds. If you've not heard of Super Mario Galaxy 2, it turns out it's an okay game. Lastly, James hunts endless shinobi in FDS kunai-hell and Zelda engine reuse project Nazo no Murasame Jo ("The Mysterious Murasame Castle").

Following a properly recorded, from technical-standpoint only, Now Playing, it's time for Listener Mail. Topics covered include: Microsoft's corrosive effect on the games industry, favorite games, the future of the Nindies@Home program, and the value of a Wii U to a man of the road. You can send us your questions, whether you're at home or on the road, to our mailbag.

It's last call for our RetroActive: Mario Tennis: Power Tour! Comments have been light, so please post your thoughts on the game and there's a statistically high chance we'll read it on the show. We'll be covering it NEXT WEEK.

This episode was edited by James Jones. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Bluffs Custom Music.

This episode's ending music Funkmaster Flower Training from Chibi-Robo, composed by Hirofumi Taniguchi. All rights reserved by Nintendo..


TOPHATANT123October 12, 2015

Despite all the build up Lindy's voice sounds surprising OK, whatever you did to salvage the episode worked quite well.

I would say Rare's decline in quality began a bit before they were bought by Microsoft, so I think their output would have been of a similar level of quality had they been bought by Nintendo. A studio is only as talented as the workforce so for Nintendo it makes sense to continue doing these collaborations with companies like Next Level, ATLUS, Koei Tecmo, Platinum and Bandai Namco, that way if the reputation of the developer starts going south they can easily cut ties without having to worry about the financial investments made to purchase the studio.

For the record my favourite game is Xenoblade Chronicles.

Music:Mysterious Murasame Castle Medley for Smash 3DS.

buttleOctober 13, 2015

Thanks for the response.  I was unaware of many of those details mentioned about how Rare joined with Microsoft.  That does adjust how I see it.

I do think there is something odd about how gamer friendly Microsoft is while profits don't seem that important.  What's their long term plan?  Or are they just having trouble understanding the video game market and are figuring it out as they go.

Certainly the Xbox make a lot of gamers happy, I hope the question was taken in good fun.

LucarioOctober 13, 2015

any notice how greg sounds like Wyoming from RvB?

OedoOctober 15, 2015

I just went from listening to this episode to listening to a couple of older episodes (lots of RPG time = lots of time podcast time) and I've gotta say it's kinda jarring to hear old James right after new, host James. I got used to host James after a couple of episodes (possibly a testament to how seamless you made the transition seem), but hearing one right after the other makes the difference pretty apparent. None of this is to say that you aren't doing a really good job in your new role, I just found it kinda funny.

Also, Greg's take on the citizens of Termina had me in stitches for some reason. Good show guys.


I do think there is something odd about how gamer friendly Microsoft is while profits don't seem that important.  What's their long term plan?

I would have to assume that, even if it isn't super profitable, they view it as a positive from a brand awareness and marketing standpoint. I'm not sure exactly when it happened or if it was for better or for worse, but the Xbox definitely changed my perception of Microsoft in a meaningful way.

SorenOctober 15, 2015

RE: My Indie devs and E3 question.

I think the more I think about it the most Nintendo could do is roll out a demo for one of their smaller games (Pushmo, BoxBoy, Mario vs. DK) but even then I think that's progress. That and having continuity with the program from year to year to gather a bigger stable of indie devs.

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