This week: A 16-bit classic, a solid 16-bit platformer, and a game that's not worth 16 bits.
Another week, another three-pack of Virtual Console releases. Included with this batch is a game that a lot of hardcore classic junkies have been waiting for, a solid game that Genesis owners could call their own, and a crappy joke game that isn't worth the memory space it's stored in. We've pulled out all three of our recommendation grades this week, so see which game gets which mark below.
ActRaiser
System | Virtual Console - Super Nintendo Entertainment System | |
Cost | 800 Points | |
Players | 1 | |
Controllers | Wii Nunchuk,GameCube | |
ESRB Rating | Everyone 10+ | |
Released | Year 1991 |
ActRaiser is a prime example of a game that isn't what it seems to be at first. At
the very beginning, it starts out like numerous other 16-Bit action games: You're a
holy warrior on a quest to rid the world of evil, with only your sword and mad
jumping abilities to defend yourself. The first level is a basic, side-scrolling hack-
n-slash platformer, but once you get further out there's an interesting twist - this
is actually a God Game.
See, once you've ridden a village of evil, you get to jump back into your benevolent deity
role and watch over the townspeople re-build their homes, all the while solving
problems that come up, like fighting fires, stomping out disease, etc. If SimCity
and Super Ghouls 'n Ghosts had a lovechild, ActRaiser would be it, and it's freaking
awesome. The excellent graphics and memorable soundtrack are just icing on the
cake - download this game NOW.

Kid Chameleon
System | Virtual Console - Genesis | |
Cost | 800 Points | |
Players | 2 | |
Controllers | Wii Remote,Wii Nunchuk,GameCube | |
ESRB Rating | ||
Released | May 1992 |
Here's a game I was always curious about as a kid, and now I can finally
play it on Virtual Console. Kid Chameleon starts off with a hilariously
terrible cut-scene explaining the story, but don't be fooled: The game is a
very good platforming romp through 100 large levels. As the titular
character, you run around, break blocks and jump on enemies. It's all very
Mario-like, including the power-ups that transform you into different forms
like a knight, samurai, or axe-wielding Jason Voorhies imitator. There are
far more transformations than in any Mario game, though, including really
wacky stuff like the (freaking awesome) tank that shoots out skull bullets.
Kid Chameleon gives off a generic feel, largely because its supposed story
is so easily ignored. The levels have no continuity or progression, and the
main character has zero personality. Those are the main things separating
this game from superior ones like Mario, Sonic, and Bonk. But if all you
care about is gameplay, Kid Chameleon has a lot to offer. Not only are
there dozens upon dozens of levels, but each one is fairly large,
challenging, and full of hidden blocks and secret passageways that are fun
to discover. If you're a serious fan of platforming action games, this is
one of the best values among Genesis titles on VC.

J.J. & Jeff
System | Virtual Console - TurboGrafx-16 | |
Cost | 600 Points | |
Players | 1 | |
Controllers | Wii Remote,Wii Nunchuk,GameCube | |
ESRB Rating | ||
Released | Mar 1990 |
This action-platforming game must be some kind of joke. The two main characters are detectives, although they are dressed more like businessmen. Both have heads twice as big as their bodies. Soon after the first level starts, you'll see your partner peeing on the side of the road, at which point you must kick him for 1000 points. Bees, bugs and gophers will attack you, and you need to use your crouching insecticide attack to fend them off. Further along the way, you'll again find your partner, this time dressed as a panda bear (or something). Kicking him gets you another grand in the point bank. Oh yeah, you'll also need to avoid piles of poo that birds drop from the air.
If that description of the game's opening didn't make any sense, maybe this shorter version will: This game is terrible. The control is extremely loose. The game gets more and more pointless as you progress. Worst of all, the game tries to be humorous and falls flat at every attempt. This is one of those games that they make you play in hell, but at least down there they wouldn't have the audacity to charge you $6 for it.

Thanks as always to VG Museum for the screenshots.