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Wii

North America

Sin & Punishment: Star Successor

by Zachary Miller - June 2, 2009, 12:06 pm EDT
Total comments: 6

Sequel boasts a variety of gameplay devices.

Have you been waiting with bated breath for information on Sin & Punishment 2? Well now your whistle can be whetted. Players will be able to take on enemies on the ground, in the air (with a jetpack) or on a hoverboard, each with situational advantages. If you get tired of shooting things, you can pull out a sword for close encounters. The game will primarily use the Wii Remote’s pointer to aim and lock onto targets, while the analog stick is for movement and evasion. Players will be encouraged to perform better and better in the same level to rack up points and chain hits together to achieve a good score. No word on multiplayer at this time.

Treasure is developing the game and hope to release it during the first quarter of 2010.

Talkback

redgiementalJune 02, 2009

I'm just goddamn excited for this game!

Should be a real treat!

StratosJune 03, 2009

I like the idea of being on a hover board.

BeautifulShyJune 03, 2009

I am really excited about this game. Loved the first!

StratosJune 03, 2009

I need to get a classic controller or N64/Wii converter box so I can fully appreciate the first one before this comes out.

BeautifulShyJune 03, 2009

I personally like Cube controls for the first.

StratosJune 03, 2009

Really? I had a hard time getting used to them. It's the same with any N64 game I've played on VC. I just liked the N64 control stick better than the GC one for N64 games.

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Genre Shooter
Developer Treasure
Players1 - 2

Worldwide Releases

na: Sin & Punishment: Star Successor
Release Jun 27, 2010
PublisherNintendo
RatingTeen
jpn: Tsumi to Batsu: Uchū no Kōkeisha
Release Oct 29, 2009
PublisherNintendo
Rating12+
eu: Sin & Punishment: Star Successor
Release May 07, 2010
PublisherNintendo
Rating12+
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