Sequel boasts a variety of gameplay devices.
Have you been waiting with bated breath for information on Sin & Punishment 2? Well now your whistle can be whetted. Players will be able to take on enemies on the ground, in the air (with a jetpack) or on a hoverboard, each with situational advantages. If you get tired of shooting things, you can pull out a sword for close encounters. The game will primarily use the Wii Remote’s pointer to aim and lock onto targets, while the analog stick is for movement and evasion. Players will be encouraged to perform better and better in the same level to rack up points and chain hits together to achieve a good score. No word on multiplayer at this time.
Treasure is developing the game and hope to release it during the first quarter of 2010.