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I-Ninja for GC Ships to Retailers

December 4, 2003, 5:26 pm EST
Total comments: 1

Anime ninjas and huge robots always work.

NAMCO HOMETEK INC. SHIPS I-NINJA TO RETAIL OUTLETS NATIONWIDE

Action-Adventure Character Game Now Available For the Nintendo GameCube and Microsoft Xbox®

San Jose, Ca., (December 4, 2003) – Leading video games developer and publisher Namco Hometek Inc. announced today that I-Ninja, the company’s action adventure character-based game, has begun shipping to retail outlets nationwide for the Nintendo GameCube and the Xbox® video game system from Microsoft. The game, also currently available for the PlayStation®2 computer entertainment system, is rated T for Teen and carries an MSRP of $49.99. Consumers purchasing Nintendo GameCube versions of I-Ninja may also receive a free copy of Pac-Man vs., the new multiplayer game exclusively for Nintendo GameCube with connectivity to Game Boy® Advance.

“With gravity-defying game play at every turn, no enemy is safe from the wit and attitude of young Ninja,” says Jon Kromrey, Senior Producer at Namco Hometek Inc. “This ultimate warrior will have you shredding, swinging and kick jumping well beyond the holiday season.”

I-Ninja offers a high intensity action adventure experience in five exquisitely detailed environments, each strategically designed to test rookie protagonist Ninja and his unique skills. Challenged by the evil villain Master O-Dor and his army of evil Ranx, Ninja travels from beaches to mountains and beyond, taking on a cast of fearsome enemies with an assortment of weapons, rage-based power-ups and a host of gravity-defying moves. Armed with years of training and a giant ego to boot, he earns new Ninja belts, recovers lost relics and comes to face his nemesis in an ultimate showdown. While graceful in honor, Ninja proves deadly in combat.

With the destiny of the world resting on his big head, Ninja challenges the powers of gravity to traverse and succeed in any situation. Utilizing specialized manga-style ninja moves, Ninja runs on walls, swings from chains, grinds rails, kick jumps and turns his sword into a helicopter. Along with his abilities, Ninja has many weapons at his disposal, including shurikens, swords, blowguns, rocket launchers and guided missiles. Combined with high-end CGI graphics, hand-painted environments and six cinematic movies from renowned animated filmmakers Don Bluth and Gary Goldman of Don Bluth Films, Inc., no stone is left unturned in I-Ninja.

For more information on I-Ninja, including downloads, art assets and games, visit www.ininjagame.com.

Talkback

Grey NinjaDecember 04, 2003

Wal-Mart lied to me and told me that they had Resident Evil: Code Veronica X for GameCube (on the phone, they asked me if I was asking if they had Resident Evil for GameCube-Xbox, so I wasn't really expecting them to have it, but still....) so when I got to Wal-Mart, I decided to check if they had I-Ninja... they had neither, so I braved the cold to get home. I stopped only for beer... then trudged on.

Now I am waiting for my hands to thaw out enough to hold a controller so I can drink some beer and play some Eternal Darkness. Sorry for the spam.

I want this game. Bad. I will probably have to wait until next Wednesday though.

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