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Reset Button 1: Silver Surfer

by Karl Castaneda - April 24, 2010, 9:23 pm EDT
Total comments: 12

In this RFN special, Karl interviews Graeme Devine, design lead on Silver Surfer for the NES.

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Just because the regular crew's taking the week doesn't mean you fine folks aren't getting a podcast! On this RFN special, you'll be hearing my uncut interview with Graeme Devine, an industry veteran whose resume is likely longer than your arm, with credits like The 7th Guest, Age of Empires 3 and Halo Wars. But before all of that, he worked on a little game for the NES called Silver Surfer, which just happens to be this month's Reset Button!

This episode may be short, but it's packed with interesting factoids about the game, not to mention some crazy anecdotes about working in the video game industry back in the late eighties/early nineties. I hope you guys enjoy our conversation, and be sure to come back next week for Episode 192 of Radio Free Nintendo!

Credits:

This podcast was edited by Karl Castaneda.

Talkback

- NintendoFan -April 25, 2010

Wow, what a great interview. Can't wait for more in the series.

AVApril 25, 2010

no mention of the angry nerd? booo


I enjoyed it however.

ShyGuyApril 25, 2010

I really liked that interview. Behind the scenes stuff on old system is fascinating for some reason.

mudjahApril 26, 2010

Very interesting stuff!

Thanks Karl, you rock!

NWR_KarlKarl Castaneda, Contributing EditorApril 26, 2010

I'm glad you guys enjoyed it. Graeme was awesome to talk to, and aside for the bit about Apple, very open about his career. I've already locked down the next game and developer to interview, and I think it'll be just as good.

Just listened to it over the weekend. Great stuff, Karl.

Quote from: Halbred

Just listened to it over the weekend. Great stuff, Karl.

Also, TMNT was created by Kevin Eastman and Peter Laird. The entire property was recently sold to Nickelodeon.

happyastoriaApril 26, 2010

We need more of these! Great show!

noname2200April 28, 2010

Great interview! I was especially amused by the licensing saga, and the explanation for why the game is so hard. :-D

I'm glad that you plan to keep doing similar interviews on retro games. It's nice to get a peek behind the curtain, especially when enough time has passed that everyone's comfortable with spilling the beans. I'm especially impressed that he managed to remember all the details from twenty years ago, although I guess we'll never know who Mystery Sprite Man was supposed to be.

Looking forward to the next interview!

ejamerApril 28, 2010

Didn't know what to expect with this interview episode, but was blown away by how entertaining and informative it was.  Great interview - which speaks well for both the interviewer and interviewee!

NWR_KarlKarl Castaneda, Contributing EditorApril 28, 2010

This interview was easily my favorite part of the Silver Surfer Reset Button, and I think the game I'm working on now is no different. I completed my interview with the developer last night, so I can give you guys three details:

1. It's a Super Nintendo game.
2. The interview podcast will easily be twice as long as this one.
3. The interviewee has worked on *VERY* well-known games, including the one I'm featuring.

I'm extremely excited about this one. It's going to be hard to wait a whole three weeks to unveil it.

ControlerFleXApril 28, 2010

Reset Button.... all over my face!

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