It's not just a hamster...it's Hamtaro! Insert your own twisted hamster joke here...
Hamtaro Sparks National Hysteria
Sunflower Seed Shortage and Communication Breakdown Plague Consumers and Families
SEEDLING, Mich.--Nov. 6, 2002--The Sunflower Seed Association of
America (SSAA) has officially declared a United States agricultural
emergency, blaming Nintendo's Hamtaro game for a nationwide shortage
of its namesake product.
Meanwhile, parents in every state are complaining their children
are now speaking in a strange language. The chaos began with the
release of Nintendo of America's newest video game, Hamtaro(TM):
Ham-Hams Unite!(TM), now available on Game Boy Advance and Game Boy
Color.
The sunflower seed dilemma has the SSAA baffled. "The Hamtaro hype
has created a virtual seed obsession among kids, and we just can't
keep up," says Jim "Salty" Schell, director of the SSAA. "At this
point we aren't even sure we'll be able to stock the stadiums in time
for next year's baseball season." The SSAA has asked neighboring
Canada to send emergency supplies to the United States, but the
Canadian government won't deal as Hamtaro's popularity is beginning to
infiltrate Canada as well. "Normally, we'd be happy to supply in U.S.,
but the Hamtaro craze has already crossed the border," explains Ms.
Flora Stem, magistrate of agriculture.
Parents nationwide are bewildered by what their children may be
trying to communicate when they speak "Ham-Chat," the official Hamtaro
language. They can't help with homework, can't eavesdrop on phone
conversations and they don't even know what their kids want for dinner
(besides sunflower seeds).
One Omaha parent declared: "I had no idea this video game would
cause so much mayhem! You don't know what a long night means until you
sit through a grade school rendition of `Grease' -- all in Ham-Chat!"
When asked about his views on Hamtaro, a Pacoima child replied,
"Hamha, thank-Q for such a mega-Q and wondachu video game. It's
koochi-Q spiffie!"
The Hamtaro phenomenon spread to the United States from Japan. It
first was innocently introduced to children there as a series of
illustrated storybooks in 1997, and has exploded into a $3 billion
licensed property. The heartwarming hamster is the category leader in
children's publishing in Japan, with a starring role in his own
top-rated children's program in Tokyo, a top-selling children's home
video and a thriving children's music soundtrack.
Hamtaro's introduction to America came with the Hamtaro animated
television series, introduced on Cartoon Network last June. It's
currently seen in 80.7 million homes (weekdays at 8:00 a.m. EST).
Hamtaro: Ham-Hams Unite! allows players to take control of the
title's namesake and enlist in a mission to find and gather all of
Hamtaro's "Ham-Ham" friends. Through interactions with these
precocious pets, players must master the use of the Ham-Ham language
in order to link terms together to solve puzzles, find more friends,
and do Ham-Jams! Ham-Ham pals, along with a complete Ham-Ham
dictionary of terms, will help Hamtaro accomplish his mission.
Hamtaro: Ham-Hams Unite! is rated "E" for everyone and is available
for an MSRP of $19.95.
As the worldwide leader and innovator in the creation of
interactive entertainment, Nintendo Co. Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its popular home
video game systems. The systems include Game Boy(R), Nintendo(R) 64,
Game Boy Advance and NINTENDO GAMECUBE(TM). Since the release of its
first home video game system in 1983, Nintendo has sold more than 1.6
billion video games worldwide, creating enduring industry icons such
as Mario(TM) and Donkey Kong(R) and launching such franchises as
Zelda(TM) and Pokemon(R). As a wholly owned subsidiary, Nintendo of
America Inc., based in Redmond, Wash., serves as headquarters for
Nintendo's operations in the Western Hemisphere.
For more information about Nintendo, visit the company's Web site,
www.nintendo.com.