Miyamoto and Iwata discuss GameCube, its games and more in the city of Las Vegas!
IGN attended the Nintendo Roundtable Conference earlier today, where Shigeru Miyamoto and Satoru Iwata answered various questions about Nintendo and its products. Below are a few of the highlights:
Are US conversions of Animal Forest +, Doshin the Giant, and Animal Leader planned for underway?
Miyamoto-san: Actually, work on Animal Forest [US] is progressing and moving along quite well. As for Doshin the Giant and Animal Leader, we are in the process of looking whether or not those games are going to be suitable for the US market. Hopefully they will be and we are hoping to work on converting those to English as well. So please go ahead and raise your voices and encourage us to do so.
Animal Forest, which I'm working on with our local translating team, is a game that has a lot of text in it -- an incredible amount compared to some of the past games we've seen. It's a title with 300-plus characters and it takes quite a while to get through it and get it all done. In fact, if you look at an RPG with a lot of text in it, Animal Forest probably has four or five times the amount as something like that. But we are working on it and it's coming along very well. Nintendo has said in the past that we aren't going to make big games, but that's not always the case. When we need to we are going to [laughs].
When can we expect Animal Forest to release in the US?
Iwata-san: We're thinking about later this year, perhaps in the fall -- sometime around then.
When are you going to reveal more about software in development for the Triforce arcade board?
Iwata: The Triforce arcade board was essentially an announcement in cooperation between Sega, Namco and Nintendo. It really stemmed from the fact that Namco and Sega took a look at the GameCube architecture and the capabilities of the GameCube and the cost effectiveness of it and decided that it was a hardware really suited to making arcade games. Because of that, they wanted to have an arcade board for their business in the arcade industry and with that in mind Nintendo was happy to cooperate with them, but that doesn't mean that we're necessarily thinking about making arcade games. Obviously nobody can see into the future, but that is not our plan at this point.
Miyamoto: ...Being somebody that really got his start in the arcade industry, of course I think it would be nice to make some arcade games again, but actually we don't have any plans at this point.
There's a lot more in IGN's article, and it really is a good read (even if we have heard some of it already). You can check it out here