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FIFA 15 Heading to Wii and 3DS, Kicking Wii U Aside

by Zack Kaplan - June 19, 2014, 1:38 pm EDT
Total comments: 37 Source: EA Press Room

Well if a Wii U version won't sell, I guess a Wii version will!

FIFA 15 is making its way to the Wii and 3DS, though no version for the Wii U.

While FIFA 15 for "next-gen" systems has multiple new features to set itself apart from previous entries, the Wii and 3DS versions most likely only have an updated roster as their selling point. The press release states "Not all game features are available on all gaming platforms." This is not new territory for Electronic Arts, last year's FIFA 14 on Wii and 3DS, was subtitled "Legacy Edition" and had no updates to gameplay or game modes.

FIFA 15 is coming to almost every platform, except for Wii U, releasing this fall.

Talkback

BlackNMild2k1June 19, 2014

In other words, FIFA '13 w/ updated rosters headed to Wii & 3DS again.
EA couldn't be bothered to do the same for the Wii U because.... VENDETTA

PhilPhillip Stortzum, June 19, 2014

V FOR VENDETTA!
R FOR RED CARD!

KhushrenadaJune 19, 2014

EA - Masters of the Lazy Port!

These days, the only money EA spends on developing their sports titles is in making a new cover to repackage the same game and trick people into buying it again.

rlse9June 19, 2014

It's a shame really, FIFA for Wii U uses the Gamepad well and is fun to play...

MythtendoJune 19, 2014

Really EA? Would it be that hard to at least take FIFA Soccer 13, which you already released on Wii U, and update the rosters for FIFA 15 on Wii U? Would be better than nothing.

SonicsoymilkJune 19, 2014

Well, looks like another year of Football Manager for me~

smallsharkbigbiteJune 19, 2014

Really no surprise here.  The Wii U version of Fifa 13 sold terrible, much worse than the Wii version.  Plus, even a updated remake of an HD version would cost more for the Wii U.  This is a sound business decision but don't let that rain on the blast EA parade. 

I'd argue FIFA 13 on Wii U is still one of the best games on the system in terms of using the GamePad. It's a real shame we'll likely never get second iterations of it or Madden, which also used it very well.

smallsharkbigbiteJune 20, 2014

I look at this as a positive. EA is making games on a Nintendo platform. No, it's not the platform we want it for, but this shows they will develop for Nintendo. As Nintendo continues to send Wii Us out in the wild and put the Wii U in a better market position there's a chance those games would be updated. I wouldn't say it's a great chance, but there's no vendetta where it will never happen.

SorenJune 20, 2014

Quote from: BlackNMild2k1

In other words, FIFA '13 w/ updated rosters headed to Wii & 3DS again.

More like FIFA 11 with updated rosters. The Wii game hasn't changed in quite a long time and has been just a roster update the last few years.

Quote from: Mythtendo

Really EA? Would it be that hard to at least take FIFA Soccer 13, which you already released on Wii U, and update the rosters for FIFA 15 on Wii U? Would be better than nothing.

I would rather have nothing. I'm tired of getting half-assed games that are used as justification to drop support on a console.

Quote from: smallsharkbigbite

I look at this as a positive. EA is making games on a Nintendo platform.

I personally congratulate them on doing the absolute minimum possible.

BlackNMild2k1June 20, 2014

Quote from: Soren

Quote from: BlackNMild2k1

In other words, FIFA '13 w/ updated rosters headed to Wii & 3DS again.

More like FIFA 11 with updated rosters. The Wii game hasn't changed in quite a long time and has been just a roster update the last few years.

I bet the price hasn't changed though. Still selling for standard MSRP for all titles right?

Quote from: Mythtendo

Really EA? Would it be that hard to at least take FIFA Soccer 13, which you already released on Wii U, and update the rosters for FIFA 15 on Wii U? Would be better than nothing.

I would rather have nothing. I'm tired of getting half-assed games that are used as justification to drop support on a console.

SorenJune 20, 2014

Last time I checked these legacy editions were selling for $30. I guess that's ok but that's way too much for a literal roster update.

smallsharkbigbiteJune 20, 2014

Quote from: Soren

I would rather have nothing. I'm tired of getting half-assed games that are used as justification to drop support on a console.

I don't see how we are better off getting fewer games ever.  There's really not anything else for them to drop.  And their games on other consoles sell quite well despite having flaws. 

Quote from: smallsharkbigbite

I look at this as a positive. EA is making games on a Nintendo platform.

I personally congratulate them on doing the absolute minimum possible.



EA is in business to make a profit.  They don't owe Nintendo a minimum level of games.  If they could make money on Nintendo systems there would be more EA games.

Quote from: BlackNMild2k1

*still gotta make that ridiculous profit margin

If they were making a ridiculous profit on Nintendo games, I'd expect to see more than they are turning out.

UncleBobRichard Cook, Guest ContributorJune 20, 2014

Quote from: smallsharkbigbite

I don't see how we are better off getting fewer games ever.

I disagree.

BlackNMild2k1June 21, 2014

Quote from: smallsharkbigbite

Quote from: BlackNMild2k1

*still gotta make that ridiculous profit margin

If they were making a ridiculous profit on Nintendo games, I'd expect to see more than they are turning out.

I said "Profit Margin", doesn't mean they were actually making a profit. Just that they have to have that giant mark-up over actual cost just because it's an EA game.

smallsharkbigbiteJune 21, 2014

Quote from: UncleBob

Quote from: smallsharkbigbite

I don't see how we are better off getting fewer games ever.

I disagree.

Lol, I'm sure I could make some great wall of shames for the PS2.  The PS2 had 3870 games of which many were crap.  The Wii had 1222 games of which many were crap.  Seems to be the theme, win the generation and attract crap games that can't sale on merit but may sell due to high userbase. 


Really I've never played any of those games and the 15 seconds I spent looking at that visual wall of shame is the most time I've spent thinking about them (and actually that was kinda of entertaining).  It didn't negatively affect my life at all that they exist.  If it negatively affects you that they exist, I feel bad for you. 

Quote from: BlackNMild2k1

I said "Profit Margin", doesn't mean they were actually making a profit. Just that they have to have that giant mark-up over actual cost just because it's an EA game.

Guess what, every business tries to make a profit.  It's just funny that you like to rag on EAs business practice, but give Nintendo a pass when they do the same exact thing.  But I'm sure your argument would be well Nintendo games are worth it, but if you don't think EA games are worth it they are easy to ignore.


Remember when the Wii when Nintendo was the only console maker to make a profit day 1 and they took 3 years to drop the price of the Wii while the others had already had multiple price cuts by that point? 


Remember when Nintendo took 5 years to come out with Nintendo Selects on the Wii (previously players choice on Gamecube).  Until that time there were no official discounts on any Nintendo first party Wii software. 
Remember when Sony would remaster PS2 trilogies for $40?  And then Nintendo whipped together an HD remake of Windwaker in 6 months and charged $50? 


The reality is it I don't see the point of arguing EA gauges.  Everybody tries to get as much as they can for their product.  If you don't think it's worth it, don't buy it.  EA games at least drop in price and I usually pick up their games 6-9 months after release for $10 which is what you think it's worth anyways.  So their model is only a loss if you absolutely have to have it on day 1 (hint you don't).  I still don't see how a lack of EA games is good in anyway for the Wii U.  Fifa 13 and Madden 13 were excellent games for the Wii U and are well worth the $10-13 they go for on Amazon. 


SorenJune 21, 2014

Quote from: smallsharkbigbite

The reality is it I don't see the point of arguing EA gauges.  Everybody tries to get as much as they can for their product.

Some companies even re-package their old game, stick a new title in it and sell it again! Brilliant!

BlackNMild2k1June 22, 2014

Quote from: smallsharkbigbite

Quote from: BlackNMild2k1

I said "Profit Margin", doesn't mean they were actually making a profit. Just that they have to have that giant mark-up over actual cost just because it's an EA game.

Guess what, every business tries to make a profit.  It's just funny that you like to rag on EAs business practice, but give Nintendo a pass when they do the same exact thing.  But I'm sure your argument would be well Nintendo games are worth it, but if you don't think EA games are worth it they are easy to ignore.


Remember when the Wii when Nintendo was the only console maker to make a profit day 1 and they took 3 years to drop the price of the Wii while the others had already had multiple price cuts by that point? 


Remember when Nintendo took 5 years to come out with Nintendo Selects on the Wii (previously players choice on Gamecube).  Until that time there were no official discounts on any Nintendo first party Wii software. 
Remember when Sony would remaster PS2 trilogies for $40?  And then Nintendo whipped together an HD remake of Windwaker in 6 months and charged $50? 


The reality is it I don't see the point of arguing EA gauges.  Everybody tries to get as much as they can for their product.  If you don't think it's worth it, don't buy it.  EA games at least drop in price and I usually pick up their games 6-9 months after release for $10 which is what you think it's worth anyways.  So their model is only a loss if you absolutely have to have it on day 1 (hint you don't).  I still don't see how a lack of EA games is good in anyway for the Wii U.  Fifa 13 and Madden 13 were excellent games for the Wii U and are well worth the $10-13 they go for on Amazon. 

I had typed out a long point by point response, but it's my computer home and I guess I never hit send....

I'll just say that we are talking about EA's over priced roster updates of a game from 2011 being released as the new version for the 3rd year in a row.

And I criticize Nintendo just as hard if not harder for the extremely overpriced VC released games from 30 years ago.

Re: Wii
Why would they cut the price of a console they could keep stock ask the first 3 years!? That would make 0 (zero) business sense.

As far as HD remakes, I didn't buy any them.
So I criticize Nintendo just as hard if not harder than everyone else, or have you not seen my post history?

UncleBobRichard Cook, Guest ContributorJune 22, 2014

Quote from: smallsharkbigbite

Quote from: UncleBob

Quote from: smallsharkbigbite

I don't see how we are better off getting fewer games ever.

I disagree.

Lol, I'm sure I could make some great wall of shames for the PS2.  The PS2 had 3870 games of which many were crap.  The Wii had 1222 games of which many were crap.  Seems to be the theme, win the generation and attract crap games that can't sale on merit but may sell due to high userbase. 

Really I've never played any of those games and the 15 seconds I spent looking at that visual wall of shame is the most time I've spent thinking about them (and actually that was kinda of entertaining).  It didn't negatively affect my life at all that they exist.  If it negatively affects you that they exist, I feel bad for you.

You're totally right.  I mean, the Wii never had a reputation for being a shovelware console or anything.

smallsharkbigbiteJune 23, 2014

Quote from: Soren]

Remember when Nintendo allowed Gamespot to reprint Metroid Prime trilogy and X Chronicles and raise the price $20?  Brilliant.

Quote from: BlackNMild2k1

Re: Wii
Why would they cut the price of a console they could keep stock ask the first 3 years!? That would make 0 (zero) business sense.

  That's my point. If EA can make money off these low cost efforts then it is a good business decision. Just like Nintendo's decision to take advantage of the Wii market and price gouge their consumers.

Quote from: UncleBob

You're totally right.  I mean, the Wii never had a reputation for being a shovelware console or anything.

I really don't give a crap about reputation. I enjoyed my Wii console. I don't need external validation to enjoy things.

SorenJune 23, 2014

Quote from: smallsharkbigbite

Remember when Nintendo allowed Gamespot to reprint Metroid Prime trilogy and X Chronicles and raise the price $20?  Brilliant.

Last time I checked, Gamestop wasn't selling those reprints as "Xenoblade Chronicles 2" or "Metroid Prime Triology 2".

smallsharkbigbiteJune 23, 2014

Quote from: Soren

Quote from: smallsharkbigbite

Remember when Nintendo allowed Gamespot to reprint Metroid Prime trilogy and X Chronicles and raise the price $20?  Brilliant.

Last time I checked, Gamestop wasn't selling those reprints as "Xenoblade Chronicles 2" or "Metroid Prime Triology 2".

So bad to release a minor changed sequel for the same price, but good to release the exact same game as $20 more? 

UncleBobRichard Cook, Guest ContributorJune 23, 2014

Quote from: smallsharkbigbite

I really don't give a crap about reputation. I enjoyed my Wii console. I don't need external validation to enjoy things.

And I enjoyed (and still do) mine as well.  All four of them.

Doesn't change the fact that the reputation of the Wii in its waning years helped to shape the formative years of the Wii U's reputation (and thus, the amount/type of support it's getting).

SorenJune 24, 2014

Quote from: smallsharkbigbite

So bad to release a minor changed sequel for the same price, but good to release the exact same game as $20 more?

No. I find both practices reprehensible. The difference is one company (EA) is being disingenuous about the product it's trying to sell. Which is exactly why I think saying that "arguing EA's price gauges are pointless" is wrong (or any company for that matter). They totally deserve to be called out in public for their crap.

Also, Nintendo price gouging? At what point exactly did Nintendo raise the price of the Wii in a manner that wasn't considered fair market value?

UncleBobRichard Cook, Guest ContributorJune 24, 2014

Quote from: Soren

Also, Nintendo price gouging? At what point exactly did Nintendo raise the price of the Wii in a manner that wasn't considered fair market value?

The funny thing is, is that there was an effort made to get Nintendo to officially *raise* the price of the Wii (generally, by packing in more games/controllers), but Nintendo refused and held the price steady.

smallsharkbigbiteJune 24, 2014

Quote from: Soren

No. I find both practices reprehensible.

I'm glad we both agree that EA and Nintendo at times use inappropriate practices. 

Quote:

The difference is one company (EA) is being disingenuous about the product it's trying to sell.

I disagree, they are making changes just not significant changes to graphics/gameplay thus the budget price.

Quote:

Which is exactly why I think saying that "arguing EA's price gauges are pointless" is wrong (or any company for that matter). They totally deserve to be called out in public for their crap.

Also, Nintendo price gouging? At what point exactly did Nintendo raise the price of the Wii in a manner that wasn't considered fair market value?

I thought it was pretty obvious I was arguing that Nintendo overcharges just like EA in response to quotes like yours.

Quote:

Last time I checked these legacy editions were selling for $30. I guess that's ok but that's way too much for a literal roster update.

Price gouging is used synonymously with overcharging in our society. "http://www.cbsnews.com/news/jetblue-ceo-price-gouging-is-a-rude-fact-of-air-travel/"  The CEO of JetBlue is using price gouging where technically he means overcharging.  The article talks about airline consolidation allowing them to increase charges and fees that never go away and aren't the result of a specific increase in demand or drop in supply.  What an idiot, right? 


Either way I do agree with you.  Businesses are going to charge what they can get away with so not much point in talking about overcharging or price gouging.  It doesn't seem to stop people from weighing in on EAs practice though, even though I doubt any of you would be interested in this game for $5.

Quote from: UncleBob

Quote from: Soren

Also, Nintendo price gouging? At what point exactly did Nintendo raise the price of the Wii in a manner that wasn't considered fair market value?

The funny thing is, is that there was an effort made to get Nintendo to officially *raise* the price of the Wii (generally, by packing in more games/controllers), but Nintendo refused and held the price steady.

If I remember my old RFNs correctly, Nintendo actually did raise the price of the Wii in Europe at one point, ostensibly because of currency fluctuations.

nickmitchJune 25, 2014

Nintendo games don't come down in price as quickly as other developers' games, but I wouldn't call that price gouging.  That's the market holding those prices steady.

And with Xenoblade and the MPTrilogy thing, there was significant risk in reprinting those games as the demand may not have been there.  Those titles were going for that in the pre-owned market anyway, weren't they?

SorenJune 25, 2014

They were probably going higher because of the lack of availability. The prices have dropped back down to normal though. Xenoblade and MPT are going for $50 used on Gamestop, which is fine.

MythtendoJune 25, 2014

Nintendo games not dropping in price isn't price gouging, they don't go down (usually, some do drop if they bomb) because they continue to sell at a steady pace while most games from other publishers tend to drop their sales numbers within a month or two (with some exceptions). When demand goes down, THEN you drop the price.

nickmitchJune 26, 2014

Quote from: Soren

They were probably going higher because of the lack of availability. The prices have dropped back down to normal though. Xenoblade and MPT are going for $50 used on Gamestop, which is fine.

I was always under the impression that MPT was limited edition anyway, especially with the tin case and SWEET art book.

With Xenoblade, we knew that was a limited print from the start because Nintendo didn't wanna bring it over.

And aren't these Gamestop versions not really "used"?  They were printing them, right?  I know they were labeled as used, but I figure most people buying the game would know what's up.

OblivionJune 26, 2014

I don't think Gamestop can just print copies of a game whenever they want. Well, I hope not.

AdrockJune 26, 2014

Quote from: nickmitch

And aren't these Gamestop versions not really "used"?  They were printing them, right?  I know they were labeled as used, but I figure most people buying the game would know what's up.

I was under the impression that GameStop bought the additional copies of Xenoblade Chronicles from Nintendo's online store (which was the only other way to get it) then sold them as used.

nickmitchJune 26, 2014

I thought they got permission to reprint copies. I might have to go look that up.

SorenJune 26, 2014

Whatever they did was with Nintendo's blessing. Games had working Club Nintendo codes.

There's a company called Games Quest Direct that specializes in reprinting games, it's possible that Gamestop commissioned the reprint through them.

nickmitchJune 26, 2014

Tried looking it up while at work, and while it was rumored, nothing was confirmed it seems.

The other theory is that they withheld initial stock.

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