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WayForward Handpicked by Disney for DuckTales Remake

by Kimberly Keller - March 26, 2013, 6:31 am EDT
Total comments: 7 Source: Destructoid, http://www.destructoid.com/capcom-loved-working-wi...

An interview with Capcom shines new light on this upcoming project.

Disney recommended to Capcom that WayForward Technologies develop DuckTales Remastered. This, and several other details, were revealed in a Destructoid interview with the game's producer Rey Jimenez.

Capcom bonded well with WayForward, “they handled practically all of the production side like pros. The game has been in development for around a year, and we would love to work with them again... retro or otherwise,” said Jimenez.

The game will be 70% content from the original, with added content to give characters and levels more context and narrative, plus other added features to modernize the game. Some of the original voice actors will return, as well as the cartoon’s original background designer. "We want to do what we felt the original team could have done if they had the resources," Jimenez explained.

Unfortunately, staying true to the original, no multiplayer DLC will be added to the game. However, fans of the game will enjoy a new, harder extreme mode while beginners will benefit from an easier experience.

Jimenez elaborated, “we have made a lot of the game easier for new fans. For instance, there's a new 'easy pogo' system where all you have to do is press a button, and the Transylvania level was reworked to make it less confusing. On the easiest difficulty, you'll have the chance to see the whole map, you'll get infinite lives, you'll be able to get the maximum amount of hearts, and easier bosses. We want to try and breadcrumb the player if they feel like the game is too hard. On Hard mode, that's the closest to the NES version we could get. No hand-holding there. On Extreme though, that's actually harder than the original. You'll have less hearts than the NES game and there's some challenging reworks.”

The game will be made using the Mighty Switch Force game engine and will also include Wii U specific features. For example, the gamepad will allow players to view maps. “Full remote play features” were also mentioned, but Jimenez did not clarify what that would mean for the game.

Talkback

I think it's awesome that WayForward has that kind of reputation. I know a lot of people here have been big fans of theirs for a while, but it's nice to see people in the industry agree.

AdrockMarch 26, 2013

Quote:

Capcom bonded well with WayForward, “they handled practically all of the production side like pros. The game has been in development for around a year, and we would love to work with them again... retro or otherwise,” said Jimenez.

http://i.imgur.com/snKONHj.jpg

NeifirstMarch 26, 2013

I'd like to personally thank the person(s) responsible at Disney for keeping this project far, far away from Warren Spector.  This can't come soon enough!

pokepal148Spencer Johnson, Contributing WriterMarch 26, 2013

Quote from: Neifirst

I'd like to personally thank the person(s) responsible at Disney for keeping this project far, far away from Warren Spector.  This can't come soon enough!

i think warren was held back by limitations, he may have been too ambitious for his own good(or not realized the limitations of his team) but i think he had some excellent ideas that just somewhere along the way wound up not happening...

thedefalcosMarch 26, 2013

Quote:

The game will be 70% content from the original, with added content to give characters and levels more context and narrative, plus other added features to modernize the game. Some of the original voice actors will return, as well as the cartoon’s original background designer. "We want to do what we felt the original team could have done if they had the resources," Jimenez explained.
Unfortunately, staying true to the original, no multiplayer DLC will be added to the game. However, fans of the game will enjoy a new, harder extreme mode while beginners will benefit from an easier experience.

This is what I'm most excited about.  Original voice actors, new levels, and extreme mode.  I'm not interested in a straight remake. I beat the original in one day (about 3 hours). While fun and memorable, I think people's nolstagia glasses are a little thick when it comes to paying $15 for a game that short and that easy.


And I'm surprised they are using the original background designer because those 3D backgrounds look nothing like the cartoon. It would have made more sense to do them in handdrawn sprites.

SquirtleSquadMarch 26, 2013

D-d-d-danger, watch behind you - there's a stranger out to find you What to do? Just grab onto some Duck Tales, oo-oo!  ;D

Quote from: Adrock

Quote:

Capcom bonded well with WayForward, “they handled practically all of the production side like pros. The game has been in development for around a year, and we would love to work with them again... retro or otherwise,” said Jimenez.

http://i.imgur.com/snKONHj.jpg

I noticed in Destructoid's interview they repeatedly tried to get some Mega Man info out of Jimenez, unfortunately it looks like he was onto their plan, no slip ups  :-X

Quote from: thedefalcos

And I'm surprised they are using the original background designer because those 3D backgrounds look nothing like the cartoon. It would have made more sense to do them in handdrawn sprites.

I agree that some of the more 3D looking levels seem to be a simplified art style, but in the areas that have room for a more elaborate background, I can definitely see the similarities to the original cartoon, it looks great!

http://img.pandawhale.com/G1vcxO-ducktales-remastered-will-feat-qOMg.jpeg

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