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WiiU

Wii U Pro Controller Set to Release with Wii U

by Danny Bivens - June 3, 2012, 3:26 pm EDT
Total comments: 50

An updated traditional controller is coming to the Wii U. 

Nintendo is releasing the Wii U Pro Controller for the Wii U.

The controller is lighter, and intended to be more attractive to gamers seeking a traditional gaming experience. Along with a standard button layout, the controller also offers click-enabled analog sticks.

The wireless controller also appears to contain a mini-USB charge plug. The Wii U will support up to four controllers.

Talkback

broodwarsJune 03, 2012

Well, Nintendo did a great job of cloning the Xbox 360 controller, though as I've said before they screwed-up by swapping the right stick & button positions.  At least this new design has the Dpad and buttons at an inward angle compared to the sticks above them, making it less likely that the player will accidentally press them while using the sticks.

If I were to ever get a Wii U, this would be the controller I'd use. But man if they were going to clone the 360 controller, why not just keep the sticks where they were?

AdrockJune 03, 2012

Ehh... I hope this isn't Nintendo's answer for multiple GamePad support.

I like the Pro Controller except for the glossy finish. What is Nintendo's obsession with it? I wish all of their controller's had the DSi's matte finish.

Quote from: broodwars

Well, Nintendo did a great job of cloning the Xbox 360 controller, though as I've said before they screwed-up by swapping the right stick & button positions.

I prefer the right stick above the face buttons.

JRokujuushiJune 03, 2012

I figure they're keeping the stick above the buttons to keep it consistent with the Wii U Gamepad's stick placement.

VickiLJune 03, 2012

I'm a little bummed at the strong implication that I'll have to buy a new Pro controller and not use the Classic Controller Pro I already have, even though it plugs in fine to the Wii mote that is compatible.  I hope I just took it pessimistically and am wrong.

Chozo GhostJune 03, 2012

Quote from: broodwars

Well, Nintendo did a great job of cloning the Xbox 360 controller, though as I've said before they screwed-up by swapping the right stick & button positions.  At least this new design has the Dpad and buttons at an inward angle compared to the sticks above them, making it less likely that the player will accidentally press them while using the sticks.

If I were to ever get a Wii U, this would be the controller I'd use. But man if they were going to clone the 360 controller, why not just keep the sticks where they were?

This is an optional accessory, although if you don't like either this or the tablet controller then you are probably screwed... unless third parties such as Nyko offer something more to your liking, but third party controllers do tend to be less sensitive/accurate so that sucks.

I would guess someone would release an adapter to allow a 360/PS3 controller to work on the Wii U.

http://www.amazon.com/Cross-Battle-adapter-RUMBLE-Xbox-360/dp/B001O89YTU/ref=sr_1_9?ie=UTF8&qid=1338765254&sr=8-9 <----- something like this which allows a 360 controller to hook up and work on the PS3 for those who hate the PS3 controller. Some third party will probably come up with some solution like that for the Wii U, or maybe the Wii U will have a "homebrew channel" and someone will figure out a way to hack it so a PS360 controller can work without needing any adapter?

Kytim89June 03, 2012

Didn't I say that we would get a controller like this one? This will make playing third party games much better because I am more of a traditionalists and would prefer the uMote to play first party games. I bet this controller will have a gyroscope and motion plus built inside of it.

CericJune 03, 2012

Quote from: broodwars

...
But man if they were going to clone the 360 controller, why not just keep the sticks where they were?

I think you answered your own question.  To close and its Lawsuit time.

SonofMrPeanutJune 03, 2012

For the sake of compatibility with Wii U games, having this one will be absolutely essential due to the clickable sticks.


BTW, don't bother taking MrMiiverse on Twitter.  I already have.  :cool;

EnnerJune 03, 2012

Ah, this looks like a nice little number. I've enjoyed using the Classic Controller Pro, and the Wii U Pro looks like it will continue that line.

Quote from: broodwars

If I were to ever get a Wii U, this would be the controller I'd use. But man if they were going to clone the 360 controller, why not just keep the sticks where they were?

I think this controller was designed specifically for the person shooter crowd. Positioning both the sticks in the upper, more natural resting position might have been more comfortable during testing.

TeaHeeJune 03, 2012

I have a sinking feeling that this video and new controller hint at only one WiiU gamepad being usuable at a time.  That could be a deal breaker for many people, me included.

NemoJune 03, 2012

Will the Wii U Pro Controller have to plug into a Wii remote or will it have wireless on its own?

AdrockJune 03, 2012

Quote from: Nemo

Will the Wii U Pro Controller have to plug into a Wii remote or will it have wireless on its own?

I think it's wireless. It looks like it has a micro-USB slot at the top. I'll see if I can track down a pic.
http://i.imgur.com/Ku8l8.png

MasterEJune 03, 2012

when i watched the Nintendo direct i just happened to have my black glossy 360 controller(wired) next to me so I thought I would observe some things.

I do like having off set sticks on the 360, but now that I think about it critically my liking for the stick placement has nothing to do with having the sticks apart. It has more to do having the button up and to the right so I can reach them by sliding my thumb into the proper resting position. The upside to having both sticks up is I find that my motor control is actually better with the left stick over the right (though I am right handed). With that in mind I would like booth thumbs to naturally rest on the sticks rather than just one. I just hope switching to buttons/dpad is a very easy transition.

Boring further analysis: When I looked at my hand my thumb it is nearly horizontal and i realized i am almost doing opposite motions with my fingers to get the same manipulation of the sticks (ie. move thumb up for forward on left stick, to go up on right stick i am moving my thumb to the right). It also occurred to me that moving my right thumb left and right to get up and down might be a little more difficult. It then made sense why I would prefer to hit forward and back on the left stick and move left and right on the other stick, in both cases i'm moving my thumbs up and down.

I guess when people gets some hands on with the pro controller on Tuesday the new controller will be put to the test.

Chozo GhostJune 03, 2012

It would be nice if you can plug a headset into it like you can with the 360 controller.

AdrockJune 03, 2012

They're probably going wireless with that too. Good, I say. Take that, my cats. You can't chew through wires if there are none.

CericJune 03, 2012

Quote from: Adrock

They're probably going wireless with that too. Good, I say. Take that, my cats. You can't chew through wires if there are none.

All those USB recharging Wires.


Also I'm not super fond of the bottom triggers on the 360 controller (Only recently really put any use into one.) Curse you Nintendo and Abandoning the Wavebird.

AdrockJune 03, 2012

Most cords and wires are too thick, but almost all of them have cat bite marks on them. My one cat chewed through a couple phone chargers (my iPhone USB cable still worked for until recently) and the Wii sensor bar wire.

CaterkillerMatthew Osborne, Contributing WriterJune 03, 2012

So about the charging wires, do they go into the console, or the wall? Would I be able to play the game while it is charging? Also would that apply to the Upad as well?

I know these questions can't truly be answered right now. I'm trying to take fighting game tournies into consideration.


I noticed under the new UXpropad, there are 4 lights indicating player 1-4. Anyone notice anything on the Upad yet?


I think Upad is a good shortening of Wii U Game Pad.

CericJune 03, 2012

Quote from: Caterkiller

So about the charging wires, do they go into the console, or the wall? Would I be able to play the game while it is charging? Also would that apply to the Upad as well?

I'm trying to take fighting game tournies into consideration.

If its like any other USB device you'll be able to play while charging.  I charge my PS3 using any of my game consoles, PC, wall chargers, etc. and definitely play while there charging.

CaterkillerMatthew Osborne, Contributing WriterJune 03, 2012

Quote from: Ceric

Quote from: Caterkiller

So about the charging wires, do they go into the console, or the wall? Would I be able to play the game while it is charging? Also would that apply to the Upad as well?

I'm trying to take fighting game tournies into consideration.

If its like any other USB device you'll be able to play while charging.  I charge my PS3 using any of my game consoles, PC, wall chargers, etc. and definitely play while there charging.

Awesome thanks! That's probably how it will work for Wii U as well. Can you charge multiple controllers at once?

So tell me, are they still wireless while charging? Or do they function as a wired controller? I'm just imagining future Wii U tourny nerds(such as myself) worrying about channels getting crossed when it's a room full of Wii U controllers.

CericJune 03, 2012

Quote from: Caterkiller

Quote from: Ceric

Quote from: Caterkiller

So about the charging wires, do they go into the console, or the wall? Would I be able to play the game while it is charging? Also would that apply to the Upad as well?

I'm trying to take fighting game tournies into consideration.

If its like any other USB device you'll be able to play while charging.  I charge my PS3 using any of my game consoles, PC, wall chargers, etc. and definitely play while there charging.

Awesome thanks! That's probably how it will work for Wii U as well. Can you charge multiple controllers at once?

So tell me, are they still wireless while charging? Or do they function as a wired controller? I'm just imagining future Wii U tourny nerds(such as myself) worrying about channels getting crossed when it's a room full of Wii U controllers.

Yes and no.  On the PS3 Controller if they are plugged into the PS3 they seem to use the wire and get there Bluetooth stuff all settled.  If you plug them into a Computer that is on and then turn them on they'll sometime try to connect to the computer instead.  If you turn them on and then plug them into the computer they just happily keep wirelessly communicating with the PS3.  Same for any of the dumb USB chargers.

AdrockJune 03, 2012

Quote from: Caterkiller

I think Upad is a good shortening of Wii U Game Pad.

I think GPad is more appropriate because it ain't nothing but a G thang, baby.

I'll see myself out...

VahneJune 03, 2012

The more I think about it, the more I think that having both sticks at top would be the most ergonomic set up, especially with the buttons and d-pad at an angle.

ThePermJune 04, 2012

if you flipped the sticks it would be a gamecube controller with a nicer design and super nintendo buttons

Quote from: ThePerm

if you flipped the sticks it would be a gamecube controller with a nicer design and super nintendo buttons

And a better right analog stick and what looks like a larger D-Pad. If it had analog triggers it seems like it would be the perfect controller.

arnoldrobinsonjrJune 04, 2012

this is for the hater that said nintendo copied the 360 for #1nintndo made the DPad,#2The analog stick#3 the Rumble #4 A,B,Y,X,R,L Buttons,#5 Save gave files#6 motion controls.NOW TELL ME WHO's COPYING WHO!!!!!!!!!

broodwarsJune 04, 2012

Quote from: arnoldrobinsonjr

this is for the hater that said nintendo copied the 360 for #1nintndo made the DPad,#2The analog stick#3 the Rumble #4 A,B,Y,X,R,L Buttons,#5 Save gave files#6 motion controls.NOW TELL ME WHO's COPYING WHO!!!!!!!!!

*laughs hard at the fanboyism*

arnoldrobinsonjrJune 04, 2012

this is for the hater that said Nintendo copied the 360 controller #1Nintendo made the DPad,#2 The analog stick#3 the Rumble #4A,B,Y,X,R,L #5 the save files#6 motion control NOW WHO's COPYING WHO!!!!!!!! YOU DIG NFL

broodwarsJune 04, 2012

Quote from: arnoldrobinsonjr

this is for the hater that said Nintendo copied the 360 controller #1Nintendo made the DPad,#2 The analog stick#3 the Rumble #4A,B,Y,X,R,L #5 the save files#6 motion control NOW WHO's COPYING WHO!!!!!!!! YOU DIG NFL

Please, just stop. Your rantings are too hilarious.

BeautifulShyJune 04, 2012

The 360 controller is pretty much a copy of the Gamecube controller and when you get down to it all the non motion controllers out there for the consoles are extensions of the SNES controller. If you are not getting it watch this video. Start it at the 5 min mark.

http://www.youtube.com/watch?v=lkZeZIE66ZA

Killer_Man_JaroTom Malina, Associate Editor (Europe)June 04, 2012

I think we should leave the arguments of who copied who to one side. What does it really matter? If having a homogeneous control layout is what it takes for third-party studios to get their multi-platform games on the Wii U, then so be it. Hopefully, there will be some thoughtful uses for the GamePad from developers outside of Nintendo, but we'll see.

My only question concerning the Pro Controller at this point is: will it come with the system, or will it be sold separately?

Chozo GhostJune 04, 2012

Quote from: broodwars

Quote from: arnoldrobinsonjr

this is for the hater that said Nintendo copied the 360 controller #1Nintendo made the DPad,#2 The analog stick#3 the Rumble #4A,B,Y,X,R,L #5 the save files#6 motion control NOW WHO's COPYING WHO!!!!!!!! YOU DIG NFL

Please, just stop. Your rantings are too hilarious.

He has a point, though. A lot of the things that make up the 360 controller were invented by Nintendo in the first place (d-pad, shoulder buttons, analog sticks, etc). What Nintendo took was the basic shape of the controller, which I think is more than fair considering everything else was theirs anyway. So Nintendo took one thing, but meanwhile Microsoft and Sony have controllers with 90% ripped off from Nintendo.

broodwarsJune 04, 2012

Quote from: Chozo

He has a point, though. A lot of the things that make up the 360 controller were invented by Nintendo in the first place (d-pad, shoulder buttons, analog sticks, etc). What Nintendo took was the basic shape of the controller, which I think is more than fair considering everything else was theirs anyway. So Nintendo took one thing, but meanwhile Microsoft and Sony have controllers with 90% ripped off from Nintendo.

Yes, I know.  I just found it hilarious how fond some people on this site are of saying "Nintendo is the IDEAS company.  Everyone rips them off, especially Sony with the Dualshock controller", yet Nintendo's big new controller is a total reskin of the Xbox 360 controller (right down to using what looks like the exact same triggers).  In essence, Nintendo's big answer to creating a controller for games other than their own was to rip off another company's design.

Now, that's fine by me (I generally like the Xbox 360 controller, and the Wii Remote certainly demonstrates how badly Nintendo can design a controller when they want to be "different"), but I find it hilariously ironic that it's apparently sacrilege for other companies to modify Nintendo designs.  However, when you point out that Nintendo's doing the same thing, you get...well...arnoldrobinsonjr.

Right now I'm just happy it's not a dual shock. I absolutely cannot use analog sticks in that setup.

Chozo GhostJune 04, 2012

Quote from: broodwars

Nintendo's doing the same thing

They didn't start it, though... and there is a saying that turn about is fair play.

Quote from: Kairon

Right now I'm just happy it's not a dual shock. I absolutely cannot use analog sticks in that setup.

I agree. My beef with the dualshock is the tiny little nubs that they call "grips" that leave you nothing to grip onto.

BTW, have we forgotten that the CCP was a rip off of the dual shock? Had Nintendo not come up with this new controller design and instead stuck with their CCP from last gen, they would still be going with a rip off.

famicomplicatedJames Charlton, Associate Editor (Japan)June 04, 2012

Quote from: TeaHee

I have a sinking feeling that this video and new controller hint at only one WiiU gamepad being usuable at a time.  That could be a deal breaker for many people, me included.

Nah, I'm confident there will be 2x Wii U GamePad games shown at the software showcase, just not 1st party games. (at the moment)

Quote from: Nemo

Will the Wii U Pro Controller have to plug into a Wii remote or will it have wireless on its own?

Looks like it's all wireless baby!


Another question would be, does it have rumble or mic support?
Would be nice if it had everything the Wii U GamePad has minus the screen and sensor bar.

Quote from: famicomplicated

Another question would be, does it have rumble or mic support?
Would be nice if it had everything the Wii U GamePad has minus the screen and sensor bar.

Gotta wait for the Wii U Pro ControllerPlus.

famicomplicatedJames Charlton, Associate Editor (Japan)June 04, 2012

Hahaha! Ha?

If it doesn't have a mic, I guess you're supposed to have your Wii U GamePad nearby to talk into..

NintendoFanboyJune 04, 2012

People complain if ts not exactly what they are used to. if they copied MS and didnt get sued, then
you all would complain that you alraedy have that, wheres the inovation nintendo.
I for one am glad they didnt do a classic controller, i hate the PS anolog stick placement.

S-U-P-E-RTy Shughart, Staff AlumnusJune 04, 2012

Today is the first day that I considered that I might actually buy a Wii U. I pretty much *only* care about a "traditional" gaming experience. While the 360 controller isn't super fantastic, it's the least bad of this generation. (What can I say? I'm a controller snob)
This actually looks better than the 360 controller to me, because of
- a nice big dpad that will probably be precise and light to the touch
- buttons that might not be mushy analog bullshit

Now, if the rest of the system features cater to me more than some grandma, I might actually be sold.

HyawattaJune 04, 2012

Wii U Controller Details
Does the Wii U Pro Controller have rumble? Are the ZL & ZR triggers analog/pressure sensitive, and do they click when they are pressed all the way down like on the GCN controllers? Are these features on both the Wii U Pro Controller and the Wii U GamePad?

Since Nintendo didn't mention analog triggers while talking specifically about updating their Wii U Gamepad, I'm starting to think that won't happen.

Ian SaneJune 04, 2012

This actually seems less necessary since the Wii U Gamepad is a lot more traditional than the Wii Remote was.  Is there anything on here that is missing from the Gamepad?

I'm iffy about how the analog sticks are both in the primary position and I have that concern about the standard pad as well.  I really think our thumbs should naturally rest on the face buttons as we use those more than anything.  I've also noticed in my years of controller experience that analog sticks are easier to handle in the secondary position than the d-pad is.  The d-pad SUCKS if you have to reach for it and I imagine face buttons wouldn't be so hot either.  Having the analog sticks in the secondary position is the lesser of two evils as they aren't nearly as hard to use in that position.

But surely Nintendo paid attention to this stuff and wouldn't throw this crap on willy nilly?  Well, um, they didn't care about egonomics or even basic functionality last gen and the 3DS having only one analog pad seems to have been a clear mistake.  Any company that puts waggle in their games is no longer trustworthy when it comes to controllers.  I have to see if the analog stick positioning works out.  Knowing Nintendo they spent all their user testing on the damn screen because you know that THAT is what they really care about.

S-U-P-E-RTy Shughart, Staff AlumnusJune 04, 2012

Quote from: Ian

I've also noticed in my years of controller experience that analog sticks are easier to handle in the secondary position than the d-pad is.  The d-pad SUCKS if you have to reach for it and I imagine face buttons wouldn't be so hot either.  Having the analog sticks in the secondary position is the lesser of two evils as they aren't nearly as hard to use in that position.

I disagree. It's better to have the dpad in the secondary position. And it's not a weird stretch on the 360 controller or anything and I don't even have giant gorilla hands. I feel like if anything is going to have problems in the secondary position, it's the stick, because being slightly uncomfortable with the angle will make it awkward to play, unlike with the dpad.

Ask me about my decades of controller experience :smug:

Mop it upJune 04, 2012

I have no idea why this exists when the Game Pad and Classic Controller already have everything it does. I also don't like how it's a copy of the Xbox 360 controller, there's nothing wrong with the form factor of the Classic Controller Pro.

But this is the only thing that has disappointed me about the Wii U so far.

S-U-P-E-RTy Shughart, Staff AlumnusJune 04, 2012

Does the classic controller have analog triggers? I've literally never used one

Mop it upJune 04, 2012

The original Classic does, though the Pro does not. But I was under the impression that the Wii U controllers didn't either.

pokepal148Spencer Johnson, Contributing WriterJune 12, 2012

I just tested and neither of the classic controllers have click sticks
They better flip the button layout if this is to replace the classic controller as only 2 confirmed vc consoles(the n64 and incoming gamecube) use analog sticks.

Chozo GhostJune 12, 2012

Quote from: pokepal148

I just tested and neither of the classic controllers have click sticks
They better flip the button layout if this is to replace the classic controller as only 2 confirmed vc consoles(the n64 and incoming gamecube) use analog sticks.

Its also for original WiiU games. Its not a mere Classic Controller replacement.

OblivionJune 12, 2012

Quote from: pokepal148

I just tested and neither of the classic controllers have click sticks
They better flip the button layout if this is to replace the classic controller as only 2 confirmed vc consoles(the n64 and incoming gamecube) use analog sticks.

It isn't supposed to be a classic controller. Look at the title of this topic: do you see "classic controller"?

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