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Wii

New Wii Hardware Revision Drops GameCube Support

by Nicholas Bray - August 17, 2011, 6:27 am EDT
Total comments: 49

The new design is meant to sit horizontally and comes in a two-game bundle.

A new streamlined version of the Wii will be releasing in the United Kingdom before Christmas.

The console is meant to sit horizontally, with the vertical stand of the original version eliminated. The new system also removes backwards compatibility with GameCube software and accessories.

This new Wii will be sold as part of a new family bundle, which will include Wii Sports and Wii Party, along with a Wii Remote Plus and Nunchuk.

[EU] Nintendo Announces Packed 2011 Line-Up of Upcoming Games

17th August 2011 - There is something for everyone from Nintendo this autumn/ winter, whether you own a Nintendo 3DS, a system from the Nintendo DS family of consoles, or Wii. The upcoming games include new adventures starring some of your favourite Nintendo characters.

Link is once again tasked with rescuing Zelda, on November 18th in the eagerly anticipated European debut of The Legend of Zelda: Skyward Sword on Wii. Mario is making his 3D debut on Nintendo 3DS just in time for Christmas as he explores new depths in SUPER MARIO 3D LAND and aims to be the quickest on the track in Mario Kart 7, both of which launch across Europe in November and December respectively. Pokémon fans are also in for a treat as Super Pokémon™ Rumble comes to Nintendo 3DS in December. Kirby also joins the roster in taking you back to Dream Land in Kirby’s Adventure Wii whilst Kirby Mass Attack joins Nintendo’s handheld console offerings.

2011 marks the 25th anniversary of The Legend of Zelda series of games and as part of the celebrations Nintendo are releasing not one, not two, but three Zelda games. Swordplay on Wii has evolved, with The Legend of Zelda: Skyward Sword launching across Europe on 18th November. Thanks to the introduction of full motion controls enabled by Wii MotionPlus technology, you can look forward to a completely immersive and natural gameplay experience. Wield your Wii Remote Plus or Wii Remote & Wii MotionPlus accessory and watch it accurately replicate the angle of every sword slice as you battle your way through the game, all on the way to rescuing Zelda. 

The original Legend of Zelda Wii adventure The Legend of Zelda: Twilight Princess is being re-released at a special price point as a Nintendo Selects title on 16th September. Nintendo is also treating Zelda fans to the Game Boy Advance version of The Legend of Zelda: Four Swords which will become available to download for free on Nintendo DSiWare (which is available on Nintendo 3DS, Nintendo DSi and Nintendo DSi XL) in September in celebration of 25 years of The Legend of Zelda franchise.  

There are also plenty more downloadable offerings from Nintendo eShop for Nintendo 3DS in the lead up to Christmas. Zen Pinball 3D developed by Zen Studios for Nintendo 3DS is the definitive pinball experience on a portable games console and will be available to download from Nintendo eShop this year. It brings an incredible 3D experience to the acclaimed video game pinball series for the first time ever. The next game in WayForward’s “Mighty” series, Mighty Switch Force, also becomes available to download from Nintendo eShop this autumn. Get ready to solve never before seen 3D puzzles as run-and-gun action meets brain-teasing navigation. Mutant Mudds - an exciting new platform game for Nintendo 3DS will also be arriving exclusively to Nintendo eShop this December. Follow Max - armed with a heavy-duty water cannon and H20-powered jet pack, he is determined to thwart the filthy plans of the Mutant Mudd army by blasting and hovering his way across the soiled landscape.

Those who prefer to re-live some classic adventures are in for a treat as Virtual Console for Nintendo 3DS is bringing an array of Game Boy games to Nintendo 3DS - Super Mario Land 2: 6 Golden Coins and Metroid II - Return of Samus will both be making their way to download from Nintendo eShop before the year is out.

Those who are anticipating the impending launch of Xenoblade Chronicles, the action-packed role playing game (RPG) exclusive to Wii launching on 19th August, will soon get to experience two new RPGs exclusively for Wii, as The Last Story and Pandora’s Tower will both be making their European debut on Wii in 2012.

Kirby, Meta Knight, King Dedede and Waddle Dee will take you back to Dream Land once more, as Kirby’s Adventure Wii launches across Europe in December. Kirby and his enemies put their differences behind them and join forces to help an alien who wants to return home after crash landing in Dream Land. 

Those of you who also want some Kirby fun whilst on the move are also in for a treat. Take charge of up to ten Kirby at once, to defeat enemies and solve inventive puzzles, when Kirby Mass Attack launches on the Nintendo DS family of consoles on 28th October. (The game can also be played on Nintendo 3DS.)

Those looking for the perfect present for all the family this Christmas can look no further than the new value Wii bundle.  It not only offers great value to European fans, but introduces a streamlined Wii console with a slightly altered configuration*, which is designed to sit horizontally, rather than vertically. The bundle includes the newly configured Wii console in white, a Wii Remote Plus controller, Nunchuk, and copies of Wii Sports and Wii Party. A number of other Wii bundles will be announced this autumn, all offering great value for the family this Christmas. 

Click here for an overview of just some of the upcoming games which will be launching across Nintendo 3DS, Nintendo DS family of consoles and Wii, as well as a taster of what will be available to download from Nintendo eShop, Nintendo DSi Shop and Wii Shop Channel this year.

*Please note that the new configuration Wii is no longer compatible with Nintendo GameCube software or accessories.

Talkback

FZeroBoyoAugust 17, 2011

Neat.


I would say, "Isn't it a little late for a system revision since the Wii U is coming next year?". Then I remembered that Sony is releasing a new PSP model this fall in lieu of not having the PlayStation Vita ready for launch in North America.

steveyAugust 17, 2011

This doesn't bode well for GC support in the WiiU. (How am I suppose to play SSBB/MKW on the WiiU without a wavebird?)

And besides the logo, I can't see a difference in the 'streamline' console....

CericAugust 17, 2011

Quote from: stevey

This doesn't bode well for GC support in the WiiU. (How am I suppose to play SSBB/MKW on the WiiU without a wavebird?)

And besides the logo, I can't see a difference in the 'streamline' console....

Maybe its not as deep?

If it wasn't for GC BC and then Monster Hunter Tri, I probably wouldn't had touched my Wii all this year.

AdrockAugust 17, 2011

I thought Nintendo already confirmed Wii U is not backwards compatible with Gamecube.

motangAugust 17, 2011

So Europe is not only getting a downgraded version of PSP but also Wii now.  ::)

No word on NA getting this though.

TurdFurgyAugust 17, 2011

It's designed to lay horizontal? They're already setting up the Wii U to be confused with the Wii.

UncleBobRichard Cook, Guest ContributorAugust 17, 2011

Dear Nintendo - We already have plenty of Wii hardware... we need some more games, plz.

Unless... HDMI?

TanookisuitAugust 17, 2011

Yeah, it looks SO similar to the WiiU.  WiiU already needs a redesign.

Chozo GhostAugust 17, 2011

Quote from: Tanookisuit

Yeah, it looks SO similar to the WiiU.  WiiU already needs a redesign.

And a new name.

Ian SaneAugust 17, 2011

I'm pretty sure 90% of the Wii userbase has no idea that the Wii even plays Gamecube games and might not even know what the Gamecube is.  Anyone who cares already has a Wii, so it's not really a big deal.  Nintendo never drew much attention to the backwards compatibility in the first place.  I think they've learned that if you don't have it you can resell the old games.

Chozo GhostAugust 17, 2011

Quote from: Ian

I'm pretty sure 90% of the Wii userbase has no idea that the Wii even plays Gamecube games and might not even know what the Gamecube is.  Anyone who cares already has a Wii, so it's not really a big deal.  Nintendo never drew much attention to the backwards compatibility in the first place.  I think they've learned that if you don't have it you can resell the old games.

Backwards compatibility serves a purpose in the first few years of a console's life by helping to win over the previous console's user base. Not that the GC had a large user base, mind you, but it was a good thing to have from the time the system launched until about let's say 2008. After that pretty much everyone who cared about that feature already owned it, so Nintendo reasonably could have removed it at that time. I'm surprised it took them this long to cut it out.

I doubt it added much to manufacturing costs, but even if it was only like $5 you figure Nintendo may sell another 20-30 million units, so that adds up to a significant chunk of money saved off manufacturing. It is also highly beneficial to reduce the size and weight of the Wii as much as possible, and taking GC compatibility out was a logical way to achieve that. Not that the Wii was a large or heavy system to begin with, but getting it even smaller is nice.

AdrockAugust 17, 2011

Maybe I'm missing something but why does the redesign look too similar to Wii U? It looks like the Wii to me besides the moved logo. Is it because the packaging is showing the console laying horizontally?  Back when Wii U was unveiled, I thought it looked too similar to the Wii so I suppose I'm just confused over the new emphasis on the similarities of redesigned Wii and the Wii U because the redesigned Wii looks identical to the original model. Not sure I'm explaining this well.

ejamerAugust 17, 2011

Agree with Chozo Ghost, also wonder why the EU Release List is discussed in this article - anyone else seeing that?

AdrockAugust 17, 2011

Apparently, the redesign is only officially announced for Europe. I could have sworn I read an article stating that NOA said they currently have no plans to release it but I can't find the article now.

DiscostewAugust 17, 2011

Quote from: Adrock

Maybe I'm missing something but why does the redesign look too similar to Wii U? It looks like the Wii to me besides the moved logo. Is it because the packaging is showing the console laying horizontally?  Back when Wii U was unveiled, I thought it looked too similar to the Wii so I suppose I'm just confused over the new emphasis on the similarities of redesigned Wii and the Wii U because the redesigned Wii looks identical to the original model. Not sure I'm explaining this well.

Well, the WiiU isn't finalized yet, so there is a possibility that the final design won't look so much like a Wii.

broodwarsAugust 17, 2011

Quote from: Adrock

Apparently, the redesign is only officially announced for Europe. I could have sworn I read an article stating that NOA said they currently have no plans to release it but I can't find the article now.

The article's up on Destructoid.

Quote from: ejamer

Agree with Chozo Ghost, also wonder why the EU Release List is discussed in this article - anyone else seeing that?

That's because the official news of the redesign was buried at the bottom of that press release.

BlackNMild2k1August 17, 2011

For every one saying that the new Wii looks even more like the Wii U now....

http://i.imgur.com/d6IDp.jpg

I have to say, how? It looks identical to the Wii other than the logo.
(agreeing with Adrock)

The Wii U shared a similar look with the Wii, but there is no way you can say that the revised Wii looks more like the Wii U when nothing (immediately obvious) about it's appearance has changed other than the position of the logo and the fact that it's not being sat up vertically.

Chozo GhostAugust 17, 2011

Quote from: MegaByte

Quote from: ejamer

Agree with Chozo Ghost, also wonder why the EU Release List is discussed in this article - anyone else seeing that?

That's because the official news of the redesign was buried at the bottom of that press release.

It makes sense that this is a revision Nintendo wouldn't really want to draw much attention to, because its not the sort of revision that adds anything new. Its taking something away. Not a big deal, but to some people it looks bad I guess.

Kytim89August 17, 2011

Nintendo should have increased the internal flash memory to 2GB and added extra features that the older Wii missed out on during its release.

TJ SpykeAugust 17, 2011

Quote from: stevey

This doesn't bode well for GC support in the WiiU. (How am I suppose to play SSBB/MKW on the WiiU without a wavebird?)

Both games had 3 other control options: Wii Remote, Wii Remote + Nunchuk, Classic Controller.

Not a chance HDMI will be added, what would be the point when the system can't display higher than 480p anyways? Kytim, no chance. The whole point of removing the GCN stuff is to save money, adding more flash memory would add cost and wouldn't really benefit them.

BlackNMild2k1August 17, 2011

Adding more flash might actually save them money.

I can't think of a single device that is using 512MB of flash other than the Wii. If they used a chip that was being mass produced in higher quantities (like 2GB), then it might actually be cheaper to produce and therefore save them some more pennies in the long run.

A flash bump to 2GBs might have happened if the 3DS was a bigger success since it also uses 2GB flash chips. Having the Wii and 3DS use the same flash chip would drive the price of that chip down a lot faster through mass production.

I wouldn't be surprised if they are using larger chips, just with parts disabled.

BlackNMild2k1August 17, 2011

Quote from: MegaByte

I wouldn't be surprised if they are using larger chips, just with parts disabled.

That would be stupid. Does having more than 512MB or Flash Mem break compatibility with Wii IOS or something? Having more internal flash is a selling point that would have made alot of core gamers happy less bitchy.

TJ SpykeAugust 17, 2011

I don't think it would make existing Wii owners less bitchy, since they would have to spend another $150+ tax to get a new system for it. I would have liked more than 512MB (lol, 512KB isn't enough even for the OS, I assume it was a typo in both posts) of memory, but I don't see it as a big deal they didn't change it for this.

BlackNMild2k1August 17, 2011

Yeah, I meant 512MB Flash mem. not 512KB.

I'll go fix that now.

Quote from: BlackNMild2k1

That would be stupid. Does having more than 512MB or Flash Mem break compatibility with Wii IOS or something? Having more internal flash is a selling point that would have made alot of core gamers happy less bitchy.

I mean, chip companies ship higher capacity/capability chips with parts disabled all the time (often defective parts). It's cheaper for them to do it that way, and it could be done without Nintendo's input.

Chozo GhostAugust 17, 2011

Yeah, I remember reading a long time ago about how the Sega Genesis towards the end of its life was using a CPU which was much more powerful than the original CPU used, and that Sega artificially limited that CPU so that it was the same as the old one, even though it was capable of much more. The reason they used the newer and faster CPU was that it was less expensive than to continue using the old one.

So it is very possible that recent Wii units may be using 2gb flash memory chips as we speak, but Nintendo artificially is restricting them to 512mb to keep them the same as past units.

Kytim89August 17, 2011

This new Wii 1.5 most likely does not cost that much for Nintendo to produce and it will help increase their profit margins over the current Wii system. When Nintendo made the transition from the DS Lite to the DSi they doubled the RAM and added internal flash memory. It stands to reason that even Nintendo is aware that just by removing the Gamecube portions of this console may not be enough to attract significant sales base. However, if Nintendo added extra RAM and internal storage then it might incentivize enough people to impulse buy. The only issue is that the Wii U is so close to launch that many may avoid buying this system due to the bigger and badder Wii U.

TJ SpykeAugust 17, 2011

I wouldn't call it a Wii 1.5, more like Wii 0.9. It's not a new system and doesn't add anything (it actually subtracts features). I don't see Nintendo adding RAM and stuff because I doubt there's any chance of games using the added RAM. People were willing to upgrade to DSi for the camera and DSiWare  (and the slightly bigger screen), I doubt anyone did it fro the increased RAM and only a handful of retail games really took advantage.

AdrockAugust 17, 2011

How is that an incentive to buy? You can't see the extras. DSi at least had camera and larger screens. The extra flash memory will come in handy but it's not going to change anyone's mind. What would additional RAM do for the Wii? No one is going to use it at this point. Skyward Sword is the console's swan song.

Edit: Damn you, tj...

Chozo GhostAugust 17, 2011

There's no point in upping the RAM or making it more powerful because no existing Wii games would make use of it in any way nor would future retail games because that would break compatibility with the installed Wii base which is huge. The only reason the DSi beefed up RAM was for the DSiware service, plus the integrated web browser which required a RAM expansion on the original DS that plugged into the GBA slot. So that's why the DSi had expanded RAM and why that made some sense, but it would make no sense to do that on the Wii.

UncleBobRichard Cook, Guest ContributorAugust 17, 2011

Yeah, I don't see upping the RAM at all - and while there's no foreseeable harm in upping the system's internal memory, I don't think there's any real nagging reason to do it.  WiiWare/VC is already a failed service - and those who support it can easily use an SD card.  If larger memory is cheaper/the same price as the smaller memory, then sure... so long as it doesn't somehow break the system's programming or something (similar to how RockBand can't read HDSC cards...

Ian SaneAugust 17, 2011

Quote from: Kytim89

It stands to reason that even Nintendo is aware that just by removing the Gamecube portions of this console may not be enough to attract significant sales base.

Who the hell would be attracted by the removal of a feature?  This is entirely Nintendo slyly cutting costs and hoping no one notices.  It's not like they're going to advertise "the new and inferior Wii!  Now without Gamecube support!"

When some of you are talking about improving the Wii, do any of you actually want them to do this?  Would you buy a brand new system for some additional RAM or storage space and then go buy a brand new Wii U next year?  You know that the Wii is finished and has only like two more games in the pipeline.  You know the successor is coming out soon.  So why the hell would you want a better Wii?  The Wii U is going to be backwards compatible anyway.

Kytim89August 17, 2011

When Sony removed PS2 BC from the PS3 people raised hell and eventually moved on. The same thing is going to happen to the Gamecube once the Wii U is released.

Chozo GhostAugust 17, 2011

Quote from: Ian

Quote from: Kytim89

It stands to reason that even Nintendo is aware that just by removing the Gamecube portions of this console may not be enough to attract significant sales base.

Who the hell would be attracted by the removal of a feature?  This is entirely Nintendo slyly cutting costs and hoping no one notices.  It's not like they're going to advertise "the new and inferior Wii!  Now without Gamecube support!"

Agreed. But you should take into account that removing GC support apparently results in a physically smaller and more lightweight system, which is always nice from a consumer perspective. There is also the matter of a reduction in manufacturing costs which is the real reason Nintendo is doing it. If Nintendo passes those savings on to consumers in the form of price drops or bundle deals (like the European one which has two games) then that's great for consumers.

Quote from: Kytim89

When Sony removed PS2 BC from the PS3 people raised hell and eventually moved on. The same thing is going to happen to the Gamecube once the Wii U is released.

Name one person who is going to raise hell about GC support not being included in the Wii U.

AdrockAugust 17, 2011

Quote from: Ian

This is entirely Nintendo slyly cutting costs and hoping no one notices.

I just want to amend this statement: This is entirely Nintendo slyly cutting costs and hoping no one notices.

Quote:

When some of you are talking about improving the Wii, do any of you actually want them to do this?  Would you buy a brand new system for some additional RAM or storage space and then go buy a brand new Wii U next year?  You know that the Wii is finished and has only like two more games in the pipeline.  You know the successor is coming out soon.  So why the hell would you want a better Wii?  The Wii U is going to be backwards compatible anyway.

I would for the Homebrew Channel, but not until I could get one for under $100 and especially if Nintendo packaged Wii Sports Resort and Wii Play Motion as I have neither of those games. I remember years ago when Toys R Us was clearing out their stock of the redesigned SNES for $20 and my mom wouldn't buy me one. I probably wouldn't wait/hope for the price to drop that low, but hell yeah, I'd buy the redesigned Wii. By then, I'm sure I could get Xenoblade, The Last Story, and Pandora's Tower for super cheap on ebay.

Mop it upAugust 17, 2011

I like how the press release advertises placing the system horizontally as an awesome new feature. What they should have really done was made a swiveling logo like the PS2 had, then you could switch it to either and the logo would always be upright! The stuff about removing GameCube support is conveniently hidden away with a "find the truth" symbol.

Chozo GhostAugust 17, 2011

Quote from: Adrock

Quote from: Ian

This is entirely Nintendo slyly cutting costs and hoping no one notices.

I just want to amend this statement: This is entirely Nintendo slyly cutting costs and hoping no one notices.

Let me amend it further: no one cares.

I hate to say it because I loved the Gamecube myself, but even when it was alive it wasn't exactly a hugely popular system. So even when the Wii first launched the fact it was backwards compatible with the GC was not a huge selling point. If you asked people why they were interested in a Wii I bet GC BC probably wasn't even among the top 10 answers. It mattered to some, though, but everyone who it mattered to already has a Wii or can easily get one for cheap.

So no one cares. No one on this site is raising a fuss about it and this IS a Nintendo fansite. If people here aren't complaining who will?

Mop it upAugust 17, 2011

Quote from: Chozo

No one on this site is raising a fuss about it and this IS a Nintendo fansite. If people here aren't complaining who will?

Because we all have a GameCube, so we don't need backwards compatibility. The type of person who would care is either a recent fan or a big game player in general. But even those seem like a small number.

Kytim89August 17, 2011

As for the Wii U not having Gamecube ports, this will most likely be solved via the front USB ports on the console. I would bet my bottom dollar that Gamecube will return as a Virtual Console with full support for all Gamecube games.

Nintendo has a history of revisng their systems by removing features. Look at the Gameboy family, for example. When they released the GameBoy micro: they dropped GameBoy and GameBoy Color support when they released that handheld. The DS consoles would not play the Gameboy/GBC cartridges either and the DSi dropped the support entirely and the 3DS emulates the Gameboy systems. As technology progress it is going to become more common for game console to simply emulate their predecessors that to support them via game discs and controller ports. This helps the company in question to avoid unneccessary production costs.

SixthAngelAugust 17, 2011

Quote from: Ian

I'm pretty sure 90% of the Wii userbase has no idea that the Wii even plays Gamecube games and might not even know what the Gamecube is.  Anyone who cares already has a Wii, so it's not really a big deal.  Nintendo never drew much attention to the backwards compatibility in the first place.  I think they've learned that if you don't have it you can resell the old games.

Exactly, except with new Wii owners I would change it to 99.9%.

This isn't a redesign or a relaunch to sell more Wii's, this is just a cost cutting decision.  The PS3 did this ages ago with the ps2 chip.  GC backwards compatability is pretty much never used and won't be missed, especially by people who are going to be buying a Wii in the future.  Let's be honest, people that cared abou the BC abilities bought a Wii a while ago because they like Nintendo games.  It is pretty much a nonissue.

Quote from: Kytim89

As for the Wii U not having Gamecube ports, this will most likely be solved via the front USB ports on the console. I would bet my bottom dollar that Gamecube will return as a Virtual Console with full support for all Gamecube games.

GC games on the WiiU will be played with the Ucontroller or a classic pad.  They didn't release a special N64 controller for the GC afterall.

UncleBobRichard Cook, Guest ContributorAugust 18, 2011

Quote from: Ian

Would you buy a brand new system for some additional RAM or storage space and then go buy a brand new Wii U next year?  You know that the Wii is finished and has only like two more games in the pipeline.  You know the successor is coming out soon.  So why the hell would you want a better Wii?

Hi, I'm UncleBob... I guess we haven't met yet.

:D

Chozo GhostAugust 18, 2011

Quote from: Mop

Quote from: Chozo

No one on this site is raising a fuss about it and this IS a Nintendo fansite. If people here aren't complaining who will?

Because we all have a GameCube, so we don't need backwards compatibility. The type of person who would care is either a recent fan or a big game player in general. But even those seem like a small number.

That's exactly my point. There is a very tiny number of people who might be interested in GC compatbility. These would mainly be people who are either new to gaming or new to Nintendo and because of the Wii they got hooked and became interested in looking at games on the GC they may have missed. But Gamecube games aren't really available in retail stores anymore. Maybe you can get a third party knock off controller and memory cards for it, but all the games have been cleared out years ago. In order to get GC games you'd have to go to flea markets or garage sales. If you're going to go that road you might as well get the real deal and get a GC system as well. You can probably get a used GC for $20-$30 I imagine. There's also about 100 million Wiis capable of GC compatibility, so finding one of those shouldn't be an issue for the next 50 years. The games are what's going to be hard because only so many of those were made, and that's it.

I just thought of something:


Many games, both disc and downloadable, warn you to plug in or use a GameCube or Classic controller upon start-up (because they're not compatible with Remote or Nunchuk). Will Nintendo update the BIOS in this revision to eliminate "GameCube controller" from the warning?

OblivionAugust 22, 2011

Quote from: Jonnyboy117

I just thought of something:


Many games, both disc and downloadable, warn you to plug in or use a GameCube or Classic controller upon start-up (because they're not compatible with Remote or Nunchuk). Will Nintendo update the BIOS in this revision to eliminate "GameCube controller" from the warning?

I seriously doubt it. Probably too lazy.

If it's anything like the in-game home menu they can't even do it if they wanted to, as it's probably hard-coded into the game and not coming from the system at all.

Quote from: Jonnyboy117

Many games, both disc and downloadable, warn you to plug in or use a GameCube or Classic controller upon start-up (because they're not compatible with Remote or Nunchuk). Will Nintendo update the BIOS in this revision to eliminate "GameCube controller" from the warning?

No, those warnings are programmed into the game, so it's not something that could be fixed easily by the BIOS. (There's a lot of stuff that you might think would come from the BIOS, but it actually included on every game disc, such as the Home buttom menu).

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