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Mega Man Legends 3 Pay Demo Releasing at eShop Launch

by Neal Ronaghan - April 21, 2011, 9:16 am EDT
Total comments: 11 Source: Capcom Unity, http://www.capcom-unity.com/jgonzo/blog/2011/04/21...

Dubbed Mega Man Legends 3: Prototype Version, it will contain an early look at the game and an unlockable debug menu.

Mega Man Legends 3: Prototype Version will be an eShop launch title, according to the Capcom Unity blog.

The game, a demo of the forthcoming Mega Man Legends 3, will star Barrett, a new character who leads a sky biker gang. It will feature a sample of the game's missions, and once you finish it, you'll be able to explore unfinished areas of the full game and use a debug menu to check out other moves and abilities.

Prototype Version is the next stage in Capcom's fan-focused development process for Mega Man Legends 3. Developers directly interact with members of the community to get ideas from fans, as well as show off the inner workings of game development.

No price was offered for western markets, but Mega Man 3: Prototype Version will launch on the Japanese eShop for ¥300 ($2.45).

Announcing Mega Man Legends 3: Prototype Version

After years of waiting, the new installment of Mega Man Legends draws closer with Mega Man Legends 3: Prototype Version! Available as a download, Mega Man Legends 3: Prototype Version will be a launch title when Nintendo eShop opens for business.

Mega Man Legends 3 is the first Capcom game to be co-developed by the fans. Prototype Version gives players the first taste of Mega Man’s upcoming open-world action/adventure game, and lets them see a game still early in the development process. It also introduces a new character to the franchise, the reckless leader of a sky biker gang, Barrett.

Be the first to try out his new close combat gameplay style, and see first-hand some of the fan contributions to the game come to life. Also, once you have finished the core missions, receive access to areas of the game not yet finished, as well as a debug menu that gives you special moves and abilities.

Once you experience the game, let your voice be heard by heading to www.capcom-unity.com/devroom and join the community of Servbots who are helping design the game. Get insight into what it takes to build a game, learn about the development process, and interact with the members of the Development Team themselves. But most importantly, be creative. No matter how large or small your idea is, you have the chance to see it come to life and get your name in the credits of the game!

Talkback

CericApril 21, 2011

Probably be worth 2 bucks.

KnowsNothingApril 21, 2011

Sweet we get to pay $2 to help them bug test their unfinished game.

BlackNMild2k1April 21, 2011

Seems like a good way for interested people to help fund a game they want to play.

Hope you get a discount, a DLC voucher, hidden items or something on the final title is you pay for the demo though.

CericApril 21, 2011

Quote from: BlackNMild2k1

Seems like a good way for interested people to help fund a game they want to play.

Hope you get a discount, a DLC voucher, hidden items or something on the final title is you pay for the demo though.

I think its a clever way to get customer feed bacn and what BnM said... I agree you should get something from having this.

EnnerApril 21, 2011

Ooo, this is a nice way to start the eShop things. Also, a price precedent has been established: $2.45-$3.00 for premium demos.

Mop it upApril 21, 2011

It does seem weird to pay for a demo but at least it isn't much, and it sounds like it has more content than a usual demo.

Quote from: Mop

It does seem weird to pay for a demo but at least it isn't much, and it sounds like it has more content than a usual demo.

Capcom's been doing it more than other companies. Don't forget about Dead Rising Case Zero (which in the words of one podcaster I trust for these things, "saved me $60").

leahsdadApril 22, 2011

Quote:

Mega Man 3: Prototype Version will launch on the Japanese eShop for 300¥ ($2.45).

I'm calling it now:  this will be either

A)  Free in western markets.  Because Japanese game consumers get ripped off all the time. 

B)  Like Photodojo, free for the first month or two, and no more than 1$ after that.  Once again, Japanese consumers get gipped, but slightly less gipped.


I could also see Nintendo throwing Capcom some marketing dollars to get it free as an eshop promotion.

What irritates me about this is Capcom already has my money for MML3 (assuming I don't review it). I don't need to buy the demo to know if I want this game - I want this game badly. I'm still giving them the money for the demo.


It is what it is.

CericApril 22, 2011

Quote from: Crimm

What irritates me about this is Capcom already has my money for MML3 (assuming I don't review it). I don't need to buy the demo to know if I want this game - I want this game badly. I'm still giving them the money for the demo.


It is what it is.

Being the target  market, I would think of this more like putting in $2.45 into a pot to get your Ideas and suggestions into a lottery.

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