Griptonite's studio head gives his thoughts on the type of software we'll see on the 3DS.
In an interview with Gamasutra, Griptonite Games studio head JC Connors stated that developers should treat development on Nintendo 3DS just as they would on a home console, as opposed to the type of development often seen on previous Nintendo handhelds.
Connors explained, "You almost have to treat it like a console, because many of the things it can do are things that consoles can do. So, you know, why not bring a more 'gamer' experience to that platform, if it can do really well with it?"
He stated that the emergence of the iPhone as a casual gaming platform means that a gaming handheld like the 3DS can focus more on traditional games, adding that the inclusion of an analog stick on the 3DS means that more traditional control schemes will allow for more traditional gaming experiences.
The full interview with JC Connors is available at Gamasutra.