FYTO's debut title will come to US WiiWare.
Last week Nintendo released two WiiWare games in Japan, one of which was Kimi to Boku to Ritai from game creator Kenji Eno. In a recent 1UP interview, Eno, best known for his work on the Dreamcast horror game D2, acknowledged that his team was localizing the game in English, Spanish, German and French.
Kimi to Boku to Ritai, which roughly translates as " You and Me and the Cubes " in English, was developed by Eno's production studio named FYTO (From Yellow to Orange), Eno's first game since D2. Kimi to Boku to Ritai is a puzzle game where players place humans on a cube while maintaining balance so that the humans don’t fall off. Unfortunately the humans aren’t really smart so they may fall to their knees or slide off the cube. To advance to the next stage players must place a predetermined amount of humans on the cube within a time limit. To create a challenge, later levels will have cubes made up of different surfaces such as slippery surfaces and bouncy surfaces. Once players beat the 36 stages that the game offers, they will unlock a new difficulty mode that Eno describes as “hell”, because of how difficult it is.
During the interview with 1UP, Eno has spoken positively with his experience working with Nintendo, below is an excerpt of the 1UP interview how Eno described this experience:
“1UP: Yeah, not really typical to your history. What was it like working with Nintendo? Did you get feedback from Iwata and Miyamoto?
KE: Actually no, I didn't work with the top heads of Nintendo, more with the supervisors and the internal Nintendo people. My company didn't really make a big announcement for Ritai, and unlike some games today where you get a lot of customer feedback or you get into focus groups and you change the game according to that, this was more strictly between Nintendo and us. Their role was to give feedback on what was needed to make it a game. For me, it was kind of like making music with Paul McCartney. You're making music with the King of Music. So I feel like I learned a lot about games, because the name Nintendo almost equals gaming. “
While there is no solid release date for the US version of Kimi to Boku to Ritai, Eno said that it will be released soon and ultimately it would be up to Nintendo of America to set a final release date.