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Nintendo Fall Media Summit Summary

by Carmine Red - October 2, 2008, 12:32 pm EDT
Total comments: 15 Source: Nintendo Media Summit

Nintendo gave more details on the DSi, showed new games, promised a greater supply of the Wii and DS this holiday season, and announced that Club Nintendo is coming to America.

Last night, the news from Nintendo's Conference in Japan broke all over the internet. This morning, NWR got the English version from the Nintendo Fall Media Summit.

Like Iwata, Nintendo of America President Reggie Fils-Aime wasted no time: he officially unveiled the DSi in America. He talked about how users could now download games onto the flash memory built into the DSi, and that Nintendo's own Brain Age series will be included amongst the first games from the service, called the Nintendo DSi Shop.

Reggie introduced the DSi's multimedia features, claiming that Nintendo didn't set out to create the world's best camera or media player. Instead, Nintendo was seeking to make the DSi the most fun possible for all people, and hoped to find new forms of entertainment via the camera and audio playback features.

The DSi will have two cameras, one facing towards the player and one facing forward away from the player. The DSi will have the ability to perform real-time manipulation on the pictures it takes, and features a photo diary that can be shared with other users.

The DSi will also serve as a music player, supporting the AAC format through a compatible SD card. Nintendo made sure to point out that users would be able to fast forward, change pitch, change playback speed, and apply filters to their audio files. (The given example was someone listening only to the lyrics of a song, not the instrumentals.) They'll even be able to record their own voice via the built-in microphone and play with that.

Fils-Aime also confirmed that the Game Boy Advance slot was removed. This was done to preserve the durability, weight, and size of the system, while actually decreasing the portable's size.

Reggie went on to confirm that the DSi will have a built-in Opera web browser, and that this would run faster than the previous Nintendo DS Opera Browser, which had been sold separately and required the GBA slot.

However, America will not see the DSi until "well into" in 2009. Reggie pointed to still surging demand for Nintendo's existing DS hardware. In fact, he pointed out, the DS had just set a sales record for the month of August. Reggie went on to promise that this October, November, and December there would be more DS hardware available than last year, and the same went for Wii hardware. Wondering if that would be enough to meet demand, he responded, "Talk to me in January."

As for the Wii, Reggie confirmed that Nintendo had settled on a storage solution for their system involving use of the SD card. Wii Shop Channel downloads would be eligible for download directly to an SD card inserted in a Wii system, and this data could be transferred to the Wii in what was said to be an improved process. However, no details were provided on how this would play out exactly.

Then Executive Vice President of Sales and Marketing Cammie Dunaway took the stage. The first item on her agenda was the announcement of a new Punch Out!! title for the Wii. She showed a video reel for the title, featuring classic Punch Out!! characters and music, but new graphics and motion control. The game is due out in the first half of 2009 in the US.

Cammie also showcased Sega's Mad World, which will be available in March 2009. The game's stylized ultra-violence will have something to do with a bizarre game show called Deathwatch. Mad World, as well as Activision's Call of Duty: World at War, would be playable at the event. Cammie also mentioned a winter 2009 release window for Capcom's Dead Rising: Chop Till You Drop.

Continuing her games focus, Cammie introduced The Conduit, and Eric Nofsinger and Micah Skaritka from High Voltage to demo the game. The Conduit is currently in pre-alpha, with single player nearly complete, enemies that blink in and out of phase (necessitating the game's all seeing eye weapon), textures that retain their definition up close, specular lighting, interactive water, heat distortion, and more from an engine that was built for the Wii. The game will not have a hard lock, but soft lock for selected targets, and the team at High Voltage is incorporating feedback they've received in developing the game. They also announced that The Conduit would feature 16-player multiplayer, deathmatch, teams, and capture the flag modes.

Cammie then returned to the stage to re-introduce everyone to Nintendo's Wii Music. Giving a live demo, it was explained that Wii Music was not intended for high-scoring, but to be played however one wanted. It will feature more than 50 instruments and 60 songs, and Cammie offered positive quotes from musicians that Nintendo had given hands-on of their upcoming game to.

Talking about Animal Crossing, Cammie credited the core with the success of previous games and said that Nintendo planned to bring the franchise to a wider audience with the Wii game. Cammie also let the audience know that Nintendo had brought a celebrity fitness trainer to the event to help them through Wii Fit, and talked about Rayman Raving Rabbids TV Party and it's innovative butt play via the Balance Board.

As the last Wii game she presented, Cammie let the audience know that Sin and Punishment 2 would indeed be making it to American shores. She credited the sales of the original game on the Virtual Console and promised the audience that they wouldn't have to import its sequel.

Turning to the DS library, Cammie introduced the Personal Trainer brand for the DS. The first title in this line is Personal Trainer Cooking, which has a November 24 release. Further titles involving walking and math would appear in 2009.

Cammie then promised that Rhythm Heaven for the DS would come to America in the first half of 2009, and showcased a range of third party DS titles coming to the DS this October and November: Age of Empires: Mythologies, Tecmo Bowl, Castlevania: Order of Ecclesia, and Chrono Trigger.

Cammie also showcased Fire Emblem: Shadow Dragon for the DS, a remake of the original NES title that tells the story of Marth, previously known to American audiences only thought Nintendo's Smash brother series. The game would include prologue chapters not in the original, and would feature voice chat over wireless battles. Additionally, players would be able to use in-game money to purchase items from an online ship where the selection changed daily, and players would be able to borrow characters from friends, level them up, and send them back.

Afterwards, Cammie gave a release date for the next Pokemon Ranger game (November 10) and mentioned EA's puzzler adventure Henry Hatsworth, coming in 2009. Then she announced that Mario and Luigi 3 is coming, played video showing that Bowser was joining force with the Mario Brothers in the RPG, and informed the audience that they could expect the game in 2009.

Nintendo had two more announcements before the presentation ended. The first announcement was that everyone who purchased the Wii Speak microphone accessory for their console would be able to download a special Wii Speak Channel, which would let them talk to three other Wii owners over the Internet at once.

The second announcement was about Nintendo of Japan's Club Nintendo shopper rewards program, which lets consumers register games to earn points to be redeemed for Nintendo-themed prizes, accessories, and games. Cammie announced that Club Nintendo will debut in America by the end of this year.

Thanks to NWR staff member Aaron Kaluszka who was at the event keeping us updated.

NINTENDO'S HOLIDAY 2008: WII SPEAK CHANNEL, CLUB NINTENDO, MORE SURPRISES

Nintendo Announces 'Significant Increase' in Q4 Wii Supplies over 2007

NINTENDO'S HOLIDAY 2008: WII SPEAK CHANNEL, CLUB NINTENDO, MORE SURPRISES

Nintendo Announces 'Significant Increase' in Q4 Wii Supplies over 2007

REDMOND, Wash., Oct. 2, 2008 – Nintendo today disclosed a number of surprises, including new games, the ability to use the Wii™ console to chat with friends near and far, and the expansion of the popular Club Nintendo rewards program to North America.

Continuing its commitment to supply new game experiences for every level of player, Nintendo revealed a wide range of games for the 2008 holiday season and beyond. A number of games are slated for 2009, including a new Punch-Out!! ™ and Sin & Punishment 2 for Wii, and Fire Emblem™: Shadow Dragon and Mario & Luigi™ RPG 3 for Nintendo DS™. Consumers also can expect a new "Personal Trainer” series of titles designed to help users enrich their lives and learn new skills in fun and interesting ways.

Nintendo also announced that North American supplies of the Wii video game console between October and December will see a significant increase from 2007's levels, and that Nintendo DS will also be available in greater abundance than ever before.

"We have new games and new experiences for every kind of player this holiday season, and that will certainly fuel increased interest in Wii and Nintendo DS,” said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "While there's no way to gauge total demand for our hardware systems, we're trying to satisfy as many of those players as possible.”

The new Wii Speak™ Channel arrives on Nov. 16 and uses the Wii Speak™, a microphone that sits on top of your television. This accessory is sold separately at an MSRP of $29.99. People who buy the microphone are given a code that allows them to download the Wii Speak Channel from the Wii Shop Channel at no charge. The Wii Speak lets people in up to four locations who have traded Friend Codes chat with one another at no extra cost. When you use Wii Speak in real time, your Mii™ appears on your TV screen and mimics your chat. You also can leave audio messages for your friends and family members or use Wii Speak to narrate captions for your photos.

Gamers have longed for the expansion of Club Nintendo to North America for years, and now Nintendo is making it a reality for everyone. Club Nintendo rewards Nintendo loyalists who complete surveys and register Nintendo products with loyalty coins that can be redeemed for exclusive items available only to Club Nintendo members. Club Nintendo is set to debut in North America this holiday season.

Key software available for Wii this holiday season includes:

  • Wii Music™: It's a new Wii experience that launches on Oct. 20 and gives you the ability to play a wide variety of musical instruments by using the Wii Remote™ and Nunchuk™ controllers to mimic the motions used to play real instruments. Everyone in the family will enjoy jamming together, while music fans will enjoy creating their own fresh, stylized takes on a variety of songs. Songs range from classical favorites like Beethoven's "Ode to Joy,” to pop hits like "Material Girl” or "Wake Me Up Before You Go-Go” to Nintendo standards like the Super Mario Bros.® theme.

  • Animal Crossing™: City Folk: This game lets you live your life in a virtual community that's all your own. You can interact with the fun characters in your town, customize everything from your house to your clothing and even chat with other friends in the game using the Wii Speak. Animal Crossing: City Folk launches on Nov. 16.

    WiiWare delivers great new games directly to Wii consoles that are connected to the Internet. Nintendo's downloadable game service will see games like:

  • Tetris Party: This game will feature 18 game modes, including 10 never-before-seen single-player and multiplayer variations of Tetris. Some modes will use the unique capabilities of the Wii Remote and the Wii Balance Board™.

  • Strong Bad Episode 3: This third episode in the series features humorous story-driven game play, music-themed collectibles and achievements and an old-school side scrolling shoot 'em up mini-game, as well as a special celebrity guest appearance by rock gods Limozeen!

  • World of Goo: This title is an award-winning, physics-based puzzle/construction game. Grab living, squirming, talking globs of goo to build structures, bridges, cannonballs, zeppelins and giant tongues.

  • Cave Story: This title is an action-adventure game with new, exclusive content and features created only for the WiiWare version.

  • Boingz: Developed by the award-winning studio NinjaBee and published by RealNetworks®, Inc., Boingz introduces players to bendy, stretchy little critters who've found themselves scattered about an alien world. Using the Wii Remote, players can grab, stretch and fling the rubber-band bodies of the Boingz to bounce them around the environments and help them find their way home.

    Key games planned for Wii in 2009 include:

  • Punch-Out!!: Nintendo is reviving one of its most storied and popular franchises with the first new Punch-Out!! boxing game in 15 years. Players will once again follow the exploits of the up-and-coming challenger, Little Mac, and take on a series of opponents, including favorites from the past like Glass Joe and King Hippo.

  • Sin & Punishment 2: The announcement of a sequel to one of the most popular Japanese import titles ever is a dream come true for avid Nintendo fans. This new sequel blends intuitive Wii Remote pointing controls with the shooting and sword-swinging game play that made the original an instant classic and fan favorite.

    Some Nintendo products available this fall for Nintendo DS include:

  • Personal Trainer™: Cooking: This title launches on Nov. 24 as the first in Nintendo's new Personal Trainer series. Personal Trainer: Cooking includes more than 200 recipes from around the world and transforms the Nintendo DS into an electronic, interactive cookbook, complete with a glossary of terms and even instructional videos. In 2009, the Personal Trainer series will expand with Personal Trainer™: Math, a collection of basic addition, subtraction, multiplication and division drills based on the Kageyama method. Meanwhile, Personal Trainer™: Walking will introduce a wireless pedometer, letting consumers not only track every step they take, but also turn walking into interactive entertainment.

  • Pokémon™ Ranger: Shadows of Almia: On Nov. 10, this new installment in the Pokémon Ranger series allows you to use the power of Pokémon to protect nature and help people in need as you strive to become a Top Ranger. Use the DS stylus to encircle and capture Pokémon with the "Capture Styler” as you explore the vast new Almia region.



    Key games planned for Nintendo DS in 2009 include:

  • Fire Emblem: Shadow Dragon: A reinvention of the original NES™ titles with revamped graphics and intuitive touch control, Fire Emblem: Shadow Dragon will finally introduce longtime fans to the stories that gave birth to the series nearly 20 years ago in Japan, while introducing the Fire Emblem franchise to a broader audience of strategy and chess fans. Fire Emblem: Shadow Dragon also reveals the back story of Marth, the original lead character in the Fire Emblem series introduced and made popular in North America by the Super Smash Bros.® series of fighting games.

  • Mario & Luigi RPG 3: The acclaimed Mario & Luigi series returns with another hilarious action role-playing game. Join the Mario Bros. as their travels take them far and wide.

  • Rhythm Heaven™: If you can snap your fingers in time to music, you're ready to play this simple but infectious rhythm game. Just tap your stylus on the touch screen to the beat of the music.

    Nintendo has a strong lineup of legacy games and accessories that have continued selling well, even a year after they launched. These include Super Mario Galaxy™, the Wii Zapper™ accessory, Wii Fit™, Super Smash Bros.™ Brawl and Mario Kart™Wii. These five products are expected to remain in high demand as shoppers look for ways to make their holiday dollars go further.

    Remember that Wii features parental controls that let adults manage the content their children can access. For more information about these and other Nintendo products, visit www.Nintendo.com.

  • Talkback

    BeautifulShyOctober 02, 2008

    Great show! I am excited about everything.

    I am really really happy with this event.
    It's not without fault (Wii storage solution is kind of wonky) but the good outweigh the bad. Thats the way it should be.

    Rocktober is the new E3.

    NinGurl69 *hugglesOctober 02, 2008

    Super Spaceworld

    Quote from: nron10

    Rocktober is the new E3.

    QFT.

    It's not that E3 is dead really... it's just that Nintendo has prioritized fall to be their big announcement season.

    shammackOctober 02, 2008

    Quote:

    Cave Story: This title is an action-adventure game with new, exclusive content and features created only for the WiiWare version.

    :o

    OMG

    That is possibly the best news out of all of this.

    LouieturkeyOctober 02, 2008

    Club Nintendo really excites me.  I keep registering my games and getting basically nothing for it.  I've gotten 6 colored styluses for the DS in the last 2 years and  a 3 month extension on the Wii warranty.  Now I just hope that they give me points for previously registered games.  I should have a good chunk of points already.

    Quote from: shammack

    Quote:

    Cave Story: This title is an action-adventure game with new, exclusive content and features created only for the WiiWare version.

    :o

    OMG

    That is possibly the best news out of all of this.

    OMG OMG OMG OMG OMG OMG OMG OMG OMG

    pyrokamileonOctober 02, 2008

    so does the DSi have bigger screens?  i guess it wouldn't really matter that much because basically the main thing that I wanted was a sleeker system and since they did remove the gba port than it will be sleeker...  I just hope they don't charge 199 for it...

    EasyCureOctober 02, 2008

    it does have bigger screans

    nickmitchOctober 02, 2008

    This is great!  NOA is finally going back to rewarding loyalty.

    DjunknownOctober 03, 2008

    I want to get all my thoughts in one thread as opposed to spreading it out in the individual stories.

    To start off, I never got around to picking up a DS since '04. :'( Always one thing or another (wasn't in stock, didn't have to money, they didn't have the color I wanted.) and this DSi has me intrigued and confused. Is it trying to be a poor man's iPod Touch?

    Its a shame they didn't have it ready for this Christmas; Sony and Microsoft sell Multiple SKU's without difficulty, why not take a page from that? Does this TBA 2009 date mean there's a price cut ahead for the DS Lite?

    I don't want to jump to conclusions with Nintendo's 'solution' to storage on the Wii. I can't believe what they announced is the end-all resolution. There has to be more to it!

    Good to hear that the bones were thrown for traditional gamers. Seeing King Hippo re-imagined put a smile on my face, as well as Sin and Punishment 2.

    Good to know that Nintendo acknowledged the existence of The Conduit. Are they or are they not in talks for publishing said title?

    The Wii Speak Channel is a nice touch, as gamers can now meet up have an easier time setting up matches and such.

    Yay for Club Nintendo finally making its way to North American shores.

    All in a all, a few steps forward, a few steps back, and some sidesteps.

    EDIT: NOA doesn't mention the re-release (or is it re-make?) of titles such as Jungle Beat and Pikmin. Not important enough to mention, or not happening here?

    Actually, there were quite a few games in the Japan Conference that weren't mentioned in the American one, lots of new Nintendo IPs actually!

    Michael8983October 03, 2008

    The announcement of the new Punch-out and a the Sin and Punishment sequel should be enough to end the "abandoned the hardcore" talk. Not to mention the focus that was given to titles like The Conduit and Madworld.

    As for the storage solution. Other than the fact that it should have come out months ago, it's perfectly adequate.
    SD Cards are dirt cheap these days and I'd rather pick up a few of them than have to buy an expensive hard-drive add-on.

    KDR_11kOctober 03, 2008

    No Dynamic Slash? This needs more Dynamic Slash!

    Luigi DudeOctober 03, 2008


    http://img.photobucket.com/albums/v287/luigidude/zmy5xe-2.gif

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