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MySims Sequel Coming to Wii and DS

by Nick DiMola - May 17, 2008, 8:45 am PDT
Total comments: 4 Source: Press Release

MySims Kingdom gives the MySims formula more focus and more building options

Electronic Arts announced today that MySims Kingdom is set to release on Wii and DS this fall. MySims Kingdom is a sequel to the previously released Wii and DS title, MySims.

In this iteration, the game will have more of a storyline focus where players are set on an adventure of discovery and exploration in an effort to help King Roland. Upon discovering new lands, players will be able to take on tasks and build out new towns to their heart's content. The build mode has also received an update allowing for greater customization and more options.

The DS version will include new activities such as kayaking, ski jumping, and populating the town zoo.

MySims Kingdom will be available this fall for both the Wii and DS.

EA announces MySims Kingdom, the next experience in the popular MySims

franchise, coming in Fall 2008

Guildford, UK — May 14, 2008 — The Sims™, an Electronic Arts Inc.

(NASDAQ: ERTS) Label, today announced first details for MySims™

Kingdom, the next experience from the creators of MySims™. Launching

exclusively on the Wii™ and Nintendo DS™ platforms, MySims Kingdom

sets you on a story of adventure, discovery and exploration to help

King Roland and his subjects revitalize the Kingdom. Launching

globally in autumn 2008, MySims Kingdom for the Wii and Nintendo DS

puts the creativity in your hands to make the Kingdom something to


MySims Kingdom for the Wii

King Roland needs your help to make the Kingdom a better place.

Throughout this tale to bring the Kingdom back to its former glory,

you must help new and old friends alike, discover new lands and build

to the limit of your imagination.

Your MySims Kingdom experience begins in The Capital, the majestic

land at the center of your story-telling. Check out the Castle,

explore this first land and begin to meet your first set of new

friends, including King Roland, Princess Butter, and the Wizard

Marlon. Find out more of what awaits you here and then get in your

boat to sail to many more lands on the horizon!

Throughout your journey new characters, lands, and clever new

contraptions will be revealed. Construct and do everything from

tending your pigs to finding treasure chests. Newly-added building

options will help you accomplish the tasks you're challenged with

along the way, including building broken bridges. In true MySims

fashion, everything is customizable, allowing every creation within

your world to have a signature look.

There is a lot more to discover in regions beyond The Capital, so stay

tuned for more characters, contraptions and lands that are yet to be


MySims Kingdom for Nintendo DS

Take the Kingdom with you! MySims Kingdom on Nintendo DS adds a new

chapter to the saga, challenging you to help the King thwart the plans

of evil in a far flung corner of the Kingdom. Many new activities and

mini-games are included to help you persuade the King that your island

is the ultimate royal destination.

"MySims has been met with such enthusiasm by players and families

everywhere, we are excited to make MySims its own franchise within The

Sims Label," said Rod Humble, Head of Studio for The Sims Label.

"MySims Kingdom has players helping King Roland and his subjects make

the MySims world a better place by completing rewarding quests,

building houses, bridges or even making contraptions powered by

electricity or water. And MySims Kingdom on Nintendo DS, adds many new

activities such as kayaking, ski jumping, populating the town zoo and

many others!"

Since its launch in September 2007, MySims quickly rose to global

success and is loved by players everywhere, having sold 2.8 million

copies worldwide to date. The second installment in the franchise,

MySims Kingdom, will hit retail shelves across North America, Europe

and Asia in Fall of 2008. For more information on MySims, please visit


Get ready to embark on your own story-telling journey of discovery and

exploration in MySims Kingdom this fall.


MorariMay 17, 2008

The first game was horrid. There was no sense of character interaction like in the PC games and no real reason to build better items or decorate your house well due to the lack of "Needs"; i.e. a more complicated to build bed would provide better Comfort and charge Energy quicker.

The game was so heavily influenced by Animal Crossing, you'd think they could have let multiple people play in the same town. You would have wanted to build cool items to trade and show off then.  Also, it would have been nice to see the Essences actually influence how your town looked. I planted Ghost Trees everywhere and had every house decked out in Spooky yet my town was still sunny and green. Lame.

Bill AurionMay 17, 2008

Agreed, they have a long list of things to fix before I get this one...

The theme is interesting, though, so that's a start...

The thing is, this game will be most likely going up against Animal Crossing...Good luck with that, EA!

Well it sounds like this one may be less like Animal Crossing than the first, which could help it if it does go up against the Wii Animal Crossing. I never played the first one, but the building system fascinates me so I'll keep my eye on this one.

MorariMay 17, 2008

The building system was fairly well done. It was the only reason I even played through the entire game. There just wasn't any incentive to really utilize the mechanics.

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