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Super Smash Bros. Brawl Assigned a Release Date in Australia

by Nick DiMola - May 14, 2008, 1:57 pm EDT
Total comments: 6 Source: Press Release

Australians can soon join Japanese and American players in the hit sequel to Super Smash Bros. Melee.

Nintendo announced today that Super Smash Bros. Brawl will finally be ready for release in Australia on June 26.

Featuring the same play style found in its predecessor, Brawl will also feature: a new line up of characters, stages, and modes for players to enjoy. In addition, players will be able to take the game online with the Nintendo Wi-Fi Connection and brawl with fighters and friends worldwide.

Super Smash Bros. Brawl has been rated PG by the OLFC, and will be available in stores June 26.

LET THE BRAWLS BEGIN

Australia, 14 May, 2008 -

Nintendo will release the highly anticipated Super Smash Bros.™ Brawl 26 June 2008. The first Super Smash Bros. for Wii™ is an action packed fighting game that includes more moves, more levels, online battles, Nintendo Wi-Fi Connection, a variety of control options, a host of playable characters, and even an adventure mode that’s a full game in itself!

Super Smash Bros. Brawl is a game play experience where characters from around the Nintendo universe meet up in Nintendo locales to battle it out. Choose from a number of iconic and new characters including Mario, everyone’s favourite plumber; Meta Knight, the sword-wielding nemesis of Kirby; Pit, the angelic archer from Kid Icarus™; Zero Suit Samus, the powerful Metroid® series heroine; Sonic the Hedgehog from SEGA®, and Solid Snake the solider from Konami’s Metal Gear series, among a host of others.

Jump and brawl your way through the Nintendo themed stages; pit up to four players against one another in a brawl to see who is the last one standing. Thanks to the Nintendo Wi-Fi Connection you can brawl with friends or strangers, share photos, swap replays, team up for challenging mini-games, and send custom made stages or screenshots to friends.

The adventure mode ‘The Subspace Emissary’ is a new mode for brawlers where you fight your way through enemy packed side-scrolling levels. Meet up with other characters, take on bosses, or even play two player cooperative. In this mode the world of Smash Bros. is invaded by the Ancient Minister and his army of creatures. The Ancient Minister is turning characters into trophies to harness their power, and eventually all the characters must work together to defeat the invading creatures. The Subspace Emissary is a fully-fledged game of its own!

Customise your Super Smash Bros. Brawl experience as you select your favourite Nintendo music to brawl to, and choose the control scheme that suits you best. Control options include the Wii Remote alone, Wii Remote with Nunchuk™, Classic Controller or Nintendo GameCube® controller, giving brawlers an endless amount of ways to play.

Super Smash Bros. Brawl is an encyclopedia of Nintendo’s video game history; it’s a brawling, battling adventure that retains all the familiar features of the series, whilst bringing a variety of extensive new elements, ensuring infinite replayability.

The previous instalment in the series, Super Smash Bros. Melee is the best-selling game of all time for Nintendo GameCube with 7.41 million copies sold worldwide.

Visit www.SmashBros.com for more Super Smash Bros. Brawl information.

Talkback

So is this really late for Australia? Is it par for the course? Is it actually earlier than expected? Can any australians fill me in?

KDR_11kMay 15, 2008

Well, it was massively delayed for Europe and Australia tends to follow.

Shift KeyMay 15, 2008

Quote from: Kairon

So is this really late for Australia? Is it par for the course? Is it actually earlier than expected? Can any australians fill me in?

You can do the math regarding the actual lateness, but yes, this is par for the course. There are some times where we are at or ahead of the curve (Strikers, Mario Kart, Wii Fit) but if a game has a high Europification factor we get the shaft because people in Europe can't agree on a common language.

please don't hurt me nazis

blackfootstepsMay 15, 2008

I reckon they should just do a MP2 for Australia all the time. Release the NTSC version and things happen much quicker. Seriously whose tv can't do NTSC nowadays?

NinGurl69 *hugglesMay 15, 2008

Yeah, because Australia has a large German/French/Italian/Spanish/Swedish speaking population to accomodate.

MarioMay 16, 2008

The game might as well have been released here, everyone imported. If I actually liked the game enough to want to play it often then i'd probably sell my US version and buy a local copy, but it's just not worth it anymore.

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