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Wii

Shin'en Adds WiiWare Audio Support

by Jonathan Metts - January 10, 2008, 6:33 am EST
Total comments: 2 Source: Shin'en

Handheld development studio and audio outsourcer extends services to WiiWare's small developers.

Shin'en Multimedia extends its audio services to Nintendo’s Wii WareTM.

After creating soundtracks for almost 200 games Shin'en now also provides audio

outsourcing services for Nintendo’s upcoming Wii WareTM platform.

Munich, Germany – January 10, 2007 – Shin’en Multimedia, a

leading game developer and leading audio producer for the

Nintendo platforms today announces to extend its audio

outsourcing services to the Nintendo Wii WareTM platform.

As Wii WareTM developers are more limited in resources than

with disc based games they need to have custom data solutions

for their audio. Shin'en delivers thrilling custom sequenced

soundtracks that use only a fraction of resources compared to

those needed with streamed audio for nearly a decade. Shin'en

now extended its proven DSX toolchain to produce audio that

makes full use of the fantastic Wii sound capabilities.

“We are happy to extend our audio services to the Wii Ware

platformTM. This shows again our position as leading audio

outsourcing company for Nintendo systems" said Manfred

Linzner, Project Manager at Shin’en.

For more information about our services please visit

http://www.shinen.com/music.

Talkback

SheckyJanuary 10, 2008

I'm more curious what forms of SDK will be available for WiiWare, and how one gets a hold of such a thing.

From what little I've gathered, you have to have a publishing deal with a licensed third-party publisher, or already be a licensed developer yourself.

The indy-aspect of WiiWare is not that they give out dev licenses left and right, it's that it's supposed to be cheap, online, small, and profit-sharing.

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