You can train to be a ninja with EA's new game for Wii and DS.
EA AND NUNCHUCK GAMES TEAM UP TO CO-PUBLISH NINJA REFLEX
Party Game for Wii and Nintendo DS Will Challenge Gamers to Develop the Reflexes of a Ninja in March 2008
Redwood City, Calif. – December 5, 2007 – Do you have what it takes to be a ninja? Electronic Arts Inc. (NASDAQ: ERTS) today announced it has teamed with Nunchuck Games Inc. to co-publish the unique action party game, Ninja Reflex™ for the Wii™ and Nintendo DS™ in March 2008. The game is being developed by Sanzaru Games and will be co-published in North America and Europe by EA Partners (EAP) and Nunchuck Games.
Ninja Reflex uses a series of martial arts challenges to test gamers’ reflexes and measure their reaction times with millisecond precision. As players develop their ninja skills, they will strive to earn a black belt from their own personal Sensei. Players can also compete for ninja supremacy against their friends in fierce multiplayer battles with up to four players.
“Ninja Reflex channels the accessible multiplayer fun of Wii Sports and the self-improvement aspect of Brain Age into a martial arts universe that is ideally suited for the Wii and Nintendo DS," said David Luntz, President and CEO of Nunchuck Games. “Nunchuck Games is thrilled to team up with EA Partners to bring Ninja Reflex to gamers everywhere."
“Ninja Reflex trains players to be better gamers by sharpening their speed and skill, and is exactly the kind of unique concept and creative design that EAP helps bring to market on a global stage," said David DeMartini, Vice President and General Manager of EA Partners. “EA Partners brings the same publishing resources to bear for up-and-coming partners like Nunchuck Games as it does for legendary teams like Valve and Harmonix, helping foster the independent game development community by giving studios of all sizes a chance to publish their games around the world."