Wii

NEOGEO Titles Announced for US Release

by Aaron Kaluszka - September 12, 2007, 11:07 am PDT
Total comments: 26 Source: SNK PR

Fatal Fury, World Heroes, and Art of Fighting debut at 900 Wii Points.

SNK to Release Classic NEOGEO Arcade Games on Wii(tm) Virtual Console(tm)

Wall, NJ - Sep 12, 2007 SNK PLAYMORE USA CORPORATION, the U.S. publishing arm of the SNK PLAYMORE CORPORATION, today announced that the Company will release several of their greatest NEOGEO arcade games via the Virtual Console(tm) feature on Wii(tm). Wii owners with a high-speed Internet connection can redeem Wii Points(tm) to download these classic games through the Wii Shop Channel. D4Enterprise, Inc., headquartered in Tokyo, will manage the release of the titles.

Key NEOGEO titles will include "Fatal Fury," "World Heroes," and "Art of Fighting." Each title is expected to cost 900 Wii Points. More titles will follow over the coming months

North American Virtual Console Releases

Sonic 3, Neutopia II, and a 4-player NES game make up this week's crop of games. Our VC Mondays recommendations will come a bit later!

WII-KLY UPDATE: THREE NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

Sept. 10, 2007

Football season is here, and whether you're into high school teams, college or the pros, everyone can use a little gridiron refresher. This week Nintendo's Wii Shop Channel helps you tackle the challenge with NES Play Action Football™, a classic sure to revive feelings of gaming greatness. If football isn't your thing, you can always join forces with a speedy hedgehog or explore labyrinths as you try to defeat evil demons.

Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the Wii Shop Channel every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

NES Play Action Football (NES®, 1-4 players, rated E for Everyone, 500 Wii Points): "Ready! Hut hut hut..." Nintendo takes to the gridiron with the classic football powerhouse NES Play Action Football. Featuring a distinct overhead viewpoint that creates an almost 3-D field, the action is more simulation-based than many of the more arcade-based games of the time. Play through four 15-minute quarters (in accelerated time) and even substitute players when your first-stringers get tired. Want more options? Each of the eight available teams has multiple running/passing plays to choose from while on offense, as well as a wide selection of defensive schemes that can be run when you're on the other side of the ball. And in addition to viewing two full teams on the screen at once without any slowdown, you'll hear voice snippets at key points of the game. Line up, and see if you have what it takes to win the Power Bowl.

Sonic the Hedgehog™ 3 (Sega Genesis, 1-2 players, rated E for Everyone – Comic Mischief, 800 Wii Points): Sonic and Tails are back for another adventure as they again battle the evil Dr. Eggman (aka Dr. Robotnik), who is desperately trying to collect all the Chaos Emeralds to rebuild his Death Egg. Our heroes must again find the Chaos Emeralds before Dr. Eggman does, but winning the race won't be easy this time – a new adversary, Knuckles the Echidna, has arrived on the scene and will do whatever he can to keep Sonic and Tails from reaching their goal. Grab all the golden rings, find various bonus zones and overcome Knuckles and Dr. Eggman as you rocket through the third chapter in Sonic's adventures.

Neutopia II (TurboGrafx16, 1 player, rated E for Everyone – Mild Fantasy Violence, 600 Wii Points): Experience improved graphics and controls in this exciting sequel to the action role-playing game Neutopia. Take on the role of the main hero's son and watch as the story begins with the apparent revival of Dirth, the evil demon. Once again you'll need to rely on your magic compass and the information you've gathered to find entrances to labyrinths and defeat the bosses in them. Make your way through the field, which can be tricky at times, to search for and find hidden information and items, or move blocks and destroy walls to uncover secret rooms. Like the original, this game has a save function, a finely tuned difficulty level and a fast-paced story, making it truly an RPG that everyone can enjoy.

For more information about Wii, please visit wii.com.

Talkback

vuduSeptember 12, 2007

This is news? Did I miss something? Does the article imply that these are available now?

GoldenPhoenixSeptember 12, 2007

Quote

Originally posted by: vudu
This is news? Did I miss something? Does the article imply that these are available now?


Well I don't think the specific games was announced. Regardless Nintendo better give us the ability to run games off an external HDD or SD Card because I REFUSE to erase my internal memory to put 1 or 2 games on it.

decoymanSeptember 12, 2007

Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: vudu
This is news? Did I miss something? Does the article imply that these are available now?


Well I don't think the specific games was announced. Regardless Nintendo better give us the ability to run games off an external HDD or SD Card because I REFUSE to erase my internal memory to put 1 or 2 games on it.


We also got pricing. 900 points – not too shabby.

vuduSeptember 12, 2007

We've had pricing for weeks, haven't we? I could have sworn I've known they would be 900 points for quite a while.

Caffeinated CheeseSeptember 12, 2007

In Japan, and their pricing is slightly different. But it's good to know it's the same here, though.

ShyGuySeptember 12, 2007

Come to me, my Samurai Shodown...

UltimatePartyBearSeptember 12, 2007

I don't think there was an official, 100%, no backsies announcement before this. Before it was just Internet confirmed. Now it's Wall Street confirmed.

Ian SaneSeptember 12, 2007

Good stuff though the three game listed probably aren't worth a download. I loved playing all three of them back in the day but they don't really hold up now. Back then I was so into Street Fighter II that I played any fighting game I could that played similar. It was like playing more Street Fighter II with new characters and usually a few new ideas mixed in. World Heroes for example had a death match mode that I loved and would love to see in future 2D fighting games.

Fatal Fury gets better but the first game isn't so hot. The must-download Neo-Geo fighters are King of Fighters, Samurai Shodown, and the Last Blade.

Bring on Baseball Stars 2. It's easily my favourite NeoGeo game and favourite sports game of any kind.

When I was a kid my ultimate dream game was a fighting game that combined Street Fighter II with SNK's games (and numerous other SFII clones). I think every SFII fan wanted to make that game. Of course it now exists in Capcom vs. SNK, which I think is great, but it came out years too late. If it came out in like 1994 or 1995 I would have been so ecstatic and since 2D fighting games were still huge it would have been an insane success. It's like Mario and Sonic teaming up. There was a time where a mere suggestion of a team-up between the companies would have caused riots.

cubistSeptember 12, 2007

Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: vudu
This is news? Did I miss something? Does the article imply that these are available now?


Well I don't think the specific games was announced. Regardless Nintendo better give us the ability to run games off an external HDD or SD Card because I REFUSE to erase my internal memory to put 1 or 2 games on it.



Too bad you can't boot a game off of the SD Card or the USB port which would be used for the external HDD.

Spak-SpangSeptember 12, 2007

Fatal Fury is still a great series...and the first is important to know where the franchise started.

I never enjoy King of the Fighter series.

Now, I hope they release several of their shooter and other games quickly, because fighters are nice, but I don't want all fighters...and I want a HDD that will actually play games off of it. Please Nintendo. Please.

It says a lot that all three of these games are fighters. Still, I might get World Heroes if I can get someone to play with me regularly. I LOVED the Super NES version.

... and again Fatal Fury is on XBLA for $5 with online play.

BwrJim!September 12, 2007

come to me, my Magician Lord...

and lets face it, the neo geo had great sound samples all around!

planetidiotSeptember 12, 2007

hell. yes.

also i'm not buying anything until k0f 96 or samurai showdown anything.

Quote

Originally posted by: BwrJim!
come to me, my Magician Lord...

and lets face it, the neo geo had great sound samples all around!


Come on, nice guy! But your life is mine very soon!

MaximilianSeptember 12, 2007

I'm very happy Neo Geo games have finally been confirmed for North America. I can't see why it wouldn't happen but I was wondering what the hold back was.

One of my friends in high school had a Neo Geo system, so I actually got to play many a Neo Geo game with him and at the numerous Neo Geo machines peppered around the area. Magician Lord, Cyber Lib, Crossed Swords, World Heroes, Super 8 Man, King of the Monsters, the Samurai Showdown series and a few whos names I can't remember... So many great games and good times. I'm sure some many won't hold up as well today but the prospect of playing some of these again on my Wii is very exciting. I'm not surprised that the first games announced are fighters as that's probably what SNK is known best for. But they made all kinds of other games that at the time were pretty much priced out of anyone's range.

I'm also glad that the price is under $10, unlike Japan's $12.

CalibanSeptember 12, 2007

I want Neo Bomberman, Magician Lord, Blazing Star, Aero Fighters 2, and any other game that I never played that will interest me eventually.

darknight06September 12, 2007

The largest Neo Geo games were 88MB and those were the "Giga Power" ones that I doubt they'll release on anything other than a collection since they're the more modern ones. Everything before that was about the size of OoT.

UncleBobRichard Cook, Guest ContributorSeptember 12, 2007

How does the emulation work - do you have to download one emulator for all the programs or does each program have its own emulator?

Every game has its own emulator. Which makes the space issue even worse.

Ian SaneSeptember 12, 2007

"The largest Neo Geo games were 88MB and those were the 'Giga Power' ones that I doubt they'll release on anything other than a collection since they're the more modern ones. Everything before that was about the size of OoT."

You're ruining my memories with your facts and such. How could 100 MEG SHOCKER games in reality be so small? I remember Donkey Kong Country and Super Street Fighter II were 32 meg SNES games which was f*cking huge at the time and bigger than any other SNES or Genesis games. Strider was a big deal when it was released at 8 megs and Super Metroid was a major deal at 24. So when you went to the arcade and World Heroes 2 said it was over 100 MEGS it was like "HOLY F*CK!" No wonder those games cost hundreds of dollars.

Someday we'll go back to cartridges as solid state media is catching up in capacity and they have an obvious load time advantage to discs. And when they do I hope we go back to advertising cartridge sizes as a big deal with newer games getting brand new BIGGER cartridges. Use gigabits just to keep the misleading size convention of megabits alive. 100 GIG SHOCKER!!

UncleBobRichard Cook, Guest ContributorSeptember 12, 2007

Every game has its own emulator? Does that apply just to Neo-Geo (and any other forthcoming systems that weren't in the original lineup) or is that *every* game? If so... ouch.

LouieturkeySeptember 12, 2007

Quote

Originally posted by: Ian SaneSomeday we'll go back to cartridges as solid state media is catching up in capacity and they have an obvious load time advantage to discs. And when they do I hope we go back to advertising cartridge sizes as a big deal with newer games getting brand new BIGGER cartridges. Use gigabits just to keep the misleading size convention of megabits alive. 100 GIG SHOCKER!!


ASH for the DS is a 2 gigabit shocker, as it's the largest DS game to date. Does that make you feel better? face-icon-small-smile.gif

DjunknownSeptember 12, 2007

I am... happy. Now this is just a start, but can't wait for what will come down the pipeline

Shock Troopers 1 and 2 plz.

Quote

Originally posted by: UncleBob
Every game has its own emulator? Does that apply just to Neo-Geo (and any other forthcoming systems that weren't in the original lineup) or is that *every* game? If so... ouch.


Every. game.

Caffeinated CheeseSeptember 12, 2007

Actually, I don't know about that. When I download, it shows an estimated file size. Originally, the file I received would be that size, but after a second download for a specific platform, the estimated file size is quite a chunk smaller than the estimated file size. Except possibly for the N64. I can't remember how that worked. The gist of what I'm saying is that I think they don't duplicate much of the emulator, but perhaps the settings they want the game to work with on an existing emulator you've already downloaded.

KDR_11kSeptember 12, 2007

Apropos KoF, what's the difference between plain KoF, Neowave and Maximum Impact?

Ian: To continue with the "uphill... both ways!" rant: I remember an ad for a 2000 DM (roughly 1000$) harddrive for the C64. It could hold a whole 20MB, I bet I could have fit my whole collection of floppies on there.

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