We store cookies, you can get more info from our privacy policy.
Wii

Sega Announces E3 Titles

by Michael Cole - May 5, 2006, 12:55 pm EDT
Total comments: 13

Sega has two Monkey Ball games for two Nintendo home consoles.

SEGA ROUNDS UP CURRENTLY ANNOUNCED TITLES TO BE FEATURED AT ELECTRONIC ENTERTAINMENT EXPO 2006

Killer Lineup on PS3, Xbox 360, and Wii Lead the Way to E3 2006 with Three More Surprises Still to Come

SAN FRANCISCO & LONDON (May 5, 2006) – SEGA® of America, Inc. and SEGA® Europe Ltd. today announced their title lineup to be featured at the Electronic Entertainment Expo (E3) 2006. SEGA will feature a broad variety of titles developed for next-generation consoles including the PLAYSTATION®3 computer entertainment system, the Xbox 360™ video game and entertainment system from Microsoft, and the Wii™ system from Nintendo. In addition, SEGA continues its strong support of PC, current consoles and handheld platforms including the PlayStation®2 computer entertainment system, Nintendo DS™, and the PSP™ (PlayStation®Portable) system. SEGA's booth will be located in South Hall, #946, Los Angeles Convention Center.

SEGA will feature several key titles in its E3 2006 lineup. Sonic celebrates his 15th anniversary by blazing his way onto the PS3 and Xbox 360 consoles with his first adventure set in the human world in Sonic the Hedgehog. Featuring interactive 3D environments and a large cast of returning and new characters, get ready for the reinvention of Sonic The Hedgehog, in his most intense, high velocity escapade to date. Full Auto 2: Battlelines is the next generation of combat-racing, exclusively for the PLAYSTATION 3. Players must use explosive weapons, high-speed vehicles and skillful demolition of the environment to defeat their opponents and claim the city in high-tempo single-player and multiplayer modes. Virtua Tennis 3 is the return of the Virtua Tennis series with enhanced photo-realistic graphics and advanced player animations that perfectly match the behavior and mannerisms of individual professional athletes. The game will also feature a brand new host of popular mini-games characteristic of the franchise. Medieval II: Total War is the latest game in the award-winning and critically acclaimed Total War series. Medieval II: Total War is the highly anticipated follow-up to 2005's Strategy Game of the Year – Rome: Total War. Coming to the PC, Medieval II is a visually stunning game that spans four and half centuries of the most turbulent and bloody era of Western history, encompassing the golden age of chivalry, the Crusades, the proliferation of gunpowder, the rise of professional armies, the Renaissance and the discovery of America.

"SEGA's mission is to be a premier publisher of a diverse array of great games for the next-generation systems," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "Our 2006 E3 line-up is but a glimpse of the great products in store from SEGA."

SEGA continues to fully support handheld and current-generation users with quality titles including Sonic Rivals (PSP), Yakuza (PS2), and Phantasy Star Universe (PS2, PC, Xbox 360).

SEGA's lineup of entertainment games to be featured at E3 includes, but is not limited to, the titles listed below. SEGA continues its Road to E3 new title announcements up to the first day of E3. For screenshots and artwork visit the official SEGA E3 Web Site at: www.sega.com/e3.

Chromehounds (Xbox 360) - Release: Summer 2006

Chromehounds brings squad-based multiplayer mech combat exclusively to the Xbox 360 for the first time ever. The war of the future has begun with three superpower nations fighting for world domination. Commanding fully customizable giant metal war machines called "Hounds", players must manage their tower of heavy artillery through giant war zones while engaging in cooperative squad-based tactics, and fighting intense battles against other real-time players via Xbox Live.

The Club (Working title, PS3, 360) - Release: Summer 2007

The Club is a loosely organized and highly illegal underground entity. The Club is a meeting ground for those seeking the ultimate in vicarious thrills, and those who want to watch them. Players have been entered into the arena and must fight for survival against the odds. Set in a variety of unusual and evocative locations scattered across the globe, players will yield high-powered weaponry in a bid to earn their escape. The first task is to survive, but players must kill according to specific rules - quickly, relentlessly and with style. Kill or be killed, stand still and it's death!

Full Auto 2: Battlelines (PS3) - Release: November 2006

Full Auto 2: Battlelines is the next generation of combat-racing, exclusively for the PLAYSTATION 3. The sequel to the award-winning Full Auto, Full Auto 2: Battlelines puts high-speed vehicles outfitted with weapons and armor into fully realized and fully destructible urban street environments. Strategically use destruction to win races as well as leave massive devastation in your wake. Players can destroy the environment to dynamically change track conditions to block competitors, open new paths, or crush opponents with falling debris caused by well-timed missiles. Full Auto 2: Battlelines also introduces a new Arena Mode featuring team play and six different levels, each specifically designed for a unique type of multiplayer car combat.

Medieval II: Total War (PC) - Release: November 2006

Medieval II: Total War is the latest game in the award-winning and critically acclaimed Total War series. A follow-up to 2005's Strategy Game of the Year – Rome: Total War – Medieval II: Total War is a visually stunning game that spans four and half centuries of the most turbulent and bloody era of Western history, encompassing the golden age of chivalry, the Crusades, the proliferation of gunpowder, the rise of professional armies, the Renaissance and the discovery of America.

Phantasy Star Universe (PS2, Xbox 360, PC) – Release: Fall 2006

Phantasy Star Universe gives players the best of both worlds by offering the depth of single player adventure and the thrill of online cooperative gameplay. Played offline, Phantasy Star Universe joins real-time action gameplay with rich character customization and an enormous solar system to create a fast paced and emotionally engaging RPG experience. Played online, the title gives players an opportunity to travel with a squad of other adventurers, enter urban sprawls teeming with hundreds of players, and build their avatars into powerful warriors. A rich and exciting universe awaits!

SEGA RALLY REVO (PS3, Xbox 360) – Release: Spring 2007

With revolutionary dynamically deformable terrain, proprietary next-generation graphics, bone-jarringly realistic physics, and competitive bumper-to-bumper racing, SEGA RALLY REVO will set a new benchmark in its genre with a high-tempo driving experience that's every racing fan's driving fantasy.

Sonic Rivals (PSP) – Release: Fall 2006

Sonic Rivals is a head-to-head competition between Sonic and his top rivals, where the gloves are off and winner takes all! Built from the ground-up, the engine allows gamers to rip through tracks in some high-spirited single player and wireless multiplayer action against friends as Sonic returns in a whole new racing-platformer with classic 2D gameplay in true 3D environments for gamers on the go.

Sonic The Hedgehog (PS3, Xbox 360) – Release: Fall 2006

Sonic celebrates his 15th anniversary by blazing his way onto the next-generation consoles, with his first adventure set in the human world! Featuring interactive 3D environments and a large cast of returning and new characters, get ready for the reinvention of Sonic The Hedgehog, in his most intense, high velocity escapade to date!

Super Monkey Ball Adventure (PS2, GC, PSP) – Release: July 2006

Join AiAi and friends in a new game to bring harmony to the Monkey Ball Universe kingdoms in Super Monkey Ball Adventure. This is the first Super Monkey Ball title that offers a narrative-driven adventure in a dynamic world in which puzzles and quests are spread throughout. Classic Super Monkey Ball gameplay is bolstered by a chant system that grants new abilities to the Monkey Ball in addition to brand new multiplayer Party Games and puzzle levels built into the story line.

Super Monkey Ball Banana Blitz (Wii) – Release: Fall 2006

AiAi and all his friends have rolled their way onto Nintendo's new console, with a wide range of new puzzle levels and numerous exciting Party Games specifically designed to exploit the innovative Wii controller. For the first time in the Super Monkey Ball universe players will be able to jump using an upward flick motion with the Wii Controller. In addition, scores of Party Games – such as Whack-a-Mole or ring toss – have been creatively designed to take advantage of the Nintendo Wii controller.

Virtua Tennis 3 (PS3) – Release: Spring 2007

With Virtua Tennis 3, the series returns with enhanced photo-realistic graphics and advanced player animations that perfectly match the behavior and mannerisms of individual professional players. Next-generation systems allow gamers to see the most detailed expressions on the faces of their selected players as they battle to win heated tournaments around the world. In addition to the popular mini-games from previous titles used to sharpen players' skills, there will be a whole host of brand new mini-games to keep players in top form.

World Pool Championship 2007 (PS2, PSP) – Release: September 2006

In World Pool Championship 2007, gamers will experience the most complete and authentic billiards game by either creating their own pool player or playing as one of the world's top pros in 20 officially licensed pool tournaments including the Mosconi Cup, World Cup, and U.S. Open. In Golden Cue mode, players test their versatility by challenging other pro-players to games of eight and nine-ball, and other cuesports within the same tournament. Pool sharks can also show their true skills in the World Trickshot Championship, where players can pull off their favorite crowd-pleasers from a vast selection of trickshots.

Yakuza (PS2) – Release: September 2006

In a society where respect and honor holds great importance, there is an even higher regard for these traits within one organization most feared by all: the Yakuza. Step into the shoes of the Yakuza and experience the underside of Tokyo, where the city streets and illicit haunts of the city's nightlife district are authentically re-created; cinematic CG movies tell a gripping story, and memorable characters deliver a rich adventure full of beautiful but deadly fighting.

Talkback

MysticGohanMay 05, 2006

There better be something for wii, or I'm seriously gonna lobomatised Sega & Sammy for this betrayal!

VideoGamerJMay 05, 2006

Define Shafted.

Ahem NiGHTS

GoldenPhoenixMay 05, 2006

I just don't understand Sega's support for the Xbox or Xbox 360, if I recall Sega's games have done best on Gamecube and not the Xbox system.

dack25May 05, 2006

I'm not surprised, Sega has shafted Nintendo ever since they started cutting their sports titles.

CalibanMay 05, 2006

Die SEGA, die! Well I will at least welcome both Super Monkey Ball games, but the they should drop dead if they don't anounce anything cool other than what they have.

NinGurl69 *hugglesMay 05, 2006

Sega announces it likes to produce more FAIL and more DEBT for a SECOND CONSECUTIVE GENERATION.

WORTHLESS GAMES and even WORSE PLATFORM CHOICES (in most cases) make it a fabulous 3rd party publisher. um right

Michael8983May 05, 2006

Didn't IGN basically confirm there would be a Sonic title for the Wii? It must not be listed because it's a surprise.
The Nights rumors have enough backing them to make me believe we'll still see at least a teaser for it at E3.
Don't go knocking Super Monkey Ball BB either. The original Super Monkey Ball on the Gamecube was sadly one of Sega's few solid hits last generation. The Wii getting an excluvise SMB game is huge. Especially with the new controller allowing for a more natural method of play that is sure to turn heads.

KDR_11kMay 05, 2006

Didn't IGN basically confirm there would be a Sonic title for the Wii? It must not be listed because it's a surprise.

Or maybe it's still so early in development that they won't show it at E3?

Infernal MonkeyMay 05, 2006

Super Monkey Ball Banana Bender and Yakuza are the only two games that matter on this exciting list.

Wow...all those big titles, and Nintendo fans are treated to Super Monkey Ball. Super. Monkey. Ball. Jump with an upward flick motion. Play whack-a-mole...friggin' whack-a-mole. Jumping and whack-a-mole are the major selling points thus far. You know, Sega, you can go sit on it. I hope that the rumor about the Wii receiving its very own entry into the Sonic franchise is legitimate.

KnowsNothingMay 07, 2006

Super Monkey Ball is awesome, plus it's a perfect match with the Rev controller. I would be crying if there WASN'T SMB. Not to mention it's one of the only franchises Sega can actually do moderatley well now. There hasn't be a good console Sonic game ever. EVER.

EVER

What makes you think they're going to magically produce a good Sonic game with a brand new controller? They've haven't even mastered current gen controllers.

Personally, I expect Sega to magically produce a quality Sonic game the same way I expect them to magically produce a quality Monkey Ball game. Monkey Ball's a wonderful rental title, but the it's definitely one of the three-leggedest ponies in Sega's stable. I'm not really all that thrilled about Monkey Ball's interaction with the new controller; at best, it will be about as enthralling as a rousing labyrinth game, minus the ball bearing, plus monkeys. It's hard to see Sega refusing to issue their most recognized mascot on the Wii as a good thing. However, I guess I can see how someone that longs for an authentic trackball Marble Madness experience might be looking forward to the whole Monkey Ball thing. It DOES have whack-a-mole, after all.

On a side note, if Sega is working on a Sonic game for the Wii, here's hoping it doesn't prominently feature Shadow or Knuckles. Angst and bipedal varmints don't mix...at least, not very well.

Smash_BrotherMay 08, 2006

Quote

Originally posted by: VGrevolution
I just don't understand Sega's support for the Xbox or Xbox 360, if I recall Sega's games have done best on Gamecube and not the Xbox system.


That's what I said as well.

Why is Sonic, a cartoon mascot character, having his only game put on Xbox and PS3 when Nintendo has always sold Sonic games better and mascots in general better?

Got a news tip? Send it in!
Advertisement
Advertisement