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KONAMI'S CASTLEVANIA: DAWN OF SORROW FOR THE NINTENDO DS WHIPS ONTO STORE SHELVES NATIONWIDE
REDWOOD CITY, Calif. - October 4, 2005 - Konami Digital Entertainment -
America, a division of Konami Digital Entertainment, Inc., announced today
that the highly anticipated game CastlevaniaR: Dawn of SorrowT for the
Nintendo DST has shipped to retail stores nationwide. Bringing all of the
nostalgia of 2D gaming to the DS, this robust title also includes an
incredibly deep storyline and innovative features that utilize the handheld
system's unique capabilities.
Continuing the storyline from the critically-acclaimed CastlevaniaR: Aria of
SorrowT, Castlevania: Dawn of Sorrow follows Soma Cruz who finds himself at
the center of a mysterious cult's plan to resurrect their evil lord and
master, Dracula. Players will find themselves in the role of Soma, the
game's protagonist, as they infiltrate the enemy's lair, a towering replica
of Dracula's castle, and battle against gruesome creatures and the
franchise's signature oversized bosses.
Specifically crafted for the Nintendo DS by the award-winning producer Koji
Igarashi and his creative team, the game features the "Magic Seal" system,
which utilizes the Nintendo DS' touch screen and gives players the ability
to defeat and lock away evil spirits. Players can also exchange or trade
acquired souls with other players as well as race another gamer through
custom made maps in 'Versus' mode via the DS wireless connection. Drawing
inspiration from the past Castlevania titles and their role playing roots,
players can, through an enhanced Tactical Soul System, collect more souls
than ever before to upgrade abilities and skills. Completing this
compelling gaming experience are its stunning graphics, special effects as
well as an all-new musical score.
Nearing its 20th anniversary, the Castlevania franchise is known for its
classic platform-jumping, problem-solving and combat elements and includes
such games as the beloved CastlevaniaR: Symphony of the NightT (PlayStationR
game console, 1997), CastlevaniaR: Harmony of DissonanceT (Game BoyR
Advance, 2002) and Castlevania: Aria of Sorrow (Game Boy Advance, 2003).
To learn more about Castlevania: Dawn of Sorrow, please visit Konami's
website at http://www.konami.com/gs
About CASTLEVANIA
Since the original CastlevaniaR established itself as one of the premiere
franchises in the action/adventure category in 1986 on the NES (Nintendo
Entertainment System), the series has continued to thrill gamers with
critically acclaimed titles including Super CastlevaniaR IV (Super
Nintendo), CastlevaniaR: Symphony of the NightT (PlayStation game console),
CastlevaniaR: Circle of the MoonT (Game Boy Advance), CastlevaniaR:
Harmony of DissonanceT (Game Boy Advance) and CastlevaniaR: Aria of SorrowT
(Game Boy Advance). The series follows the adventures of the Belmont Clan, a
long line of Vampire hunters whose only charge is to combat the fearsome
forces of the evil Dracula. Epic storylines, a wide array of monsters to
battle, and classic gameplay that has been refined throughout the years have
helped CastlevaniaR earn a prominent place in videogame history.