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DS

Developers, Journalists Discuss Handheld Industry

by Jonathan Metts - July 13, 2005, 12:38 pm EDT
Total comments: 41 Source: Nintendo Insider

"State of the Handheld Industry 5" focuses on the new competition between the DS and PSP.

"State of the Handheld Industry" is an annual roundtable interview involving both handheld developers and journalists who cover the systems and games. The fifth entry in the series is now available at Nintendo Insider and is broken up into four sections:

>Part One - Developer Roundtable

Includes comments from representatives of such noted handheld developers as Vicarious Visions, Torus Games, Pocketeers, Tantalus, WayForward, and others.

>Part Two - NOA Interview

This is Nintendo Insider's in-depth interview with Nintendo of America's Perrin Kaplan on the DS and Game Boy Micro.

Part Three - Journalist Roundtable

This discussion includes PGC's own Jonathan Metts, as well as veterans like Steve Kent, Dan Hsu, and Craig Harris.

Part Four - Editorial

This section is Nintendo Insider's own take on the current state of the handheld industry.

Talkback

KnowsNothingJuly 13, 2005

Hmmm, some of those guys were complete idiots, while others were surprisingly down-to-earth. Overall, I'd say it was a pretty boring read face-icon-small-thumbsup.gif

Edit: Woah, I didn't realize Jonny was in this! I never really read the names, I just read the stuff. Upon going back, it turns out that his answers were most of the ones I liked the best =o

mantidorJuly 13, 2005

LOL, maybe is the inclusion of Harris (sorry I dislike anything that cames from games section at IGN >_

Karl Castaneda #2July 13, 2005

A big WOOT WOOT for the man himself, Jonny Metts. I was a bit surprised by a couple things Steven Kent said (he probably knows better than me, though). Also, I was so impressed by David Thomas that I'm interested in seeing more of his work. Overall, I thought it was a great piece.

Edit: And they really should get Jerry Holkins to do his thing. Though not technically a game journalist, he's still one of the more knowledgable and insightful people out there.

Aussie Ben PGCBen Kosmina, Staff AlumnusJuly 13, 2005

David Thomas is a brilliant writer and I now want to read more of his stuff.

UrkelJuly 13, 2005

David Thomas is my new hero.

I laughed my ass off when I read this:

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David Thomas, Denver Post: I’m not a business reporter, but I think I have what it takes to be a business consultant. I am more than happy to form opinions about things I lack most of the critical facts about. With that in mind, I can confidently say that the movie playback in the PSP is among the stupidest ideas I have ever heard of and is proof that business conglomerates give birth to awkward genetic mutants.

The DS has these little movie carts. They are a joke, a novelty. You buy them for your kids because you think your kids want to watch Pokemon on their Game Boy. And after about 10 minutes your kids look at you and say, “Why would we want to watch Pokemon on our Game Boy? We have a 150 inch plasma television in the basement.”

This doesn’t matter to Nintendo because they are not a movie company and the DS is not really a movie machine. It’s like watching someone cook dinner on the radiator on the car. It’s funny. You might even try a bite of meat. But unless you are a crazy hobo, it will not change you notion of a hot meal.

The PSP really, really wants to think of itself as a multimedia machine. Sony really, really wants you to watch movies on your PSP. And why? I am 100% convinced it is because Sony has a profitable division called Sony Pictures. Sony Computer Entertainment, the division most of us call the PlayStation people, is another big, profitable part of Sony.

Here’s what happened (as it appears in my imagination:

Location: A board meeting on Sony’s Floating Corporate Dirigible, high above the Andes.

Sony Pictures Executive: You know, our Spider-Man movie made a lot of money.

Sony Computer Entertainment Executive: Yes it did. I liked that part where Spidey grabbed that piece of pizza from that guy!

Pictures: Your Spider-Man game didn’t do so bad either. Kids like Spider-Man. Let’s put Spider-Man on the PSP!

Computer Entertainment: You know, you’re right. Let’s do it!

I know you think that businesses decisions are not made like this. And you are right. They are usually made using fewer big words and more grunts.

The point is this: Sony Computer Entertainment wants you to buy PlayStation hardware and games. The big Sony Company wants you to buy anything with the Sony brand on it. So, the idea of getting people to buy movies for a game system must have come from a movie guy. It did not come from a game guy. The game guy surely figured that the whole movie thing would cost him dearly. But in this case, the PlayStation guy probably wants to be THE Big Sony guy, so he goes along with the crazy scheme to add movies on his game machine.

They might as well have added a GPS in the box. At least you could use that for games.

The real problem with this is that no one will ever be able to prove any of it. Movie companies will sell 10,000 extra copies of some stupid horror movie on the PSP and say, “See, we sold an extra 10,000 copies.” Never mind that we’ll never have any idea as to whether or not those 10,000 copies came out of the regular DVD channel or not. The bigger problem is that while people are making a little bit of money, it will mask the fact that they could have made more money by selling a cheaper PSP to more gamers. The cost of the PSP discourages gamers from buying it. And to the extent that the cost of the PSP is higher because of movie support, it has hurt gaming.

Aussie Ben PGCBen Kosmina, Staff AlumnusJuly 13, 2005

This was a favourite for me:

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Asking me to write about mobile games is like asking a food writer to write about a package of those orange peanut butter crackers. You might do it once or twice on a lark. But sooner or later you realize that aiming your nuclear arsenal of criticism at subject the size of a pup tent. It’s just no fun.

Ian SaneJuly 13, 2005

"David Thomas is a brilliant writer and I now want to read more of his stuff."

Plus he makes a mean Big Bacon Classic. face-icon-small-wink.gif

Steve Kent was pretty dead-on as usual though he was pretty brief in his responses. Jonny came across well too. He seemed very unbiased which is good because you would probably assume that the head of a Nintendo site would be noticably biased towards the DS.

What I found funny is that after half of the guys tripped over themselves to see who could gush over the PSP more the "do you think there's a bias" question comes up and it's almost unanimous that the press is biased towards the PSP. No one said there was a bias towards the DS. They either dodged the question or said "PSP".

And I think there's a reason for that that goes beyond the Sony name or how "sexy" the PSP is. There is a bias towards the PSP because game journalists are gamers and PSP games are for gamers. The DS isn't designed primarily with gamers in mind. Nintendo's trying to attract non-gamers and more of a broader audience. So the journalists don't like it as much because it's not for them. Movie critics are harsh against mainstream popcorn movies. DS games are like popcorn movies. They sacrifice depth and complexity to appeal to a mass-market. Naturally critics are going to be harsher as a result.

UrkelJuly 13, 2005

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The DS isn't designed primarily with gamers in mind

The PSP isn't designed primarily with gamers in mind, either. That's why it's got superfluous movie and MP3 playability.

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DS games are like popcorn movies. They sacrifice depth and complexity to appeal to a mass-market.


Are you talking about the games that are out right now, or the DS lineup in general? Yoshi Touch & Go and WarioWare hardly represent what the DS will be like just a few months from now.

Ian, what exactly do you consider "games for gamers"? And what are these "deep and complex" games that the PSP has that the DS doesn't? I wasn't aware that racing games and sports games were only for the hardcore.

thepogaJuly 14, 2005

whoever Doug Elfman (The Game Dork) is, he's an idiot. He says all this crap about both the PSP and DS that aren't even true! He's biased for the PSP and he doesn't even know about it. He complains about the speakers not being loud enough. Fair. Then he complains: "I can't even buy an attachable booster for it?"

Has he heard of HEADPHONES? The PSP even has ones that let you play/pause/etc from the headphone part while the PSP is in your pocket or whatever. Bottom line: Don't listen to that idiot.

NinGurl69 *hugglesJuly 14, 2005

This Batman is an imposter. Kids, do not take candy from this Batman.

KDR_11kJuly 14, 2005

There is a bias towards the PSP because game journalists are gamers and PSP games are for gamers.

Um, no. A gamer is excited by the possibility of more innovative games and if gaming was their only reason they'd be pretty evenly split between DS and PSP or more towards the DS. A corporate whore, on the other hand, will support whoever pays him the most.
As for the "non-gamer" argument, I don't see it. Care to prove that there are no games appealing to gamers on the DS? Because last time I checked gamers love stuff like Wario Ware Touched or Kirby CC.

PaleMike Gamin, Contributing EditorJuly 14, 2005

Yeah Ian... I'm curious as to what part of the PSP lineup is for 'real' gamers? About the only critically acclaimed game is Lumines which is a puzzle game. People enjoy Wipeout Pure too, but it definately isn't an unbelievable game.

You guys give all of these corporate sites too much credit. They like the PSP because its "cooler". That's all there is to it.

Ian SaneJuly 14, 2005

"The PSP isn't designed primarily with gamers in mind, either. That's why it's got superfluous movie and MP3 playability."

I didn't say the PSP is designed with gamers in mind I said PSP GAMES are. They're all very traditional. The existing gaming crowd is the target market for those titles.

Nintendo has said that the DS is supposed to attract non-gamers. There are several games for it that are not designed primarily for the traditional gaming crowd. Therefore a journalist who is a traditional gamer might show more interest in the PSP where literally every game is designed with traditional gamers in mind.

Ignore your own opinion of the DS and PSP libraries. Think like a mainstream journalist and it becomes pretty obvious which portable has more games targetted towards them.

PaleMike Gamin, Contributing EditorJuly 14, 2005

::Walks away from a worthless argument::

KDR_11kJuly 14, 2005

"Traditional" as in "Yeah, I've played that eight years ago on the Playstation 1". Gamers might like traditional games to some degree but have you listened to the general complaining? Gamers want innovation because the hit-driven business models nowadays give us far too little innovation. What we want is new experiences that are unlike those games we've been playing for the last ten years. The casuals buy those stupid WW2 shooters, they buy those sports games with updated rosters, they buy all those rehashes without complaining. But the gamers complain! They have no issue with going back to their 1995 game if it's better than the rehash released yesterday. Gamers who complain that after all these sequels no Final Fantasy game surpassed 6, that after all this time nothing surpassed Civ 2 or Total Annihilation or Nethack. If you want to see only rehashes, please, stop calling yourself a gamer because you're giving us a bad name.

It's not like Nintendo doesn't deliver its share of "traditional" games, either. New Super Mario Bros? If that's not traditional what is? Castlevania DS? See, third parties are chiming in? Oh no, not released yet! Well, guess what, the game everyone wants for the PSP, GTA:LCS isn't released yet, either.

Ian SaneJuly 14, 2005

Your opinion of the DS or what a real gamer is or anything like that doesn't matter in this arguement. I'm saying that in the view of most journalists the PSP is designed more with that kind of person in mind so thus they're biased towards it. That's it. That's all I'm saying. Why is that so hard for some of you to understand?

DeguelloJeff Shirley, Staff AlumnusJuly 14, 2005

I'd say there is a media bias toward the PSP. When the DS had some slow month in the early parts of this year, IGN dragged a Nintendo exec up and grilled him about it.

They haven't asked a Sony exec about the slow PSP games schedule and constant delays yet.

Edit:

EGM also had some "E3 report card" or something where they gave the DS a B+ and the PSP a B. Excuse me, were they even AT E3? The PSP's showing was ABYSMAL.

KDR_11kJuly 14, 2005

Those journalists say what their company says they say. And their company says they say what brings in the most ad dollars and exclusives. Perhaps Sony told them they won't get any PS3 previews if they prefer the DS?

What they write flies in the face of public oppinion and reality. There is no bias towards the PSP among the populace, there is no bias towards the PSP among gamers and pretty much the only reason these writers can come up with to back up their oppinion (remember, these people are supposed to have well founded oppinions) is "the PSP is sleek and the screen is gorgeous". Perhaps they'll call the DS "Gimicky" or say they're unsure about its future but they'll gladly proclaim a system with such a severe release drought and no defining title the second coming? Excuse me princess, but isn't that exactly why the Gamecube failed? And suddently, because it's shiny it'll sell? What's Nintendo supposed to do to please those guys? Nintendo is trying to make games instead of graphics tech demos and all that time these idiots were complaining about graphics being so overrated and no innovation to be found yet when a system tries to deliver what they demanded they turn around and say "Well, yes, it's innovative and stuff BUT THE PSP IS SHINY!". Journalistic integrity? Hellooooo? If Sony delivered something semi-innovative they'd praise Sony for it but Nintendo gets bashed. Guess what kind of reaction you'd have seen if Nintendo had introduced the Eyetoy instead of Sony? "Oh, it's some stupid gimmick that'll keep your kids busy for five minutes".

Those journalists are anything but gamers. They clearly fail to portray reality in a semi-objective way. If you want reality, read the Penny Arcade newsposts, those guys are more honest and informative than any major news source. What those magazines and websites do is try to make the average guy feel like he's alone in preferring the DS over the PSP. I can't take them serious after the articles they wrote when the DS was succeeding in spite of the PSP, they read like they were trying to hold the floodgates with all their might.

ShyGuyJuly 14, 2005

Nintendo has bias against it and I wonder if it is insurmountable.

It sometimes feels like the Revolution could turn out to be a $99 Star Trek quality Holo Deck with GTA and Halo exclusive and the mainstream gaming media would still bad mouth it and favor the competition

thepogaJuly 14, 2005

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Originally posted by: KDR_11k
"Traditional" as in "Yeah, I've played that eight years ago on the Playstation 1".


Actually, the DS has had more ports. And if gamers want something different, than why is one of the most anticipated games for DS Mario Kart? It doesn't add anything new to the gameplay (online doesn't affect the actual gameplay/mechanics/etc.). Half the tracks are going to be from games we've already played. Is it still fun? YES! Stop being so friggin biased against the PSP for the wrong reasons. Is Metal Gear Acid (I refuse to have that stupid ! as the "i") a rehash of the original? Is Lumines? Ridge Racer is a completely new game for the PSP, unlike the crappy PORT we got for the DS. If you're gonna bash something, know what you're talking about.

The DS also has not so good ports of Rayman, Splinter Cell, NFS: Underground 2, The Urbz, Ridge Racer, Rayman, and GoldenEye (this one doesn't really count because the console version sucked too, but its still a port). So far the DS only has one good port and that's Mario 64 DS.

DeguelloJeff Shirley, Staff AlumnusJuly 14, 2005

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Actually, the DS has had more ports.


You sure about that?

Smash_BrotherJuly 14, 2005

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Nintendo has said that the DS is supposed to attract non-gamers. There are several games for it that are not designed primarily for the traditional gaming crowd. Therefore a journalist who is a traditional gamer might show more interest in the PSP where literally every game is designed with traditional gamers in mind.


I see where you're coming from with this, but I think you're confusing the term "mainstream" with "innovative".

Most of the games released on the DS have stressed innovation, almost as though gaming companies are being smacked with a sort of "peer pressure" to make use of the DS's features as though they'll be blasted by critics for not making use of them, often ending up with frivolous aspects to the game play.

Bomberman DS is an excellent example of how a company can do both right and wrong. First of all, the game is probably one of the DS's best multiplayer titles, I'd say tied for first with Puyo Pop. 8 players on a single cartridge is value you just can't beat. The game makes uses of both of the DS's screens by having dual arenas and pathways to walk between them. Also, on death, the "revenge", a concept which has been seen in nearly every Bomberman to date, relies upon you sliding a stylus or finger upwards on the touch screen to determine the distance you'll launch your revenge bomb. Make a quicker stroke and the bomb will launch further whereas tapping the screen will result in dropping the bomb immediately in front of you. This turns the revenge feature into a fine science which rewards skill and patience and ultimately results in better game play. The system is not shallow by any stretch as it rewards time put in to learning the system with improved performance at the game (if you kill someone with a revenge bomb, you will be brought back to into the game in their place).

However, the game also has the "gimmicks" which plague the first batch of DS games. There are modes where you can detonate your bombs or activate items by shouting into the microphone. On a game play level, this makes no sense. It's simply using the microphone for the sake of using the microphone, and I think THAT is the mentality which has made the current lineup of DS games what they are.

Most of the first round of games were basically tech demos, but once games like Kirby DS started rolling around, they crossed the line from "tech demo" into valid entertainment mediums. Developers were taking baby steps into the DS because it's a non-traditional system, hence why you'll wind up with non-traditional games until someone figures out how to use the DS's features to create a game which is entertaining and is just so because of the fact that it wouldn't have been entertaining without said features.

I think Kirby is the best example of this, as it was the first game which left the realm of tech demo and truly showed us how the stylus can be used to control the entirety of a character's movement.

In summary, I don't think the first round of games were "mainstream" so much as they were "tech demos". The games coming out now are providing genuine entertainment value by taking advantage of the touch screen (Kirby, Meteos, Nintendogs, Lost in Blue, Trauma Center, etc.). I think that the alleged mainstream games are just the natural adjustment period which you can expect when developers are handed a new system.

They're always going to test the water before they learn how to swim.

-SB

PS. Again, no pun intended. I swear, I'm doing this by accident...

Ian SaneJuly 14, 2005

"I think THAT is the mentality which has made the current lineup of DS games what they are."

That would contribute to the bias. The PSP made a pretty good first impression. It had Lumines and console quality games on a portable. Keep in mind that the high price that was the biggest turnoff didn't apply to jounalists. They get their PSP for FREE. The DS on the other hand had a port as the flagship title (and one that any gaming journalist with even the slightest amount of credibility has played a million times already) and a bunch of gimmick games and EA junk. The DS left a pretty bad first impression, especially compared to the PSP. So that initial impression affects the opinion of the journalist.

NephilimJuly 14, 2005

i liked the read
I think its good that Steven L. Kent shared his views, even if he seems very immature with his logic.

mantidorJuly 14, 2005

why people are so fond of steven kent? he thinks the clear market leader will be the psp because the movies are selling... I mean...WTF? Hes one of the journalisnt whos "views" on the market annoyed me the most.

Karl Castaneda #2July 14, 2005

People (especially start-up game journalists) admire Steven Kent because he's written some really great pieces. Last year's "A Shift in the Game" paints a great picture of how the market has changed to favor the overly hip with giant companies like Capcom and Namco losing people to the Grand Theft Autos and Halos of the world. Even if you don't agree with it, the writing is still top-notch.

I'll admit, I didn't agree with a few (actually, most) things he said in this article, but I can't doubt that he's one of the more seasoned veterans in the field.

mantidorJuly 14, 2005

oh I see, I respect experience and a good writter, but if the opinion is so badly founded (I'll say it again, UMD movies mark the psp success!? O_o) it really doesnt make it a great journalist in my eyes.

oh and I have to join to the crowd of David Thomas' lovers...

"Game hardware reporting is not journalism. It’s teenage gossip."

Exactly my thoughts, but I never could find the words to express that! hes just awesome ^_^

KDR_11kJuly 14, 2005

Poga: I'm not talking about ports but games that are just the same as the games we've been playing for ten years now. Wipeout and Ridge Racer count as that. Hell, Castlevania DS does! I wanted to show Ian that it's idiotic to demand only "traditional games" i.e. rehashes. Personally I dont care whether Mario Kart uses the same courses as the previous ones or completely new ones, it's still a rehash. I don't care what tracks Ridge Ricer has, it's still a rehash of the original Ridge Racer. I'll give the PSP MGA but its overall design encourages rehashes because it's a minor platform but requires the commitment of a major platform dev team. It's just easier and more profitable to port home console games to it, maybe with new levels and a new name. The DS has lower requirements, a higher tolerance towards lower budget (2d) games, power that isn't comparable to any current home console system (noone makes N64 games anymore and I doubt many did back then so the list of possible ports is very short) and as its main selling point that it's different, i.e. its users expect something different from the standard home console fare.

DeguelloJeff Shirley, Staff AlumnusJuly 14, 2005

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oh I see, I respect experience and a good writter, but if the opinion is so badly founded (I'll say it again, UMD movies mark the psp success!? O_o) it really doesnt make it a great journalist in my eyes.


Yeah really. Not to jump onto the Steve Kent feeding frenzy, but that is really ridiculous. The UMD movies are just like David Thomas said. The stupidest idea in videogame history.

Oh, and I'm sure some third parties will be thrilled to have a game they worked on for months/years sell less than Ghostbusters.

BigJimJuly 15, 2005

David Thomas left the fast food biz to write about games?

Yeah, bad joke.

Anyway, the journalist portion was by far the most interesting. I enjoyed Thomas and Metts a lot. The series also officially solidified my belief that a particular Marketing VP is completely useless.

That being said, BigJim is always investigating informative insight from industry personnel. While he cannot comment on specific Marketing faculty members, BigJim considers all practical possibilities regarding the feasibility of mentioning the particular faculty member in the future. No plans have been announced at this time. BigJim remains committed to being the industry leader in leading industry and is always looking for new and exciting opportunities to lead the way in industry leading. So stay tuned! I hope my prepared marketing statements make you as excited as I clearly am.

Smash_BrotherJuly 15, 2005

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That would contribute to the bias. The PSP made a pretty good first impression. It had Lumines and console quality games on a portable. Keep in mind that the high price that was the biggest turnoff didn't apply to jounalists. They get their PSP for FREE. The DS on the other hand had a port as the flagship title (and one that any gaming journalist with even the slightest amount of credibility has played a million times already) and a bunch of gimmick games and EA junk. The DS left a pretty bad first impression, especially compared to the PSP. So that initial impression affects the opinion of the journalist.


Can't argue there.

I'm just saying that the DS had what it had not because of some attempt to appeal to the mass market, but because developers still had no idea what to do with the touch screen.

-SB

vuduJuly 15, 2005

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David Thomas left the fast food biz to write about games?
Actually, he left the fast food biz to die. Then he left his grave to write about games.

Ian SaneJuly 15, 2005

It should be noted that after Dave died Wendy's changed their formally awesome chicken burger to an overpriced piece of crap with really gross sauce and recently changed their value menus to come with medium fries instead of large (at the same price of course). Wendy's jumped the shark with Dave's death.

Smash_BrotherJuly 15, 2005

The quality of Wendy's food dropped across the board after his death. There's a very discernible difference between decent meat and cheap meat, one which will not be masked by even the most copious amounts of sauce.

The same thing happened to Boston Market after McDonalds bought them out. They used to have excellent food before they were McDonaldized.

-SB

KDR_11kJuly 15, 2005

Heh, I love how the IGN guys go "No! There is no bias! It's all lies spread by fanboys! Hate the fanboys!" when every semi-reasonable semi-hairless primate can tell you that IGN is probably the most biased "publication" outside of astroturfers and propaganda outlets.

DjunknownJuly 15, 2005

Gotta give it up to the Nsider's for covering gaming's second bananas: the handhelds.

The devs were for the most part pretty objective, except for those who develop exclusivly to the PSP for obvious reasons. Not a bad read.

I skipped Perrin Kaplan's interview to save my sanity. Anything interesting come of out of that, or is it the same old spin with Jedi mind tricks?

Its a shame they couldn't track a Sony spokesperson for a statement/interview to balance it out. Maybe SCE doesn't need to explain itself to the hardcore demographic?

The journalist section ran the gamut of average, awful, insightful and off-the wall. Anybody know if Dave Thomas has an online column (No comments from the peanut gallery please.)? Without sounding like a total suck-up, big props for JonnyBoy reppin' PGC. Good insight as always, with sounding fanboyish.

I'm wondering if I'm the only one not hip with the DS and PSP yet: the GBA is working out fine, and both Nintendo and Sony haven't given me a good reason to pick their machine up. DS online almost makes me want to fork over the C-note and a half, but I'm waiting for 3rd parties will jump on board. Can somelese beside Nintendo or a second party step up to the plate? That's what holding me back.

PSP is a sleek device to hold, but where's their big, big hit? GTA's not going to cut it if I can spend half the cash on consoles/PC.

All in all, great feature, and as the 'handheld wars' progress, next year's feature should have some more solid facts to throw around and debate.



DeguelloJeff Shirley, Staff AlumnusJuly 15, 2005

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Its a shame they couldn't track a Sony spokesperson for a statement/interview to balance it out. Maybe SCE doesn't need to explain itself to the hardcore demographic?


Or perhaps SCE would like to explain why they are more interested in UMD Movies than portable games? I'm still waiting for the pointed interview to a Sony exec about how the PSP only has one game this month and possibly next month too.

Smash_BrotherJuly 15, 2005

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Originally posted by: KDR_11k
Heh, I love how the IGN guys go "No! There is no bias! It's all lies spread by fanboys! Hate the fanboys!" when every semi-reasonable semi-hairless primate can tell you that IGN is probably the most biased "publication" outside of astroturfers and propaganda outlets.


IGN coined the phrase "Shotgun Journalism": report everything. SOMETHING is bound to be right.

And yeah, it seems like, every other day, IGN is publishing another unneeded pile of hogwash they call an "editorial" about how Nintendo is doomed and they should sell out to microsoft.

Seriously, if they're not getting paid to bash Nintendo, they should be.

-SB

DeguelloJeff Shirley, Staff AlumnusJuly 15, 2005

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And yeah, it seems like, every other day, IGN is publishing another unneeded pile of hogwash they call an "editorial" about how Nintendo is doomed and they should sell out to microsoft.


Even worse is when they editorialize reviews. For example, Mario Kart Double Dash's review was less a game review and more a treatise on superficial fan wishes. FF:CC's became a referendum on connectivity and Nintendo, even though Nintendo had nothing to do with that game other than publishing it. Although technically a review is editorial content, it is a professional responsibility to keep the content of the review germane to the subject and not rant on. If they wanna do that, they should write an editorial.

KDR_11kJuly 15, 2005

Or run a blog. I'd guess your average LiveJournal has about as much merit as IGN.

Smash_BrotherJuly 16, 2005

Heh, I was actually willing to bet money that, had Killer7 been GC exclusive, IGN would have crapped all over it, saying that Nintendo needs to drop its need for innovation and try to produce Halo clones instead, despite the fact that the game was not even published by Nintendo.

Its presence on the PS2 assures that they cannot do that.

-SB

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