Author Topic: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?  (Read 12408 times)

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Offline Bloodworth

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Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« on: January 20, 2005, 08:42:24 PM »
Post here to respond to Bonnie's newest editorial Role-Models or Ubisoft Dolls?

Are the Frag Dolls, a new clan of hot, Ubisoft-sponsored girl gamers, helping the girl gamer image, or are they just PR stunt play-things?

Written: 01/21/2005

Ever heard of the Frag Dolls? They’re a relatively new clan of seven, hot girl gamers set up and funded by the publisher, developer, distributor Ubisoft. If you stick to Nintendo news, you may have missed them; it seems they play exclusively on Xbox. But GameCube fans beware: these girls are raising issues bigger than console loyalty.

Since the Frag Dolls started up this past September, there’s been a lot of talk about whether or not they’re “real.” Take a look at the image gallery on their website, www.fragdolls.com, and you can see pretty quickly why people might get suspicious. These girls don’t look like gamers, they look like models. And the Frag Dolls cartoon renderings don’t help the situation. They make things seem too well setup (without even going into what they do for the Dolls’ supposed “hardcore” image). Sure, the girls have blogs, and they play under their sexy pseudynoms on XBL. They even post their gaming schedules, so you can meet up with them online for some healthy competition. But who’s to say Valkyrie, the blond-haired vixen, is really holding the controller? The communicator headset ensures a girl has to be playing, but maybe it’s just Mary Sue, the unattractive girl gamer from Ubisoft accounting.

Those doubts were laid to rest the day the beautiful Frag Dolls - not their theoretical ugly doppelgangers - strutted into PAX, the Penny Arcade Expo, entered the Black Arrow Tournament and kicked major butt. Now it’s impossible to deny: they’re real, and they’re good. So what’s an ordinary girl gamer to do? Try and imitate them? Worship them as girl gamer gods? In a world where girl gamers get so little respect, this has got to be a good thing. Right? This is where it gets complicated.

First off, it’s important to keep in mind, this is not a friendly clan of gamers simply out looking for a good time. Nor is it a previously-established clan that just happened to be picked up by a big-name publisher. The Frag Dolls, through and through, are an Ubisoft creation. These women, though they were presumably already serious gamers, didn’t know each other before joining the Dolls. They practice multiple times a week, but rarely in person, since they are considerably scattered, residing in Texas, Colorado and California. Even they admit that a big portion of what they do is promote the guys that pay the bills. You’ve got it, Ubisoft.

In short, they’re a big PR stunt.

Which isn’t to say they should be disregarded, or pushed to the sidelines. Whatever Ubisoft’s intentions, even a clan put together for publicity can have a worthwhile impact on the gaming community. That is, as long as their motives are clear.

Well, another big gripe forum-goers have had with the Frag Dolls is that they’ve been secretive about their involvement with Ubisoft. The majority of text on fragdolls.com omits any reference to the publisher, and the girls have been rumored to, without reasserting their connections, offer unfairly-high reviews of Ubisoft games. Admittedly, the very bottom of every page on their website bares a little water mark “Sponsored by Ubisoft.” And, as of November 1, the Dolls have made their involvement with publisher more straight forward via a post from Rhoulette, the only Frag Doll who is also a full-time Ubisoft employee, entitled, “A little extra clarification for those who are wondering.” The girls themselves seem unremorseful about their ties to the sponsor, deny covering up Ubisoft’s involvement, and insist in interviews that the real issue at hand is standing up for girl gamers.

What exactly about girl gamers do the Frag Dolls stand for?

Seemingly, girl power. In their “About Us” section they write, “We're here to represent the ladies in gaming with the taste and talent for beating you at your own games. So, for all you guys who think the only gals in gaming are the leather-clad, pixilated beauties on your screens, think again. We're real, and we've got the skills to teach you a few tricks of our own.” As a girl gamer myself, I have to admit, that doesn’t sound like a bad mission to me. Young girl gamers (and all gaming women, in fact) need strong leaders in the gaming community.

But, again, it isn’t that simple.

A lot of what the Frag Dolls say seems to earnestly support the mission for girl gamer rights and the convictions independent of Ubisoft. Said Rhoulette, “From the beginning it was obvious that the team’s success would be dependent on we girls contributing our own passion and purpose to the project. It’s definitely nice to get a paycheck for playing games, but all of us see this as more than just a fun source of income.” Still, she went on to state, “This is a community outreach effort on Ubisoft’s part as much as it is anything else.”

Now that’s the kind of thing Ubisoft likes to hear: we’re only in it for the gamers. And they’ve been making plenty of public-service claims of their own. "We're creating role models for a whole legion of girls out there who may have been too intimidated to play games online--or even play at all," said Ubisoft's online community manager Nate Mordo, as quoted in Zoe Flower’s piece, “Getting the Girl” on 1up.com. "For those who have bemoaned the fact that in-game heroines have tended to adhere to a certain template, I think that more women playing games means that we'll see more games that cater to this newly diverse audience."

Wouldn’t it be nice to believe that Ubisoft had such totally pure intentions? Let’s be honest. In the end, they’re a business, and they’re trying to make money. They’re allowed; that’s what they do. But let’s not pretend we’re creating unambiguous role-models here.

They are a couple of things that make the whole Frag Dolls setup so suspicious as a “community outreach effort.” The most obvious one is: why are all these girls gorgeous? If young girl gamers are so desperately in need of positive role models (which they are), why would you complicate the issue by choosing seven girls who look, to a large portion of the gaming world, like glorified booth babes? Ubisoft claims it’s doing this for the girls, but it seems to me the signs point elsewhere. Hot girls don’t usually attract other girls (and don’t get me wrong, I have nothing against hot girls), they attract boys. The math is simple. Hot girls + Ubisoft products = Boys like Ubisoft products. It’s one more instance where girls aren’t really being respected, just used to sell things. They’re not such great role-models any more.

Unless, of course, all these girls just happened to be gorgeous. The dolls were recruited in a process that started back in June, beginning with a “casting call” posted on craigslist.com. As Rhoulette puts it, “Respondents went through a multi-stage interview process in which the coordinators and candidates discussed the project’s overall goals and direction. In the final interview each candidate’s gaming skills were tested via Xbox Live. The competition was intense and offers were made to the cream of the crop.” While all of that sounds valid, it doesn’t answer the full spectrum of questions this girl gamer has about just how the Frag Dolls were selected. The Dolls’ public relations manager, though queried, hasn’t commented in response.

And what does the gaming public think? Do they feel swindled, betrayed, inspired? As could be expected, the reactions vary between guys and girls. Men, the traditional gamers, seem either genuinely surprised and enlightened at the prospect of being beaten by a girl (hooray!), stuck in the “Ooh, booth babes” phase, or repellent to the idea that girl gamers are people. Girls, on the other hand, seem to be almost unanimously pro-Frag Dolls. Killer Betties got an interview three of the Dolls, and Awenyddion, the interviewer, had this to say after the fact: “There you have it. I think that despite the initial pre-conceptions of them, they are what women gamers are all about... I touted them as role models for women earlier in the conversation and I will stand by it. We may not all be exactly like them but they are in essence the epitome of what we are.”

It seems to me, in a world full of biased notions about girl gamers, the real question is: are the Frag Dolls knocking down stereotypes, or reinforcing them? The answer, strangely enough, is both.

The Frag Dolls obviously feeling like they’re fighting the good fight. Said Rhoulette, “Being women who have been gaming for years, we have plenty of experience with the stereotypes that run rampant in gaming communities. By working in tandem with Ubisoft, we’ve gotten the opportunity to break down those misconceptions and show everyone from the hardcore gamers to the mainstream that girls not only enjoy games, we kick ass at them.”

But at the same time, by joining up with Ubisoft as gamer beauties, the Frag Dolls aren’t standing up for most actual girl gamers, only idealized ones, making it harder for real girls to break into gaming.

Who’s to blame? In my opinion, not the Frag Dolls - that is, not the women themselves. They seem to believe in the value of the work they’re doing, even if they are being naive in thinking they aren’t reinforcing stereotypes. They’re intelligent in all of their interviews and have constructive things to say about the industry. In the end, they’re employees, doing a job. Beyond that, they’re actors. They’ve been hired to play the role of sexy girl gamers, for good or bad, and they’re doing that. Instead, my finger’s pointed at Ubisoft. They had the opportunity here to establish real, unambiguous role models for girl gamers, a section of the market they (like most other publishers) have generally ignored. Instead, they let ulterior motives call the shots, and then covered up their clever PR with even clever public-service BS.

So Kudos to these girls for kicking ass (what else are they supposed to do?), but boo to Ubisoft for selecting only hot gamers, initially hiding its involvement and promoting backwards stereotypes. One thing’s for certain: money is nice, but this team would be a whole different story on its own, without a sponsor - an actual clan of unadulterated, beautiful or not, dedicated girl gamers. Then they’d be much better news for the world of real girl gaming.

Bonnie Ruberg, Staff Writer
Daniel Bloodworth
Managing Editor
GameTrailers

Offline Hostile Creation

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #1 on: January 20, 2005, 09:44:25 PM »
Is it just me, or are none of those girls attractive?  And isn't seppuku some form of suicide, or am I thinking of something else?
This annoys me more than anything else.  Girls gamers are awesome, but this is just bothersome.  And they're not really hot (though that's a matter of taste).  DOUBLE WHAMMY.
I say thumbs up to Bonnie and thumbs down to frag girls.
Oh, and their artistic renderings are terrible.
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Offline Infernal Monkey

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #2 on: January 20, 2005, 10:35:30 PM »
Their blogs are nothing more than adverts for Ghost Recon 2, must be because the game got horrid reviews from a number of magazines. "Tee hee! Today I played Tom Clancy's Ghost Recon 2 for my Microsoft Xbox which you can buy at any leading retailer. I got so mad when I lost the game, because I enjoy playing Tom Clancy's Ghost Recon 2 for my Microsoft Xbox!' Let's SEX UP TOM CLANCY.

Hey guess what? Hello world, I enjoy shopping. Whoa, that's so un-guy like. Can I have a site? You know, to inform females that there are guys out there that enjoy shopping? Just in case they've been living under a rock like you assume we have? Can you pay me money to write a blog where I say 'Today I went and bought this product and this product! You should buy them too! I'm wearing nothing but a smile!' That'd be great, thanks.

Offline Dasmos

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #3 on: January 20, 2005, 11:49:47 PM »
Quote

Originally posted by: Bloodworth
Post here to respond to Bonnie's newest editorial Role-Models or Ubisoft Dolls?

Since the Frag Dolls started up this past September, there’s been a lot of talk about whether or not they’re “real.” Take a look at the image gallery on their website, www.fragdolls.com, and you can see pretty quickly why people might get suspicious. These girls don’t look like gamers, they look like models. And the Frag Dolls cartoon renderings don’t help the situation. They make things seem too well setup (without even going into what they do for the Dolls’ supposed “hardcore” image). Sure, the girls have blogs, and they play under their sexy pseudynoms on XBL. They even post their gaming schedules, so you can meet up with them online for some healthy competition. But who’s to say Valkyrie, the blond-haired vixen, is really holding the controller? The communicator headset ensures a girl has to be playing, but maybe it’s just Mary Sue, the unattractive girl gamer from Ubisoft accounting.


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Offline TheYoungerPlumber

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #4 on: January 21, 2005, 12:59:16 AM »
The artistic drawings are very French.  There.  I said it.  And even if you don't think those girls are "hot," I don't think anyone would claim they look either "nerdy" or "unpleasing," like most girl gamers I have met. (Hey, I've only met a few, and what I say is my personal experience!)
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Offline Berto2K

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #5 on: January 21, 2005, 03:30:23 AM »
Quote

Originally posted by: Bloodworth
Post here to respond to Bonnie's newest editorial Role-Models or Ubisoft Dolls?

Are the Frag Dolls, a new clan of hot, Ubisoft-sponsored girl gamers, helping the girl gamer image, or are they just PR stunt play-things?

Written: 01/21/2005

Ever heard of the Frag Dolls? They’re a relatively new clan of seven, hot girl gamers set up and funded by the publisher, developer, distributor Ubisoft. If you stick to Nintendo news, you may have missed them; it seems they play exclusively on Xbox. But GameCube fans beware: these girls are raising issues bigger than console loyalty.


Nope, they play GBA as well which is easily seeable on their website in the gallery....article fail'd from the start.
Pietriots, we roll out to get the lol out.

Offline PaLaDiN

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #6 on: January 21, 2005, 05:13:26 AM »
"Men, the traditional gamers, seem either genuinely surprised and enlightened at the prospect of being beaten by a girl (hooray!), stuck in the “Ooh, booth babes” phase, or repellent to the idea that girl gamers are people."

Or maybe they don't care. They're gamers and they're girls. What's the big deal? I would be no more genuinely surprised and enlightened at the prospect of being beaten by a girl as by a guy. I think you're being a little stereotypical here.
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Offline couchmonkey

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #7 on: January 21, 2005, 06:09:52 AM »
Ah, I think it's a good editorial!  It provides a balanced view.

A lot of guys are becoming tired of the whole girl gamer issue, even I am, and it's a subject I've been very passionate about in the past.  I guess it's gotten to the point where enough girls are playing games that we wonder why it's still a big deal - but I can't fault female gamers for caring about the subject, since it's their domain!

As for the fragdolls' looks, none of them are bad looking, but I think a big part of it is that they've been glammed up for their photoshoots:  I'd look good too if a pro photographer and makeup artist were hired to take pictures of me.  Ultimately, these ladies are a marketing tactic.   I'd like to see an independent, unpaid clan of girls, heck there probably is one, but they don't have a game company to buy them good press and a professional web site, and pay them to practice.
That's my opinion, not yours.
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Offline mantidor

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #8 on: January 21, 2005, 06:51:40 AM »
Quote

Originally posted by: Hostile Creation
Is it just me, or are none of those girls attractive?  And isn't seppuku some form of suicide, or am I thinking of something else?
This annoys me more than anything else.  Girls gamers are awesome, but this is just bothersome.  And they're not really hot (though that's a matter of taste).  DOUBLE WHAMMY.
I say thumbs up to Bonnie and thumbs down to frag girls.
Oh, and their artistic renderings are terrible.


LOL I didnt noticed it the first time I went to the site. Yes, seppuku was the lovely suicide technique of stabbing your stomach to death, done mainly by samurais since this was a very honorable way to die because its extremely painful and thus it proves the courage of the samurai who did it, there was also an "assistant" that cutted the head off the person commiting seppuku after he stabbed his stomach in case he didnt die quickly.

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Offline Arbok

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #9 on: January 21, 2005, 07:01:59 AM »
I had never heard of the "Frag Dolls" before this editorial, and quite frankly I was happier not hearing about them. I do find it a little odd that people would rush to their defense. I'm sure that if EA was paying a group of guys who were standing up to say "yes jocks play video games too, which is also a known fact according to a report by the ESA, represent!" that many would have a beef with it. To me, the fact that they are a corporate spokes team trying to pass off as a group of gamers who are "fighting the good fight for female gamers" is what bothers me. This is not what women need, they don’t need a group of seven attractive girls that were selected and paid for by Ubisoft.  Let’s face it, they are being paraded around like an oddity, and one look at the forums show that the target audience appears to be males who are allowed to gawk at the whole premise.

What women do need is more of them to appear prominently in the staff of well known video game sites, like IGN or Gamespot, without any fuss being made about what sex they are and the emphasis not being placed on their looks, which is exactly what Frag Dolls is all about.

Just my 2, or 3, cents.
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Offline Avinash_Tyagi

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #10 on: January 21, 2005, 08:10:28 AM »
Quote

Or maybe they don't care. They're gamers and they're girls. What's the big deal? I would be no more genuinely surprised and enlightened at the prospect of being beaten by a girl as by a guy. I think you're being a little stereotypical here.


Its all vey nice that you are not affected by it, but that doesn't disprove her statement that some guys may be surprised.




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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #11 on: January 21, 2005, 08:33:11 AM »
Quote

Originally posted by: Infernal Monkey
I got so mad when I lost the game, because I enjoy playing Tom Clancy's Ghost Recon 2 for my Microsoft Xbox!' Let's SEX UP TOM CLANCY.


Lol hilarity insues.  Anyways is bonnie ruberg the same writer as this one
(down below)

Bonnie Ruberg: I am a young, aspiring writer from the Philadelphia area whose creative work has appeared in such venues  as Stay Free! Magazine, The Glut, Word Riot and Somewhat Literary Journal.  My journalistic work has appeared in numerous Philadelphia papers, including an opinion piece scheduled for publication with The Philadelphia Inquirer.  I have received multiple small-time writing awards and am the author of a book-length manuscript of experimental fiction currently under consideration with one of the nation’s largest publishing houses.  Additionally, I am the editor-in-chief of a new print and online  literary journal, titled Verse Noire, based out of Annandale-on-Hudson, New York.  I am also a creative writing major at Bard College where I have studied under many contemporary authors.

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Offline foolish03

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #12 on: January 21, 2005, 08:34:21 AM »
Edit:  Double Post
"If you can read these letters, Your waisting your time..."
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Offline Knoxxville

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #13 on: January 21, 2005, 08:42:28 AM »
Girls?  Yeah.....models?  Errr, no.  These women are alright, but they are not that hot.  And the characatures look like that horrid chick spy toon on CN....BLEH!

Offline Savior

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #14 on: January 21, 2005, 09:20:12 AM »
Are these Frag Dolls any good? Anyone play them yet?  
The Savior Returns Late 2005

Offline Smash_Brother

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #15 on: January 21, 2005, 09:52:12 AM »
This was all I needed to see...

http://www.fragdolls.com/images/fd_hd_couch.gif

Absolutely goddamn ridiculous.

Any credibility the entire organization might have had in its crusade against eliminating female gamer stereotypes goes RIGHT out the window with that picture alone...

-SB
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Offline bonnieruberg

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #16 on: January 21, 2005, 10:01:03 AM »
Hello, this is Bonnie Ruberg, author of the editorial in question...

TYP, don't even go there.  #1, you're silly.  #2, you'll start a riot of attractive female gamers.

Berto2K, while there are pics of the Dolls playing GBA's on the site, they never compete or do anything constructive with them (from what I can tell), except, of course, pose for photo shoots.

Foolish03, that is my bio up on Write This - my apologies, I know it's all snobby.  Wasn't my choice to post it as such.

All others, thanks for your support, or just for reading the editorial!  Feel free to email me at bonnie@planetgamecube.com with any questions or comments.

And, I have to add, as much as I dislike the whole ordeal, I do find the Frag Dolls attractive.
-Bonnie Ruberg, Staff Writer

Offline PaLaDiN

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #17 on: January 21, 2005, 10:18:14 AM »
"Its all vey nice that you are not affected by it, but that doesn't disprove her statement that some guys may be surprised."

She said either or. Sorry for getting all mathematically anal up in this, but that means there's no other possibility than the ones she listed.
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Offline Smash_Brother

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #18 on: January 21, 2005, 10:24:06 AM »
If their true goal is to eliminate stereotypes or to make female gamers more accepted, they need to make them appear just like the most talented male gamers out there who have spent years and years honing their craft: like vicious, virtual killing machines.

The path to paving the way for female gamer acceptance would be to make the populace aware of the fact that female gamers can look just like any other gamer, and that includes being immensely unattractive.

One of the best female gamers I knew was in my UnrealFortress clan. She was a 39 year old British lesbian who proudly announced that she "looked like a bloke". She was an arsonist and she did the class justice where many others had failed.

This is an advertisement to attract male gamers. Nothing more. Their attempt to dress it up as a step forward for female gamers can be viewed as anything from hypocritical to outright contempt for the gender. That may sound harsh, but I don't see how masquerading a ploy to attract male gamers as a movement in gamer feminism can be seen as anything but.

-SB
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Knoxxville

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #19 on: January 21, 2005, 10:27:08 AM »
*waiting for Ian Sane to kick in the door"

Offline vherub

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #20 on: January 21, 2005, 11:21:19 AM »
I admit it: someone moved the rock.  I was unaware of fragdoll.com, or at least not aware on any active level (perhaps the back of my mind had registered the fact weeks ago and simply filtered out its relative import).

As the nfl conference championships approach, i may be introducing bias, but the article does read with great similarity to professional athletes.  Granted the gamer as professional athlete is not a wide reaching or well developed concept, but it does feel kind of apt.  Is this group shilling for ubisoft any different than the patriots relationship with say, visa?  Or tiger woods endorsing nike (or being coached to casually product place during routine conversations).  I am sure there are may gamers who would happily accept not just money, but all kinds of crazy videogame related stuff from a company in return to being a any kind of spokesperson.  Again, i return to professional athletes as role-models and also as walking commercials.  I do not particularly mind, nor do i find it sneaky on ubisoft's part- some of the fluff that passes for news in mags like Newsweek has more entranched commercialism imo.
As far as the attractiveness of the gamers- it's hard to say because so much marketing is selected solely on how people look- it is drilled into people's minds on every level of society (and no that does not justify it in any way, or let ubi off the hook, they are just another fish swimming downstream with all the rest).

anyways, solid editorial and if i had to boo ubi it would be on the dismal lack of testing they churned out in PoP: warrior within

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #21 on: January 21, 2005, 01:03:42 PM »
After looking at the gallery this doesn’t look really… but even if it is who really cares.

Offline Hostile Creation

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #22 on: January 21, 2005, 03:01:15 PM »
I take it back, they're not unattractive.  I just don't find their portraits to be very flattering.
I don't find any of them particularly attractive, but that's my taste and not some social standard.  Some of them are bordering on model-worthy.
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Offline Arbok

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RE: Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #23 on: January 21, 2005, 04:45:41 PM »
 
Quote

Originally posted by: Smash_Brother
This is an advertisement to attract male gamers. Nothing more. Their attempt to dress it up as a step forward for female gamers can be viewed as anything from hypocritical to outright contempt for the gender. That may sound harsh, but I don't see how masquerading a ploy to attract male gamers as a movement in gamer feminism can be seen as anything but.

-SB



Fully agree, and I'm amazed that this is getting the coverage that it is. Case in point though, Ubisoft's marketing department knew what they were doing, it seems, when they started this whole thing.
Toho Kingdom

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Offline Djunknown

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RE:Bonnie Ruberg EDITORIAL: Role-Models or Ubisoft Dolls?
« Reply #24 on: January 21, 2005, 06:07:17 PM »
I'm stuck in the middle on this one. On one hand, it seems to be a noble cause, and understandable that they were 'touched up' for marketing purposes. Sex sells, not fat, pasty, butchness.

Yet when I see something like this (taken from Katscratch's profile)

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Favorite (Gaming?) Quote: "Take it to go go, baby!"


If this is a true game quote from somewhere, somebody tell me right now. But I believe she meant "Henshin a-go-go baby!" from Viewtiful Joe.  Try a little harder next time....

And this (From Rhoulette's):

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Longest Gaming Spree: 30+ hours on EverQuest


I'm assuming she meant 30 straight hours. Didn't a young man from S.Korea try to do a similar stunt, but died of dehydration? She's probably more hardcore than all PGC'ers put together then...  Now if she meant, she clocked in 30 hours game time before moving elsewhere....

But yet when you see Blogs like this (Seppuku's entry Dec 6.)

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So the other day, I was looking for my Halo 2 pre-order receipt for expensing purposes (don't you love when Halo 2 is considered work related?). I looked all over the place when I found it on the floor of my "gaming room" (my dad's office converted to a room dedicated to console gaming). Anyhow, the receipt was not in good condition. Apparently, my dog Dobi had gotten a hold of it and no matter how lame it sounds, "My dog ate my Halo 2 receipt".


This story seems strangley true, too plain to be consdered a stunt.

They're supposed to be present at a "400 man LAN" pretty soon. It'll be interesting if they'll mingle with the crowd, or cower behind their booths, spurning advances from would-be suitors...
Ma ma sa, ma ma coo sa
Ma ma se, ma ma sa,
Ma ma coo sa