Author Topic: DS Titles - Official  (Read 45435 times)

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Offline odifiend

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RE: The inevitable DS vs PSP debate.
« Reply #25 on: May 16, 2004, 04:32:41 AM »
I think the fact that the PSP has metal gear as a 'killer app' is funny because with 2.5 hours of battery life, you'll be lucky if you even get through any of the cinematics.
Anyway most of what I have to add has already been said, but I want to stress that if PSP wants to contend, the price needs to plummet.  There is no way that many teenagers and even young adults can afford or can justify paying 400 USD for a handheld, which by the way is more expensive than all three of the consoles combined right now.
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Offline KDR_11k

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RE: The inevitable DS vs PSP debate.
« Reply #26 on: May 16, 2004, 08:01:38 AM »
I see MGSA as the equivalent to Luigi's Mansion: A launch title with a gameplay fundamentally different from other games in the franchise.I bet five minutes after its release we'll start to hear complaints.

Offline Pale

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RE: The inevitable DS vs PSP debate.
« Reply #27 on: May 16, 2004, 08:14:33 AM »
PictoChat shouldn't even be a cartrdige...it should just be built into the system.  All mutiplayers should be able to be paused so that gamers can switch into pictochat mode to talk about something.  Now that would be awesome.
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Offline odifiend

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RE:The inevitable DS vs PSP debate.
« Reply #28 on: May 16, 2004, 12:29:52 PM »

I see MGSA as the equivalent to Luigi's Mansion: A launch title with a gameplay fundamentally different from other games in the franchise.I bet five minutes after its release we'll start to hear complaints.


Oh I completely agree with that.  The thing is, since Kojima is involved and the PSP can push so many polygons, you know there are bound to be movies.  Other Metal Gear Solid games have hours of cinema, and the PSP reportedly, with a fresh battery, won't be able to get through the cinema let alone playing the game without running out of juice.
But I guess this isn't even a metal gear solid game as it's named Metal Gear: Acid.

Quote

Originally posted by: PaleZer0
PictoChat shouldn't even be a cartrdige...it should just be built into the system. All mutiplayers should be able to be paused so that gamers can switch into pictochat mode to talk about something. Now that would be awesome.


When I first heard that the DS had wireless capabilities integrated into it, I wondered whether Nintendo would make somesort of program that let players communicate without a game and Pictochat does sound perfect for it.  (Packaging it in free would also float my boat, I'm not picky )  
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Offline Uncle Rich AiAi

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RE:The inevitable DS vs PSP debate.
« Reply #29 on: May 16, 2004, 05:44:25 PM »
Quote

Originally posted by: PaleZer0
PictoChat shouldn't even be a cartrdige...it should just be built into the system.  All mutiplayers should be able to be paused so that gamers can switch into pictochat mode to talk about something.  Now that would be awesome.

That would be so awesome to the max!  Onrine (or no-line) games will then become more fun!


Hear that Pietriots?!  

Offline Bill Aurion

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RE: The inevitable DS vs PSP debate.
« Reply #30 on: May 16, 2004, 05:45:18 PM »
I hear!  Now I'll just need to set up a wireless router between now and then...
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Offline JGarcia050

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RE:The inevitable DS vs PSP debate.
« Reply #31 on: May 16, 2004, 05:54:09 PM »
how long does this wireless connectivity thing stretch for the DS (like cross country or like 30 feet)? Cause if it was online cross country...it would blow the psp out of the water.

Offline Bill Aurion

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RE: The inevitable DS vs PSP debate.
« Reply #32 on: May 16, 2004, 05:56:33 PM »
From what was said at Ninty's conference, you can link the DS to a wireless router and play around the world...Pretty neat from what was said, and I hope Ninty can pull it off...

Onrine more like norine, right?
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Offline Pale

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RE: The inevitable DS vs PSP debate.
« Reply #33 on: May 16, 2004, 06:00:03 PM »
The only thing that has me worried about them actually using the wi-fi for internet play is this...

Remember when they launched the gamecube and immediately showed the add on broadband adaptor like it was gonna be a big thing...  

Hmm...
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Offline mouse_clicker

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RE:The inevitable DS vs PSP debate.
« Reply #34 on: May 16, 2004, 06:00:25 PM »
Nintendo said the wireless LAN supports up to 16 players at a radius of up to 100 feet. With the Wi-Fi capability you can play anyone in the world provided you've both found wireless access points.
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Offline Pale

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RE:The inevitable DS vs PSP debate.
« Reply #35 on: May 16, 2004, 08:00:29 PM »
Quote

Originally posted by: mouse_clicker
Nintendo said the wireless LAN supports up to 16 players at a radius of up to 100 feet. With the Wi-Fi capability you can play anyone in the world provided you've both found wireless access points.


... and Nintendo sets up some sort of a backbone to connect gamers...
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Offline WuTangTurtle

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RE:The inevitable DS vs PSP debate.
« Reply #36 on: May 16, 2004, 08:41:27 PM »
I am just astonished about the DS.  And im really disappointed with the PSP.

SONY PSP:
1.  PSP has only 10hrs max on full battery for games, 2hrs for movies, and 8hrs for music.  But with SquareEnix and Metal Gear games we all know cinema scenes will cut that 10hr battery life for games to shreds!  By the way the official battery life is 10hrs, I was at E3, sony confirmed it.

2.  PSP has no cover for that giant and beautiful screen.  How is it gonna feel when u buy that $200-$400 PSP only to scratch that screen or even open the box and find it scratched, lol.

NINTENDO DS:
1.  Touch Screen is used very well in Metroid Prime:  Hunters.  When u use your pen u drag the screen to look around (almost like a PC mouse).  Click where u want to shoot, that is exactly how FPS are meant to be played.

2.  100ft wireless lan play!

3.  Wi Fi sounds great but i really don't understand it.  It's like online play but no wires?  How does it work?

4.  Voice Recognition.

For the people that did not go to E3 take my words  Nintendo DS will be a revolution as long as gameplay is important if it isnt then the PSP will sell and we will be playing the same games over and over again, and IMO every generation we are supposed to get inovation and PSP is just not inovative at all.

I really think Nintendo stole the whole show this year at E3 whether it was DS, Zelda, Metroid, or Resident Evil 4.  Nintendo just plain out rocked!  

Offline jasonditz

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RE: The inevitable DS vs PSP debate.
« Reply #37 on: May 16, 2004, 10:01:37 PM »
Game cost is important to me. The PSP isn't even something I'm considering. I will buy a DS if the games cost GBA or less (the media is supposedly less expensive than the GBA carts).

Offline KDR_11k

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RE: The inevitable DS vs PSP debate.
« Reply #38 on: May 16, 2004, 10:13:01 PM »
1. PSP has only 10hrs max on full battery for games, 2hrs for movies, and 8hrs for music. But with SquareEnix and Metal Gear games we all know cinema scenes will cut that 10hr battery life for games to shreds! By the way the official battery life is 10hrs, I was at E3, sony confirmed it.

It was "10 hours, but...". 10 hours for mp3 playback. I've heard the number 8 thrown around in respect to games but I doubt it unless it's GC-OOT-style preload-everything. Sony is known for its preferrence towards theoretical maxima.

3. Wi Fi sounds great but i really don't understand it. It's like online play but no wires? How does it work?

Basically it's a standard WLAN connection. If an open WLAN router with internet connection ("hotspot") is nearby, you can use it to connect to the internet. Hotspots can be found in some public places like airports and a few schools and sometimes near company buildings (bad security). Nintendo recently deployed WLAN hotspots for the GBA throughout Japan, allowing for downloadable content and online games.

Offline kilohertz

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RE:The inevitable DS vs PSP debate.
« Reply #39 on: May 17, 2004, 06:42:50 AM »
You don't need to go around your city searching for a hotspot, just buy an access point and game away.

Offline Pale

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RE: The inevitable DS vs PSP debate.
« Reply #40 on: May 17, 2004, 07:31:31 AM »
They are dirt cheap now.  A good Linksys 802.11b wireless router can be had for 50 bucks.
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Offline Gamefreak

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RE: The inevitable DS vs PSP debate.
« Reply #41 on: May 17, 2004, 01:29:26 PM »
I already have a great wireless router in our house...it's connecting me to PGC right now! Anyone who has broadband should have a router (since most families have more than one PC) and anyone who's smart has a wireless one....

Offline Pale

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RE: The inevitable DS vs PSP debate.
« Reply #42 on: May 17, 2004, 03:32:22 PM »
unless that someone bought their router before wireless was even really around.  
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Offline Ian Sane

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RE: The inevitable DS vs PSP debate.
« Reply #43 on: May 18, 2004, 10:27:45 AM »
Well Gamespy has put up an E3 comparison article with the natural DS vs PSP arguement.  Guess which one they think is better?  The author evens goes as far to predict that even if the PSP costs TWICE what the DS does (which would likely mean it would cost more than the PS2 and Xbox did at launch) it will outsell the DS.  The reason: the PSP looks slicker and more high tech.  WOW!  I better go buy one right now.  I fail to see how a supposed professional gaming journalist can base his own opinion on which one he's more impressed with by the physical look of the unit itself.  I fail to see how marketing and style somehow makes a product BETTER.  As a "gamer" (I use the term loosely) such things shouldn't concern him.  A review score isn't based on how well the writer thinks the game will sell.

How can the PSP revolutionize the industry when it can provide no gaming experience that a home console can't already provide?

Offline odifiend

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RE: The inevitable DS vs PSP debate.
« Reply #44 on: May 18, 2004, 11:11:13 AM »
The new head of IGN's PSP channel seems to think the same.  No one can deny that PSP looks nice but outsell the DS? With a price point like that and games that any fool could pick up for twenty dollars (or less) on a console that is half the price?  I just don't think so...
An answer to Ian's rhetorical question: It can't.  The way the PSP is set up is that it will require the budget of a console game to develop a portable game.  There is just no way in hell the PSP will be as ubiquitous as the PS2.  Therefore there won't even be as much return as on the PS2.  If we think developpers are playing it safe and lacking innovation now, critics will have a field day picking through most of PSP's line up.  
DS is where my money is at. What it is.
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Offline WuTangTurtle

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RE:The inevitable DS vs PSP debate.
« Reply #45 on: May 18, 2004, 03:55:31 PM »
After seeing and physically playing the DS at E3 all i have to say is that if PSP sells better then the gaming industry is simply down the drain.  If PSP sells better then i guess the next console systems should strap on some bikinis and forget about the games alotogether.

Everyone here already knows that the game industry is at a sad state.  If innovation is beaten by graphics then the industry will be like the movie industry, same old thing over and over again but with younger actors and better special effects, and alot of old movie remakes.

Seriously if u stand back and look around, ask yourself what games this generation have been really innovative?  Majority of games now are copies of other games (GTA wannabes, Unreal engine useres, War games, etc).

IMO Nintendo DS is the only true thing in the game industry today that is truly innovative.

Offline Gamefreak

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RE: The inevitable DS vs PSP debate.
« Reply #46 on: May 18, 2004, 07:45:09 PM »
Dudes...you're all reading this wrong.

The Gamespy and IGN dude's aren't giving their opinions...the Gamespy dude doesn't actually think the PSP is better because it looks sleeker...He's saying it will sell better because all 20 people on this forum are going to run out and buy DS but all those 20 million people who don't follow game news at all and think for about 1 minute before buying something are going to buy PSP...they already did it with PSX and PS2 right?

Although...I don't agree. Unless Sony can fix the battery issue....

Offline Bloodworth

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RE: The inevitable DS vs PSP debate.
« Reply #47 on: May 18, 2004, 09:46:52 PM »
I still think the new media is gonna be the second biggest PSP killer (behind the price).  It would be great if it could play DVDs and PS2 games, but people aren't going to want to buy the same games and movies twice just for portability.  If you can have a game like Gran Turismo 4 at home with surround sound and wheel support, why in the world would you pay the same price for a portable version?
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Offline WuTangTurtle

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RE:The inevitable DS vs PSP debate.
« Reply #48 on: May 18, 2004, 11:43:58 PM »
Not to mention it will play smoother and better on a console.  Handhelds shouldn't be about current system ports (thats just plain stupid).  At least old ports (Super Mario 1,2,3,etc) have a reason to be made, which is that us old school gamers want to play them and the new generation might find playing a classic to be good.  But why play a PSP version of a PS2 version game, its just silly really.

Offline Ian Sane

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RE: The inevitable DS vs PSP debate.
« Reply #49 on: May 19, 2004, 07:50:11 AM »
"If you can have a game like Gran Turismo 4 at home with surround sound and wheel support, why in the world would you pay the same price for a portable version?"

This reminds me a lot of the current situation with arcades and I think this situation will eventually render the concept of a seperate portable game system obsolete.  Arcades used to be huge as they should have been because they provided a gaming experience that couldn't be replicated at home.  However eventually the home console hardware caught up to the arcades and there was little reason to spend money at the arcade when you could own your own copy of a perfect arcade port.

Portable gaming is going to go the same way though in this case the portable hardware catching up is going to render portables obsolete.  It made sense for the Gameboy to have a different format than the NES and SNES because you couldn't accurately play NES and SNES games on a Gameboy.  Instead they had to make non-colour games with less detailed graphics.  We all accepted it though because it was worth playing these games because they were portable.  However if the portable hardware is able to match the home console hardware and play the exact same games then a seperate portable hardware is not needed.  Realistically they could just make a portable that plays the exact same games as the home console.

That's where the future is headed.  Ten years from now Nintendo will uses a physically small form of media for it's games (like it's doing with the Cube) and will offer two models of the same hardware that play the same games.  There will be the home version that connects to your TV and the portable version.  All games will work on both machines and the really smart developers will incorporate features that allow you to increase the text size for when played on the portable and allow for both split screen multiplayer and the ability to hook up multiple systems (LAN basically).

In this future Sony's portable design is obsolete.  Nintendo on the other hand has managed to create something that can't be accurately recreated on a home console and thus still has a reason to exist.  The DS is like DDR in that it's a dated concept that is taken in a new direction that gives it a reason to exist.  Nintendo has adapted to the future of portable gaming, Sony has not.