Author Topic: New North American (NPD) Sales Thread  (Read 147617 times)

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Offline vudu

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RE:Official GCN Sales Thread
« Reply #525 on: August 18, 2005, 03:45:28 AM »
Quote

Originally posted by: Mario
PS2 KILLER 7 $311,395 6,247
GCN KILLER 7 $811,958 16,350

Another brilliant decision by Capcom! I bet it cost more than $311,395 to develop and print the PS2 version, and the GC version would have sold much more if it was an exclusive. F*cking clueless morons.
You're looking at this all wrong ... you have to look at it from Capcom's point of view.

Killer 7 sold poorly on PS2 because it was also available on GCN.  People looked at it and said, "OMFG! It's cel-shaded and on Nintendo ... it's TH3 K1DD13!!1"  If it had been a PS2 exclusive it would have sold 1 million copies in a day.  In Japan.  More, in America.

Moral of the story:  never release a Mature game on a Nintendo console.
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Offline NinGurl69 *huggles

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RE: Official GCN Sales Thread
« Reply #526 on: August 18, 2005, 06:07:30 AM »
Nahh.  Capcom's been a trainwreck for quite a while.  They haven't even been able strike gold with their recent "#2 games", Viewtiful Joe 2, and Devil May Cry 2, despite their Street Fighter 2, Mega Man 2, Resident Evil 2 success pattern.

Capcom did a horrible job marketing and sharing info on killer7 in the first place.
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Offline couchmonkey

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RE: Official GCN Sales Thread
« Reply #527 on: August 18, 2005, 07:21:34 AM »
I'll agree on the poor job of marketing and sharing info on the game, but frankly I think the weirdness has a lot to do with it.  People like me don't know what to expect so we're not putting the money down.
That's my opinion, not yours.
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Offline jasonditz

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RE: Official GCN Sales Thread
« Reply #528 on: August 18, 2005, 01:34:47 PM »
So, what's the dumbest thing capcom did (at least in this case)

a) Make Killer 7 multiplatform, thereby spending needless money on a port and losing some of the free marketing they'd likely have gotten from Nintendo for an exclusive title:

b) Make a big budget weird game with no name recognition and not market it in any real way

c) Needlessly delay a completed title with 7 in the name just so they could say it comes out on 7/7

Offline mantidor

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RE: Official GCN Sales Thread
« Reply #529 on: August 18, 2005, 05:23:21 PM »
It will really get interesting once we get data on how much the RE4 port on the ps2 sold, I personally think Capcom is in for some surprises (which arent really surprises at this point) ...  
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline jasonditz

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RE: Official GCN Sales Thread
« Reply #530 on: August 18, 2005, 09:00:57 PM »
I think the big question is how much money Capcom is willing to throw at it. The PS2 market is so heavily saturated that having an M rated title that's good (assuming it's not a total butcher job) is no guarentee of sales.  

Offline couchmonkey

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RE: Official GCN Sales Thread
« Reply #531 on: August 19, 2005, 07:36:28 AM »
I think Nintendo still gave Capcom a lot of free Marketing, NP covered the game very favourably, and that's the main pipeline for free Nintendo marketing.  Even so, I'd say probably choice (a) was the worst, with (b) very close behind.  I don't think (c) had a big effect at all, it's not like they delayed it to a time when there were any major GameCube releases to compete with - don't know about the PS2, though.
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Offline jasonditz

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RE: Official GCN Sales Thread
« Reply #532 on: August 19, 2005, 02:20:51 PM »
Still, June was as dry a month as July, Killer 7 could've been THE big new game on the cube for almost two months instead of barely a month... I was considering getting it in June... but after the delay I decided to that if I could get through June replaying old titles (mostly RE4's mercenaries), I could probably hold out another month until Geist finally came out... now if I get the game at all it's probably going to be when it hits the $20 bin.



Offline The Omen

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RE:Official GCN Sales Thread
« Reply #533 on: August 19, 2005, 09:12:59 PM »
I guess all those complainers can finally see why Nintendo releases a new Mario Party every other year...look at the sales!

RE4 and MP:E sold like sh!t.  What a shame.  2 of the best games out there.  I like Killer 7, but kind of expected mediocre numbers, given it's weirdness.  The funny thing is, if it were named GTA:Killer 7, it sells a million copies without changing the game play whatsoever.  How sad the current state of gaming has become...
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Offline KDR_11k

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RE: Official GCN Sales Thread
« Reply #534 on: August 19, 2005, 10:50:20 PM »
I think the low Echos sales are deserved, should teach them not to make half-assed sequels like that. RE4, yes, a damn shame but Capcom was asking for it with their announcement that there'll be a PS2 version half a year later.

Offline The Omen

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RE:Official GCN Sales Thread
« Reply #535 on: August 19, 2005, 11:13:56 PM »
Quote

I think the low Echos sales are deserved, should teach them not to make half-assed sequels like that. RE4, yes, a damn shame but Capcom was asking for it with their announcement that there'll be a PS2 version half a year later.

-------------------------


I don't think Echoes was half assed at all.  It just had a lot to live up to.  I enjoy it more in spots than MP.  Yeah, that RE4 announcement..damn that was stupid.  And what timing...
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline Rancid Planet

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RE: Official GCN Sales Thread
« Reply #536 on: August 20, 2005, 01:31:20 AM »
Spiteful was what it was. Just plain old full of spite. And I don't think RE4 will sell that well to PS fanboys either. It was a cube title first, which totally defines it as THE GAIEST  ZOMBIE KILLING GAME EVER, for them. Also the people just don't wait that long for a game and actually buy it anymore, their attention spans are too short for that. The same way that guys always said "When Zelda comes out I'll get a GameCube", "When Mario Kart comes out I'll get a GameCube.", "When Metroid comes out I'll get a GameCube"...they NEVER got a GameCube.

And they won't be getting RE4 for the PS2 even though they've been saying "When RE4 comes out for the PS2 I'll get it, I heard Capcom are gonna de-cel shade it and take out the Happy Flower Gun JUST for Sony fans. Plus they're gonna take out the Puppy Dog you had to save and replace her with this hawt Ashley girl I heard."  

Offline KDR_11k

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RE: Official GCN Sales Thread
« Reply #537 on: August 20, 2005, 07:52:27 AM »
Omen: I used half-assed to describe the fact that it's only half a new game, just MP with new maps and slightly changed weapons (the new weapons are still too close to the old ones).

Offline mantidor

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RE: Official GCN Sales Thread
« Reply #538 on: August 21, 2005, 08:35:35 AM »
Im replaying Echoes in hard right now and I can only say that you are insane. The game rocks, it does what a perfect sequel should do, it stayed close to the original but stil offered new things.
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Offline KDR_11k

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RE: Official GCN Sales Thread
« Reply #539 on: August 21, 2005, 08:38:45 AM »
Stayed too close for my tastes. And it seems a bit more linear than Prime.

Offline odifiend

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RE:Official GCN Sales Thread
« Reply #540 on: August 21, 2005, 09:42:43 AM »
Quote

Originally posted by: KDR_11k
Omen: I used half-assed to describe the fact that it's only half a new game, just MP with new maps and slightly changed weapons (the new weapons are still too close to the old ones).


YEAH EXACTLY!!! Only that it has things like new mechanics, a new story, increased difficulty.   KDR, I'd be interested to know what norm you are using to make this claim.  How many sequels really do stray from their predecessors?  And for a metroid game where fans are looking for the exact same weapons (see outcry when space jump wasn't in Prime 1), I thought Retro did a great job breathing freshness into the same formula.
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Offline mantidor

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RE: Official GCN Sales Thread
« Reply #541 on: August 21, 2005, 03:49:54 PM »
The screw attack was indeed awesome, now that I am in Sanctuary I sometimes just keep staring at those little droids roaming the walls, the level of detail in the game is absurdly high.
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline KDR_11k

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RE: Official GCN Sales Thread
« Reply #542 on: August 21, 2005, 10:16:13 PM »
odifiend: Well, it felt like the same game with less good levels.

Offline mjbd

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RE:Official GCN Sales Thread
« Reply #543 on: September 10, 2005, 07:09:25 AM »
I dont know how you can say Echoes was a rehash.  I think it was about as differant  from the original as possible, without changing it into a totally differant kind of game.  Echoes was marketed as well as it should have been, and happend to come out right after Halo 2.  Even though sales of Echoes were not as impressive as MP1, it still managed to top a milllion in sales world wide, and thats very good sales for a game.
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Offline PaLaDiN

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RE: Official GCN Sales Thread
« Reply #544 on: September 10, 2005, 07:28:16 AM »
I agree with KDR, MP2 and MP1 were the same game. But that's a game I wouldn't mind playing for about 50 hours more... so it didn't feel like a rehash to me, just a continuation, the second half of my favorite game ever.

Here's hoping MP3 is the third third.
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Offline Nosferat2

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RE: Official GCN Sales Thread
« Reply #545 on: September 10, 2005, 08:58:37 AM »
im with paladin

Offline trip1eX

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RE: Official GCN Sales Thread
« Reply #546 on: September 10, 2005, 01:42:19 PM »
I'm with Nosferat2

Offline vudu

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RE: Official GCN Sales Thread
« Reply #547 on: September 11, 2005, 05:43:13 AM »
August NPD sales numbers:

PS2 = 253,000
XBX = 134,000
GCN = 53,000

The only GCN game to make the top 25 was Madden NFL 06.  And just so you can compare its sales to those of the PS2 and Xbox version:

PS2 Madden NFL 06 $71,814,740 - 1,461,380
XBX Madden NFL 06 $33,648,820 - 682,665
GCN Madden NFL 06 $3,979,524 - 80,939
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Offline TJ Spyke

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RE: Official GCN Sales Thread
« Reply #548 on: September 17, 2005, 08:09:33 AM »
Could you post the full sales chart for August? And DS,GBA, PSP sales numbers?
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Offline BlackNMild2k1

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RE:Official GCN Sales Thread
« Reply #549 on: September 17, 2005, 01:00:41 PM »
Nintendo platforms LTD August 2005

Nintendo GameCube
Super Smash Bros. Melee: 2,909,585
Super Mario Sunshine: 2,100,334
The Wind Waker: 1,956,861
Mario Kart: Double Dash!!: 1,903,955
Luigi's Mansion: 1,718,470
Metroid Prime: 1,308,052
Animal Crossing: 1,062,012
Mario Party 4: 977,513
Pokemon Colosseum: 934,985
Mario Party 5: 831,269
Star Fox Adventures: 821,771
Mario Party 6: 706,708
Pikmin: 678,379
Mario Golf: Toadstool Tour: 671,415
Paper Mario The Thousand-Year Door: 649,086
Kirby Air Ride: 550,968
Metroid Prime 2 Echoes: 535,784
Final Fantasy Crystal Chronicles: 463,586
Mario Power Tennis: 420,228
Donkey Konga: 357,280
Four Swords Adventures: 352,534
Wave Race: 336,172
F-Zero GX: 307,308
Eternal Darkness: 288,654
Pikmin 2: 281,055
Wario World: 263,264
Star Fox Assault: 247,808
Donkey Kong Jungle Beat: 207,615
Pokemon Channel: 182,246
Custom Robo: 175,304
Preview Disk: 172,709
NBA Courtside 2002: 160,796
1080 Avalanche: 154,489
Wario Ware Inc: 136,825
Magical Mirror: 125,302
Donkey Konga 2: 69,356
Geist: 10,393


Nintendo DS
SUPER MARIO 64 DS - 1,120,130
WARIO WARE TOUCHED! - 320,850
YOSHI TOUCH AND GO - 180,998
KIRBY CANVAS CURSE - 155,335
POKEMON DASH - 118,651
NINTENDOGS: MINIATURE DACHSHUND & FRIENDS - 81,979
NINTENDOGS: LABRADOR RETRIEVER & FRIENDS - 67,285
NINTENDOGS: CHIHUAHUA & FRIENDS - 60,463
METEOS - 52,366
ADVANCE WARS: DUAL STRIKE - 44,293
POLARIUM - 23,779

*Super Mario 64DS breaks 1.1M.
*Wario Ware Touched breaks 320K
*Yoshi Touch and Go breaks 180K.
*Kirby Canvas Curse breaks 150K.
*Meteos surpasses 50K.
*Nintendogs enters at 209K.

GameBoy Advance
SUPER MARIO ADVANCE 2 - 2,459,023
POKEMON RUBY VERSION - 2,393,940
POKEMON SAPPHIRE VERSION - 2,151,319
SUPER MARIO ADVANCE - 2,076,482
MARIO KART: SUPER CIRCUIT - 2,080,106
SUPER MARIO BROS 3: SUPER MARIO ADVANCE 4 - 1,860,306
POKEMON FIRERED VERSION - 1,547,803
THE LEGEND OF ZELDA: A LINK TO PAST - 1,382,067
POKEMON EMERALD VERSION - 1,369,380
POKEMON LEAFGREEN VERSION - 1,348,600
YOSHI'S ISLAND: SUPER MARIO ADVANCE 3 - 1,151,232
MARIO & LUIGI: SUPERSTAR SAGA - 987,871
KIRBY: NIGHTMARE IN DREAMLAND - 970,388
DONKEY KONG COUNTRY - 961,993
METROID FUSION - 936,525
GOLDEN SUN - 743,327
WARIO LAND 4 - 719,055
FINAL FANTASY TACTICS ADVANCE - 645,195
DONKEY KONG COUNTRY 2 - 587,349
THE LEGEND OF ZELDA: THE MINISH CAP - 578,517
KIRBY AND THE AMAZING MIRROR - 557,927
CLASSIC NES SERIES: SUPER MARIO BROS. - 546,167
MARIO VS. DONKEY KONG - 529,983
POKEMON PINBALL: RUBY & SAPPHIRE - 526,172
GOLDEN SUN 2: THE LOST AGE - 471,300
METROID ZERO MISSION - 464,099
FINAL FANTASY I & II: DAWN OF SOULS - 424,781
ADVANCE WARS - 401,147 (Still missing Apr 2005)
FIRE EMBLEM - 389,974
ADVANCE WARS 2: BLACK HOLE RISING - 365,533
MARIO PINBALL LAND - 364,896
CLASSIC NES SERIES: THE LEGEND OF ZELDA - 357,761
GAME & WATCH GALLERY 4 - 347,448
CLASSIC NES SERIES: DONKEY KONG - 311,670
F-ZERO MAXIMUM VELOCITY - 274,479
WARIOWARE INC MEGA MICRO GAME$ - 245,572
SWORD OF MANA - 241,560
CLASSIC NES SERIES: ZELDA II: ADVENTURE OF LINK - 237,868
CLASSIC NES SERIES: DR. MARIO - 233,244
MARIO GOLF ADVANCE TOUR - 225,485
FIRE EMBLEM: THE SACRED STONES - 218,574
MARIO PARTY ADVANCE - 213,516
HAMTARO: HAM HAM HEARTBREAK - 204,400
CLASSIC NES SERIES: PAC-MAN - 196,820
POKEMON: JOHTO PHOTO FINISH (VOL. 1) - 173,069
CLASSIC NES SERIES: METROID - 135,992
POKEMON: FOR HO-OH THE BELLS TOLL (VOL 2) - 135,201
DISNEY'S MAGICAL QUEST - 124,833
CLASSIC NES SERIES: CASTLEVANIA - 114,347
WARIO WARE TWISTED! - 114,195
HAMTARO: HAM-HAM GAMES - 94,292
CLASSIC NES SERIES: EXCITEBIKE - 72,418
CLASSIC NES SERIES: ICE CLIMBER - 65,214
POKEMON: I CHOOSE YOU! - 64,083
CLASSIC NES SERIES: BOMBERMAN - 60,638
CLASSIC NES SERIES: XEVIOUS - 47,580
POKEMON: BEACH BLANK-OUT BLASTOISE - 51,492
YOSHI TOPSY-TURVY - 43,820
F-ZERO: GP LEGEND - 34,382

*Pokemon Emerald breaks 1.3M.
*Pokemon Emerald surpassed Pokemon Leaf Green.
*Donkey Kong Classic breaks 310K.
*Kirby: Nightmare in Dreamland breaks 970K.
*Dr. Mario Classic breaks 230K.
*Zelda II Classic breaks 230K and surpassed Dr. Mario Classic.
*Fire Emblem: The Sacred Stones breaks 210K.
*Fire Emblem: The Sacred Stones surpassed Pac Man Classic and Hamtaro Heartbreak.
*Mario Party Advance breaks 210K.
*Mario Party Advance surpassed Pac Man Classic and Hamtaro Heartbreak.
*Pokemon Video 1 broke 170K.
*Metroid Classic breaks 130K.
*Metroid Classic surpassed Pokemon Video 2.
*Wario Ware Twisted breaks 110K.
*Bomberman Classic breaks 60K.
*Pokemon: Beach Blankout Blastoise breaks 50K.
*Yoshi Topsy Turvy breaks 40K.
*Yoshi Topsy Turvy surpassed F-Zero GP Legend.

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